Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5330997264796010860 39 dubbonib the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on Aug 17, 2026. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (1416 turns). dubbonib the Conjurer (Deep Elf Conjurer) Turns: 1416, Time: 00:02:23 Health: -4/20 AC: 2 Str: 4 XL: 3 Next: 26% Magic: 7/10 EV: 10 Int: 24 God: Gold: 80 SH: 5 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - staff of conjuration rCold . . . (100%) f - +2 buckler rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +0 whip Missiles d - 2 boomerangs Armour a - a +0 robe (worn) f - a +2 buckler (worn) Magical Staves e - a staff of conjuration (weapon) Jewellery b - a ring of positive energy (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of summoning {unknown} h - a scroll of vulnerability {unknown} j - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of attraction {unknown} Skills: + Level 0.9 Fighting + Level 3.0 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 0.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 80% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 50% 2d8 11% 2 Soul Splinter Necr 16% N/A 22% 1 Fugue of the Fallen Necr 4% N/A 54% 3 Fulminant Prism Conj/Alch 12% 3d8 56% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You encounter a goblin. It is wielding a +0 club and quivering darts of disjunction. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (100% to hit) You feel a surge of power! The magic dart hits the orc priest! The orc priest is heavily wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc priest. The orc priest is severely wounded. The orc priest casts a cantrip, but nothing happens. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest looks braver for a moment. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... .. #.#.....# .. #.#.....# .. #.#.....# .. #)####### .. #### #)# ..# #.# #.###.# . #.##..# ... #..@.## .....##..### .o...o...# .......).# .......#.# .........# ........## ........ ###g#>.. You could see an orc priest. Vanquished Creatures An adder (D:2) 2 dart slugs 4 orcs (D:2) 2 endoplasms 2 hobgoblins A quokka (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:2) 2 goblins 5 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dubbonib the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 358 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 1030 | D:2 | Learned a level 2 spell: Searing Ray 1142 | D:2 | Reached XP level 3. HP: 13/20 MP: 5/10 1416 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_loops_ring, hangedman_decor_diamond_cutter, columned_hall_lemuel, chequers_serial_rivers_micro_b D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 0.9 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Alchemy | | 0.4 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Whip || 4 Staff || 4 Cast: Magic Dart || 53 Searing Ray || 1 Armour: Robe || 6 Dodge: Dodged || 7