drugrobin Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -30, D:1) a +0 hand axe (4, 0, D:1) a +0 falchion (25, -37, D:1) a +0 dagger (27, -33, D:1) a +0 short sword (37, -16, D:1) a quokka corpse (skeletalised by now) (40, -4, D:1) a hobgoblin corpse (skeletalised by now) (44, -13, D:1) a +0 short sword (46, -27, D:1) a +0 short sword 2 stones (48, -20, D:1) a ball python corpse (skeletalised by now) (50, 5, D:1) a +0 mace Level 2 of the Dungeon [Shop] Zoigaava's Antique Weapon Shop a +0 long sword (59 gold) the +3 great sword of Conscience {venom, rElec rCorr Int-5} (613 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +12 falchion of the Grinning Gods {freeze, Fly rCorr} (1361 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 long sword (59 gold) a +0 glaive (170 gold) a +1 executioner's axe of venom (425 gold) a +1 sling of freezing (164 gold) (4, 5, D:2) a +0 quarterstaff (6, 9, D:2) a +0 whip (8, 6, D:2) a +0 club (10, 5, D:2) a +0 club a +0 sling (15, 9, D:2) a +0 chain mail (19, 31, D:2) a +0 leather armour a +0 hand axe (23, 29, D:2) 4 stones a +0 club (27, 35, D:2) a +0 short sword (30, 33, D:2) a +0 leather armour (35, 31, D:2) a +0 dagger (39, 34, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 29, D:3) a +0 scale mail a +0 whip (11, 18, D:3) a +0 leather armour (23, -1, D:3) a +0 scale mail (24, 36, D:3) a +0 scale mail (35, 33, D:3) a +0 quarterstaff (35, 40, D:3) a +0 club (37, 0, D:3) a +0 club (37, 14, D:3) a +0 short sword (38, 31, D:3) a +0 dagger (38, 50, D:3) a +0 club (39, 0, D:3) a +0 club a +0 leather armour (39, 9, D:3) a +0 flail (41, 43, D:3) a +0 dagger (48, 6, D:3) a +0 club (49, 25, D:3) a +0 club (50, 9, D:3) a +0 short sword (56, 12, D:3) a +0 spear (58, 26, D:3) a staff of cold (65, 24, D:3) a +0 leather armour a +0 whip (65, 26, D:3) a +0 robe a +0 long sword Level 4 of the Dungeon (3, 16, D:4) a +0 short sword (9, -9, D:4) a +0 dagger (16, 16, D:4) a +0 ring mail a +0 spear (16, 24, D:4) a +1 dagger of speed (16, 29, D:4) a +0 short sword (17, 0, D:4) a +0 dagger (18, -2, D:4) a +0 dagger (20, -2, D:4) a +0 robe (22, 18, D:4) a +0 club (25, 0, D:4) a +0 short sword (25, 23, D:4) a +0 flail (26, 19, D:4) a +0 club (26, 20, D:4) a +0 club (26, 21, D:4) a +0 mace (27, 23, D:4) a +0 dagger (29, 8, D:4) a +0 whip (33, 32, D:4) a +0 robe a +0 dagger (42, 34, D:4) a +0 flail Level 5 of the Dungeon (22, -18, D:5) a +0 robe (23, -15, D:5) a parchment of Maxwell's Portable Piledriver (28, -10, D:5) a +0 chain mail a +0 falchion (39, 17, D:5) 4 large rocks (45, -14, D:5) a +0 falchion (45, -8, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (45, -7, D:5) a +0 club (50, 10, D:5) a +0 giant club Level 6 of the Dungeon (1, 1, D:6) a +0 giant club (2, 6, D:6) a +0 war axe (14, 26, D:6) a +0 whip (15, 26, D:6) a +0 flail (15, 28, D:6) a +0 club (20, -15, D:6) a scroll of revelation (21, 18, D:6) a +0 dagger (24, 31, D:6) 6 gold pieces a +0 dagger (25, 13, D:6) a +0 quarterstaff (26, -15, D:6) a +0 plate armour (28, 18, D:6) a +0 scale mail (48, 1, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (23, -7, D:7) a +0 spear (25, -7, D:7) a +0 short sword the Ecumenical Temple