Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15915287583742354411 (custom seed) 23 duckx the Apothecary (level 2, 0/17 HPs) Began as an Octopode Alchemist on Feb 26, 2025. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:05:57 (397 turns). duckx the Apothecary (Octopode Alchemist) Turns: 397, Time: 00:05:58 Health: 0/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 2/5 EV: 12 Int: 21 God: Gold: 26 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clever 1, wild magic 1, evolution 1, inability to drink after injury 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) g - a +0 club Talismans b - a dragon-blood talisman Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} h - a scroll of poison {unknown} Potions a - a potion of magic f - 2 potions of ambrosia {unknown} i - a potion of degeneration {unknown} Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 0.2 Unarmed Combat + Level 2.4 Spellcasting + Level 1.2 Conjurations + Level 3.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 26% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 30% 3 Olgreb's Toxic Radiance Alch 23% N/A 38% 4 Frozen Ramparts Ice 6% 1d1 47% 3 Ozocubu's Armour Ice 3% N/A 47% 3 Sticky Flame Fire/Alch 13% 2d5 63% 4 Hoarfrost Cannonade Ice/Alch 6% 3d6/3d12 92% 5 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your mind is acute. (Int +4, Str/Dex -1) Your spells are a little harder to cast, but a little more powerful. You have hidden genetic potential. You occasionally lose the ability to drink potions when taking damage. Message History The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! The hobgoblin shouts! x2 Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 dagger and quivering stones (74% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin hits you with a +0 dagger! Casting: Sting (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin, p - hobgoblin Aim: a hobgoblin, wearing a +0 chain mail (81% to hit) The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The hobgoblin hits you with a +0 dagger. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 dagger. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. You constrict the hobgoblin, but do no damage. The hobgoblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. You completely miss the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin closely misses you. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You constrict the hobgoblin, but do no damage. The hobgoblin looks more healthy. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You constrict the hobgoblin. The hobgoblin hits you. You die... * #.. ##.. , #ß.. .### ##.. .... # ##ß .=... ... #### .....## ##.# #... .......###...# #####... ......g@#..#### #....... ......)........ ..#.#.#. ......#.#.#######.#.#.#. ......#...##......#.#.#. ..... #...........#.#.#. #######....†......#.#.#. ###......####........ #...†.#######...#..## ####.######...####... You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 7 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duckx the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 8 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 8 | D:1 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 8 | D:1 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 8 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 63 | D:1 | Lost mutation: Your system is resistant to poisons. (rPois) | [potion of mutation] 63 | D:1 | Lost mutation: You passively map a small area around you. | [potion of mutation] 63 | D:1 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 63 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 63 | D:1 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 276 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 289 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 397 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_u, minmay_misc_feat_rows Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.0 Unarmed Combat | | 0.2 Spellcasting | | 2.4 Conjurations | | 1.2 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 17 Constrict || 5 Cast: Sting || 17 Use: Potion || 2 Stab: Sleeping || 1 Armour: Skin || 14 Dodge: Dodged || 19 Form: || 1 Dragon || 1