drugrobin Level 1 of the Dungeon [Shop] Zefyak's Armour Emporium a +0 barding of stealth (390 gold) +0 ice dragon scales (650 gold) an orb of mesmerism (338 gold) a +0 chain mail (78 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (453 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 scale mail (52 gold) a +0 robe (11 gold) (0, 0, D:1) a +0 club (0, 4, D:1) a staff of earth (6, -1, D:1) a +0 short sword (6, 30, D:1) a +0 ring mail (9, -3, D:1) a hobgoblin corpse (skeletalised by now) (10, 28, D:1) a +0 ring mail (13, 29, D:1) a ball python skeleton (14, 24, D:1) a hobgoblin skeleton (14, 30, D:1) a +0 dagger a ball python skeleton (40, 38, D:1) a +0 ring mail (44, 7, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (44, 30, D:1) a ball python skeleton (45, 6, D:1) a jackal corpse (skeletalised by now) (45, 17, D:1) a +0 short sword (45, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 13, D:1) a bat skeleton (54, 7, D:1) a frilled lizard corpse (skeletalised by now) (55, 9, D:1) a jackal corpse (skeletalised by now) (61, 7, D:1) a +0 spear (66, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 15, D:2) a quokka corpse (skeletalised by now) (2, -16, D:2) a parchment of Airstrike (2, -13, D:2) an adder corpse (2, -12, D:2) a curare-tipped dart (10, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 7, D:2) a quokka corpse (skeletalised by now) (24, 16, D:2) a rat corpse