drugrobin Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 2, D:1) a +0 whip (3, 8, D:1) a bat skeleton (8, -12, D:1) a +0 ring mail (11, -6, D:1) a +0 club a goblin skeleton (17, 20, D:1) a +0 whip a stone (18, 19, D:1) a ball python corpse (skeletalised by now) (21, -4, D:1) a +0 club a goblin skeleton (23, -8, D:1) a +0 flail a gnoll corpse (28, -11, D:1) a +0 club (30, -11, D:1) a hobgoblin skeleton (30, -10, D:1) a +0 whip (37, -11, D:1) the inkwell talisman "Tidaj" {*Slow rElec Str+3 Dex+3} [inkwell talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (41, -8, D:1) a +0 short sword a +0 short sword a kobold skeleton (45, 5, D:1) a +0 short sword (47, 8, D:1) a +0 whip (47, 9, D:1) a +0 dagger (49, -11, D:1) a parchment of Momentum Strike Level 2 of the Dungeon (5, 3, D:2) a ball python corpse (17, 4, D:2) 5 gold pieces