drugrobin Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (10, 27, D:1) a ball python corpse (skeletalised by now) (13, 34, D:1) a bat skeleton (14, 35, D:1) a frilled lizard skeleton (22, -1, D:1) a quokka skeleton (24, -6, D:1) a hobgoblin skeleton (24, 24, D:1) a hobgoblin skeleton a hobgoblin skeleton (26, 12, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (26, 16, D:1) a +0 robe (31, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (32, -5, D:1) a bat skeleton (40, 26, D:1) a +0 chain mail (40, 28, D:1) a +0 robe (55, 1, D:1) a quokka corpse (skeletalised by now) (58, 6, D:1) a ball python corpse (skeletalised by now) (59, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (65, 0, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Naalok's Antique Armour Shop a +0 scale mail (88 gold) a +3 chain mail of poison resistance (550 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (1210 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. an orb of guile (198 gold) a +2 ring mail of cold resistance (462 gold) a +0 robe (19 gold) a +0 leather armour (44 gold) [Shop] Egosedar's Antique Armour Boutique a +3 scale mail of cold resistance (650 gold) an orb of guile (225 gold) a +0 tower shield (200 gold) a +4 chain mail of death (825 gold) a +0 leather armour of positive energy (150 gold) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (690 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (1067 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. [Shop] Hainieco's Weapon Shoppe a +0 whip (35 gold) 4 poisoned darts (33 gold) a +2 heavy spear (243 gold) a +0 whip (35 gold) 5 poisoned darts (42 gold) 4 poisoned darts (33 gold) 6 javelins (252 gold) 4 darts of disjunction (50 gold) a +0 trident (49 gold) a +0 spear (42 gold) (1, -5, D:2) a +0 club a goblin skeleton (4, -5, D:2) a +0 hand axe (5, -30, D:2) a bat corpse (skeletalised by now) (17, 4, D:2) a stone a +0 dagger (19, -6, D:2) a +0 leather armour (19, 17, D:2) a +0 short sword (22, 7, D:2) a +0 ring mail (23, 13, D:2) a bat corpse (skeletalised by now) (23, 15, D:2) a hobgoblin corpse (skeletalised by now) (24, -14, D:2) a +0 short sword (25, -14, D:2) a +0 leather armour a +0 dagger (32, 4, D:2) a +0 leather armour (36, 6, D:2) a +0 dagger (37, 7, D:2) an adder skeleton (43, -20, D:2) a +0 rapier (49, -33, D:2) a hobgoblin skeleton (49, -14, D:2) a +0 short sword (55, -4, D:2) a +0 club (58, -31, D:2) a +0 dagger (58, -2, D:2) a +0 hand axe (62, 8, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club (3, -13, D:3) a bat corpse (skeletalised by now) (4, -22, D:3) a +0 whip (4, -13, D:3) a +0 mace (5, -13, D:3) a +0 dagger (7, -18, D:3) a rat skeleton (7, -14, D:3) a +0 dagger (11, -34, D:3) a +0 short sword 5 stones a kobold skeleton (15, -38, D:3) a +0 club (16, -38, D:3) a frilled lizard skeleton (27, -20, D:3) a +0 dagger 3 boomerangs a +0 falchion an orc skeleton (28, -20, D:3) a +0 robe a +0 dagger an orc skeleton (30, -26, D:3) a rat skeleton (33, -29, D:3) a black bear corpse (skeletalised by now) (33, -26, D:3) a rat skeleton (33, -13, D:3) an orc skeleton (38, -10, D:3) a +0 club (40, -10, D:3) a +0 leather armour a +0 flail (45, -41, D:3) a +0 rapier (49, -25, D:3) a +0 club a goblin skeleton (63, -35, D:3) a bat skeleton Level 4 of the Dungeon [Shop] Jevaloroo's Weapon Shop a +6 heavy spear (523 gold) a +0 sling (21 gold) a +0 short sword (42 gold) a +0 spear (42 gold) the +2 quarterstaff "Woralod" {rebuke, Dex+2 Stlth+} (406 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 flail (49 gold) a +0 dagger (28 gold) a +0 quarterstaff (70 gold) (0, 0, D:4) a hound corpse (skeletalised by now) (4, -33, D:4) a +0 mace (5, 10, D:4) a serpent talisman (7, 13, D:4) an adder corpse (skeletalised by now) (10, -26, D:4) a +0 ring mail a +0 club (16, -5, D:4) a ball python skeleton (18, -5, D:4) a +0 club a goblin skeleton (29, -1, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (34, -13, D:4) a hobgoblin skeleton (34, -12, D:4) a quokka skeleton (39, -10, D:4) a +0 club 6 poisoned darts a +0 chain mail an orc corpse (skeletalised by now) (44, -5, D:4) a +0 ring mail (46, -7, D:4) 4 large rocks (55, 4, D:4) a +0 whip 2 stones a kobold corpse (skeletalised by now) Level 5 of the Dungeon (14, 5, D:5) a +0 flail (16, -5, D:5) a +0 scale mail (16, 6, D:5) an adder skeleton (17, 7, D:5) a +0 halberd a +0 spear (17, 8, D:5) a +0 club a +0 club a gnoll skeleton a jackal skeleton a jackal skeleton a jackal skeleton (40, 9, D:5) a water moccasin corpse (skeletalised by now) (50, 7, D:5) 16 gold pieces (52, 1, D:5) a hound corpse (skeletalised by now) (56, 1, D:5) a scroll of teleportation a sewer (0, 0, Sewer) a river rat corpse (0, 3, Sewer) a rat corpse (1, -2, Sewer) a ball python corpse (13, 19, Sewer) a rat corpse (13, 20, Sewer) a river rat corpse (19, 21, Sewer) a frilled lizard corpse