drugrobin Level 1 of the Dungeon (0, 13, D:1) a rat corpse (skeletalised by now) (1, 23, D:1) a +0 dagger (3, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -9, D:1) a ball python corpse (skeletalised by now) (9, -6, D:1) a quokka corpse (skeletalised by now) (10, 8, D:1) a hobgoblin skeleton (13, -8, D:1) a +0 hand axe (17, 2, D:1) a frilled lizard skeleton (17, 4, D:1) a +0 short sword 5 stones a kobold skeleton (18, 8, D:1) a bat skeleton (20, -7, D:1) a +0 dagger (35, 4, D:1) a bat corpse (skeletalised by now) (35, 5, D:1) a jackal corpse (skeletalised by now) (35, 13, D:1) a quokka skeleton (36, 6, D:1) a jackal skeleton a jackal skeleton (37, 6, D:1) a +0 leather armour (37, 24, D:1) a +0 short sword 4 stones a frilled lizard skeleton (37, 25, D:1) a +0 dagger a goblin skeleton (39, 22, D:1) a +0 dagger a goblin skeleton (45, -10, D:1) a +0 club (60, -6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (64, -11, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman