drugrobin Level 1 of the Dungeon [Shop] Buugauhuhy's Antique Weapon Shop a +0 spear (75 gold) the +1 rapier of the Doomed Warrior {holy, Int+2} (652 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 great mace of draining (750 gold) a +0 trident (87 gold) a +2 trident of freezing (457 gold) the +4 hand axe "Axeekyuth" {flame, Dex+4 SInv} (1125 gold) Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 flail (87 gold) a +0 dagger (50 gold) a +2 quarterstaff of holy wrath (525 gold) a +0 sling (37 gold) [Shop] Oguduaw's Weapon Emporium a +0 hand axe (36 gold) a +2 falchion of holy wrath (208 gold) 4 poisoned darts (28 gold) a +0 mace (36 gold) a +0 whip (30 gold) a +0 hand axe (36 gold) a +0 whip (30 gold) a +0 mace (36 gold) a +0 whip (30 gold) [Shop] Pycofias's Jewellery Boutique an amulet of reflection (unknown) (300 gold) an amulet of alchemy (unknown) (300 gold) a +6 ring of intelligence (unknown) (360 gold) a medusa talisman (125 gold) an inkwell talisman (100 gold) a +4 ring of slaying (unknown) (360 gold) the ring "Boyf" {rC++ rN+ Dex+6} (647 gold) [ring of dexterity] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). a ring of flight (unknown) (175 gold) [Shop] Hunnel's Armour Emporium a +4 chain mail of fire resistance (462 gold) a +2 ring mail of cold resistance (294 gold) a +0 plate armour (252 gold) a +0 ring mail (56 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (770 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 robe (12 gold) (0, 0, D:1) a -3 buckler (0, 2, D:1) a -1 buckler (2, 0, D:1) a -3 robe (6, 0, D:1) a +0 club (18, 2, D:1) a +0 whip (26, 13, D:1) a quokka skeleton (27, 12, D:1) a +0 club (30, 16, D:1) 3 flux baubles (31, 9, D:1) a +0 robe (32, -26, D:1) a +0 dagger 2 stones a kobold skeleton (33, 27, D:1) a +0 club a goblin corpse (skeletalised by now) (36, -5, D:1) a +0 mace (38, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (41, -5, D:1) a goblin skeleton (43, -9, D:1) an elf skeleton (44, 13, D:1) a +0 club (44, 15, D:1) a bat corpse (skeletalised by now) (45, -3, D:1) an orc skeleton (45, 5, D:1) a +0 whip a stone (47, -7, D:1) a naga skeleton (47, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 7, D:1) a bat corpse (skeletalised by now) (56, 11, D:1) a +0 plate armour Level 2 of the Dungeon (0, 4, D:2) a frilled lizard corpse (7, 6, D:2) a +2 whip of venom (still there?) a +0 leather armour (still there?) a +0 war axe (still there?) (10, 6, D:2) a +2 dagger of speed (still there?) an orc corpse (still there?)