Dungeon Sprint DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 8634359405662351785 283 dubbonib the Toxicologist (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Aug 20, 2026. Was an Elder of Vehumet. Slain by a slime creature (5 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:10 (356 turns). dubbonib the Toxicologist (Deep Elf Conjurer) Turns: 356, Time: 00:04:10 Health: -2/32 AC: 16 Str: 6 XL: 6 Next: 7% Magic: 19/19 EV: 0 Int: 35 God: Vehumet [****..] Gold: 0 SH: 0 Dex: 13 Spells: 8/22 levels left rFire . . . (100%) i - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (100%) [offhand occupied] rNeg . . . (100%) q - +5 shadow dragon scales rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of intelligence HPRegen 0.25/turn e - +6 ring of intelligence MPRegen 0.32/turn %: no teleportation @: confused, brilliant, hasted, invisible, very quick A: magic regeneration a: Renounce Religion (0%) You were in the Dungeon. You worshipped Vehumet. Vehumet was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons i - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. m - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. n - the +8 storm bow {elec, penet} (You found it in the Dungeon) It cannot be enchanted further. s - a +3 partisan of protection Armour a - a +0 robe k - the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. l - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). It cannot be enchanted further. o - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). p - an orb of mayhem q - +5 shadow dragon scales (worn) r - the +0 robe of Courage {Stlth+} (You found it in the Dungeon) Stlth+: It makes you more stealthy. It cannot be enchanted further. Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity e - a +6 ring of intelligence (worn) f - a +6 ring of intelligence (worn) g - a +6 ring of strength h - a +6 ring of strength Wands f - a wand of mindburst (7) c - a wand of iceblast (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 8 potions of curing w - 9 potions of heal wounds h - 5 potions of haste B - 3 potions of berserk rage d - a potion of brilliance i - a potion of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Miscellaneous g - a +0 lightning rod (4/4) h - a +0 phial of floods i - a +0 phantom mirror Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.8 Spellcasting + Level 8.2 Conjurations * Level 9.7 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 17% 1 b - Searing Ray Conj 100% 2d8 24% 2 c - Fulminant Prism Conj/Alch 43% 3d19 71% 4 d - Mephitic Cloud Conj/Alch/Air 72% N/A 71% 3 e - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d799% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 100% 3-8/arc 75% 2 Nazja's Percussive Temp Frge 11% 4d5 100% 5 Discord Hex 11% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are too confused! You feel better. The golden eye blinks at you. You are confused. The golden eye blinks at you. You are more confused. The slime creature hits you but does no damage. The endoplasm freezes you. You are frozen. The golden eye blinks at you. You resist with almost no effort. You feel yourself speed up. The golden eye blinks at you. You are more confused. The slime creature hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel much better. The slime creature quivers. You are too confused! You are too confused! Non-targeted confused fire: i) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a golden eye You shoot a bolt. The golden eye blinks at you. You are more confused. The slime creature hits you! x2 The slime creature hits you but does no damage. The golden eye blinks at you. You resist with almost no effort. Non-targeted confused fire: i) +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a golden eye You shoot a bolt. The golden eye blinks! The slime creature hits you! * * * LOW HITPOINT WARNING * * * The golden eye blinks! The slime creature hits you. You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß...▓..ß©ß...▓ ▓..).....▓..%)[...▓ ▓...)....▓..[.|.G.▓ ▓..).....▓.....G..▓ ▓........▓........▓ ▓.▓.)..▓.▓J▓J...▓.▓ ▓...©....▓@J.©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 slime creatures, 2 golden eyes and an endoplasm. Vanquished Creatures A weeping skull (D) 2 wights (D) A burial acolyte (D) An iron imp (D) 2 mummies (D) An ufetubus (D) 2 endoplasms (D) A ball python zombie (D) A bat zombie (D) An orc draugr (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | dubbonib the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {valour} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 36 | D | Got the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 36 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 37 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 37 | D | Got the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} 39 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 39 | D | Got the +8 storm bow {elec, penet} 39 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 97 | D | Became a worshipper of Vehumet 97 | D | Offered knowledge of Freeze by Vehumet. 116 | D | Entered arena 2. 116 | D | Found a transporter. 118 | D | Reached skill level 1 in Alchemy 132 | D | Entered arena 3. 132 | D | Found a transporter. 132 | D | Encountered a weeping skull 132 | D | Encountered an iron imp 133 | D | Killed a weeping skull 133 | D | Reached * piety under Vehumet 134 | D | Reached skill level 5 in Spellcasting 134 | D | Reached skill level 5 in Alchemy 134 | D | Reached XP level 2. HP: 12/15 MP: 6/10 134 | D | Reached XP level 3. HP: 15/19 MP: 7/12 134 | D | Reached XP level 4. HP: 19/24 MP: 7/13 135 | D | Reached skill level 6 in Alchemy 288 | D | Entered arena 4. 288 | D | Found a transporter. 289 | D | Reached ** piety under Vehumet 289 | D | Offered knowledge of Mephitic Cloud by Vehumet. 290 | D | Reached skill level 7 in Alchemy 291 | D | Reached skill level 8 in Alchemy 291 | D | Reached XP level 5. HP: 28/28 MP: 15/17 301 | D | Got the +0 robe of Courage {Stlth+} 305 | D | Learned a level 2 spell: Searing Ray 310 | D | Learned a level 4 spell: Fulminant Prism 314 | D | Learned a level 3 spell: Mephitic Cloud 316 | D | Entered arena 5. 316 | D | Found a transporter. 317 | D | Reached *** piety under Vehumet 317 | D | Offered knowledge of Static Discharge by Vehumet. 318 | D | Reached skill level 9 in Alchemy 319 | D | Reached XP level 6. HP: 32/32 MP: 17/19 320 | D | Reached **** piety under Vehumet 341 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 341 | D | Entered arena 6. 341 | D | Found a transporter. 341 | D | Encountered a golden eye 341 | D | Encountered a slime creature 341 | D | Encountered a slime creature 341 | D | Encountered a golden eye 356 | D | Slain by a slime creature Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 5 8 9 | 9.7 Spellcasting | 5 7 8 | 8.8 Conjurations | 6 7 8 | 8.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Heavy crossbow | 3 | 14 || 17 Drink: Curing | | 2 || 2 Heal wounds | | 1 || 1 Haste | | 1 || 1 Brilliance | | 1 || 1 Invisibility | | 1 || 1 Armour: Shadow dragon sca | 9 | 66 || 75 Dodge: Dodged | | 2 || 2