Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7299226732404537370 962 dubbonib the Thaumaturge (level 7, -1/36 HPs) Began as a Deep Elf Conjurer on Aug 13, 2026. Shot with an arrow by a centaur (15 damage) ... on level 6 of the Dungeon. The game lasted 00:13:42 (3553 turns). dubbonib the Thaumaturge (Deep Elf Conjurer) Turns: 3553, Time: 00:13:42 Health: -1/36 AC: 0 Str: 4 XL: 7 Next: 92% Magic: 22/26 EV: 38 Int: 25 God: Gold: 45 SH: 0 Dex: 13 Spells: 23/26 levels left rFire x . . (150%) f - melded +0 dagger rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... h - amulet of the acrobat Stlth ++ k - +5 ring of evasion HPRegen 0.26/turn m - ring of flight MPRegen 0.40/turn g - inkwell talisman %: acrobat @: scroll-form, acrobatic, flying A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 208 gold pieces. You spent 163 gold pieces at shops. Inventory: Hand Weapons d - a +0 sling f - a +0 dagger (melded) i - a +2 spear of flaming Missiles b - 2 poisoned darts c - 17 stones j - 3 curare-tipped darts Armour a - a +0 robe (melded) Jewellery e - a +4 ring of protection h - an amulet of the acrobat (worn) k - a +5 ring of evasion (worn) l - a ring of positive energy m - a ring of flight (worn) n - an amulet of guardian spirit Talismans g - an inkwell talisman (worn) Scrolls t - 5 scrolls of teleportation c - a scroll of silence {unknown} h - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} d - a scroll of vulnerability {unknown} i - a scroll of identify N - a scroll of noise j - a scroll of enchant weapon {unknown} Potions g - a potion of magic c - 2 potions of curing m - 3 potions of might w - 5 potions of heal wounds e - a potion of enlightenment k - a potion of ambrosia {unknown} f - 2 potions of haste {unknown} l - a potion of resistance {unknown} n - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 10.2 Spellcasting + Level 7.2(7.7) Conjurations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 30% N/A 6% 2 Fulminant Prism Conj/Alch 16% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 (+2d4 9% 4 Confusing Touch Hex 15% N/A 12% 3 Sigil of Binding Hex 15% N/A 12% 3 Cigotuvi's Putrefaction Necr/Air 15% N/A 36% 4 Dimensional Bullseye Hex/Tloc 7% N/A 36% 4 Leda's Liquefaction Alch/Erth 7% N/A 36% 4 Splinterfrost Shell Ice/Frge 7% 6d6 100% 7 Maxwell's Capacitive Co Air 7% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Makhleb Sif Muna Shops: D:2 [* D:3 !!?!= Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History There is an open door here. There is an open door here. Things that are here: a +0 robe; a +4 long sword Things that are here: a +0 robe; a +4 halberd of freezing You reach down and open the door. Found a shimmering blue altar of Sif Muna. There is an open door here. You reach down and open the door. You encounter a centaur. It is quivering boomerangs and carrying a +0 orcbow. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow completely misses you. There is an open door here. The magic dart hits the centaur but does no damage. The centaur throws a boomerang. The boomerang closely misses you. The magic dart hits the centaur. The centaur is lightly wounded. The centaur throws a boomerang. The boomerang hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and quivering boomerangs (lightly wounded, 90% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur throws a boomerang. The boomerang completely misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. The searing ray hits the centaur! The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... ####........##. †~~##.......# ≈≈†~#.......... ##..#.......... ≈≈..#..###+###+### .~~##..#..#....... ≈≈##..##..#....... #####..÷..'###+###+ ≈≈.~####..#.'...;.# ~~~~~###..#.#...#.# ##~~.#.'##[[#._.#.+ ###...#..#.#...#c# ###..#..#.+...+.# #....+..+###+###' ######.[#.......# #.[#....... ###'###+###+# You could see a centaur. Vanquished Creatures A wyvern (D:6) An ice beast (D:6) 4 wights (D:6) A bombardier beetle (D:3) 3 jellies (Sewer) An iguana (D:6) 4 clockroaches (D:6) Terence (D:2) 3 orc wizards 5 adders 2 river rats (Sewer) 11 dart slugs 3 ribbon worms 7 hobgoblins 4 jackals 4 orcs 3 quokkas 11 ball pythons 4 bats 17 endoplasms 5 frilled lizards 8 goblins 11 kobolds 5 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dubbonib the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 313 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 603 | D:1 | Reached skill level 4 in Spellcasting 1044 | D:2 | Reached XP level 3. HP: 19/19 MP: 11/14 1047 | D:2 | Learned a level 2 spell: Searing Ray 1135 | D:2 | Found Nopujaon's General Store. 1139 | D:2 | Bought a scroll of identify for 20 gold pieces 1257 | D:2 | Found Xeziyf's Armour Boutique. 1532 | D:2 | Encountered Terence 1540 | D:2 | Killed Terence 1541 | D:2 | Reached skill level 5 in Spellcasting 1541 | D:2 | Reached skill level 5 in Conjurations 1541 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/17 2049 | D:3 | Found Palarpho's Distillery. 2057 | D:3 | Bought a potion of curing for 30 gold pieces 2088 | D:3 | Found a burning altar of Makhleb. 2090 | D:3 | Found Ipofeil's Distillery. 2161 | D:3 | Found Lenoycki's Jewellery Boutique. 2200 | D:3 | Reached skill level 6 in Spellcasting 2200 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/19 2248 | D:3 | Found Fazxuach's Magic Scroll Boutique. 2251 | D:3 | Found Montia Ibrest's Distillery. 2256 | D:3 | Bought a scroll of identify for 22 gold pieces 2256 | D:3 | Bought a scroll of noise for 11 gold pieces 2387 | D:3 | Bought a potion of heal wounds for 80 gold pieces 2650 | D:5 | Entered Level 5 of the Dungeon 2689 | D:6 | Encountered a wyvern 2700 | D:6 | Reached skill level 7 in Spellcasting 2700 | D:6 | Reached XP level 6. HP: 32/32 MP: 15/22 2924 | D:6 | Reached skill level 8 in Spellcasting 2967 | D:6 | Reached XP level 7. HP: 36/36 MP: 20/25 2994 | D:6 | Killed a wyvern 2995 | D:6 | Reached skill level 9 in Spellcasting 3021 | D:6 | Found a glowing drain. 3029 | Sewer | Entered a sewer 3362 | Sewer | Found a viscous altar of Jiyva. 3406 | Sewer | Reached skill level 10 in Spellcasting 3542 | D:6 | Found a shimmering blue altar of Sif Muna. 3553 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, chequers_serial_rivers_micro_a, minmay_misc_feat_secret_circle, minmay_tall_x D:2: layout_loops_corners, serial_shops, shop, nicolae_shop_well_armoured, uniq_terence D:3: layout_rooms, mainiacjoe_overflow_small_starburst, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_shop's_first_dollar, shop, shop_coins, nicolae_shopburst D:4: layout_cave_pods, serial_shops, nicolae_shop_tiny_statue_garden, chequers_serial_rivers_small_b, minmay_misc_feat_five D:5: layout_layer_cave, uniq_ijyb D:6: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, mainiacjoe_overflow_24_doors, gup_sewer_entry_pipe, nicolae_shop_information_kiosk, grunt_ministairs_14, minmay_unpleasant_kobolds Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 8 10 | 10.2 Conjurations | 5 6 7 | 7.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | | || 7 Melee: Dagger | 4 | | || 4 Club | 3 | | || 3 Cast: Magic Dart | 82 | 78 | 62 || 222 Searing Ray | 1 | 16 | 7 || 24 Read: Fog | 1 | | || 1 Identify | 2 | 1 | || 3 Stab: Sleeping | 1 | | || 1 Armour: Robe | 2 | | || 2 None | 1 | 12 | 8 || 21 Dodge: Dodged | 15 | 83 | 13 || 111 Form: Scroll | 1 | | || 1