drugrobin Level 1 of the Dungeon (2, 10, D:1) a +0 dagger (18, 1, D:1) an orb of attunement (18, 4, D:1) a frilled lizard skeleton (19, 4, D:1) a +0 dagger a hobgoblin skeleton (24, 9, D:1) a hobgoblin corpse (skeletalised by now) (25, 10, D:1) a hobgoblin corpse (skeletalised by now) (26, 35, D:1) a jackal corpse (skeletalised by now) (27, 4, D:1) a +0 leather armour (29, 10, D:1) a ball python corpse (skeletalised by now) (33, -4, D:1) a +0 leather armour (34, 11, D:1) a bat corpse (skeletalised by now) (35, 12, D:1) a rat corpse (skeletalised by now) (37, 26, D:1) a jackal skeleton (37, 28, D:1) a jackal corpse (skeletalised by now) (40, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (43, 2, D:1) a +0 club a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (45, 36, D:1) a +0 club (50, 8, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of invisibility (6, -1, D:2) a +0 mace (7, 1, D:2) a +0 dagger a parchment of Passage of Golubria an adder corpse (11, -5, D:2) a scroll of identify