drugrobin Level 1 of the Dungeon (1, 12, D:1) a parchment of Momentum Strike (18, 28, D:1) a bat skeleton (30, 19, D:1) a quokka skeleton a hobgoblin skeleton (35, 9, D:1) a hobgoblin corpse (skeletalised by now) (47, -3, D:1) a +0 robe (48, 26, D:1) a +0 dagger (53, 52, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (54, 21, D:1) a +0 dagger (54, 45, D:1) a hobgoblin skeleton (55, -3, D:1) a +0 dagger (60, 45, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Diomy's Antique Weapon Emporium a +0 mace (69 gold) a +0 long sword (80 gold) a +1 heavy longbow (616 gold) a +0 short sword (69 gold) a +0 trident (80 gold) a +0 rapier (126 gold) a +0 whip (57 gold) the +11 mace "Zelauh" {flame, rPois Dex+5 SInv} (1984 gold) rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +2 vampiric broad axe (897 gold) (13, -4, D:2) an adder corpse (skeletalised by now) (18, 6, D:2) a rat skeleton (25, 11, D:2) a +0 leather armour (27, 11, D:2) a +0 spear a gnoll skeleton (29, 13, D:2) a bat skeleton (31, 24, D:2) a +0 club (33, 24, D:2) a +0 dagger (36, 13, D:2) a bat skeleton (42, 6, D:2) 4 stones a +0 club (44, 9, D:2) a +0 club (44, 11, D:2) a rat skeleton (48, -7, D:2) a +0 whip a kobold corpse (skeletalised by now) (48, 19, D:2) a +0 robe (49, -8, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (1, 0, D:3) a +0 dagger a goblin corpse (1, 1, D:3) a rat corpse (16, 25, D:3) a frilled lizard corpse (16, 26, D:3) a rat corpse (16, 28, D:3) a dart slug corpse (21, 21, D:3) a +0 dagger a +0 robe a +0 short sword an orc corpse (25, 22, D:3) a jackal corpse (27, 17, D:3) a +0 pair of boots (27, 21, D:3) a hobgoblin corpse (27, 22, D:3) a jackal corpse (29, 15, D:3) 11 gold pieces (30, 16, D:3) a +0 robe