Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 15915287583742354411 (custom seed) 63 duckx the Apothecary (level 4, 32/32 HPs) Began as a Gnoll Wanderer on Feb 26, 2025. Quit the game on level 2 of the Dungeon on Feb 27, 2025. The game lasted 00:09:43 (1168 turns). duckx the Apothecary (Gnoll Wanderer) Turns: 1168, Time: 00:09:43 Health: 32/32 AC: 6 Str: 8 XL: 4 Next: 10% Magic: 8/8 EV: 13 Int: 14 God: Gold: 84 SH: 0 Dex: 16 Spells: 6/9 levels left rFire . . . a - +0 rapier rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . s - +0 pair of boots Will ..... (no amulet) Stlth ++ j - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: fangs 1, strong nose, distributed training, talons 1, iridescent scales 1, clever 1, sense surroundings 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles i - 17 stones Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) f - a +0 leather armour m - a +0 chain mail s - a +0 pair of boots (worn) Jewellery j - a ring of wizardry (left hand) Talismans e - a dragon-blood talisman Scrolls k - 3 scrolls of teleportation {unknown} l - a scroll of revelation {unknown} n - a scroll of poison {unknown} o - a scroll of identify {unknown} Potions c - a potion of heal wounds g - a potion of mutation h - a potion of degeneration {unknown} p - 3 potions of ambrosia {unknown} q - a potion of might {unknown} r - a potion of lignification {unknown} Skills: + Level 1.1 Fighting + Level 4.6 Short Blades + Level 1.1 Long Blades + Level 1.1 Axes + Level 1.1 Maces & Flails + Level 1.1 Polearms + Level 1.1 Staves + Level 1.1 Ranged Weapons + Level 1.1 Throwing + Level 4.6 Armour + Level 4.6 Dodging + Level 1.1 Stealth + Level 1.1 Shields + Level 1.1 Unarmed Combat + Level 3.0 Spellcasting + Level 0.8 Conjurations + Level 0.8 Hexes + Level 0.8 Summonings + Level 0.8 Necromancy + Level 0.8 Translocations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.8 Air Magic + Level 0.8 Earth Magic + Level 5.4 Alchemy + Level 1.2 Invocations + Level 1.1 Evocations + Level 1.0 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 2% 1 b - Call Imp Summ 8% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 16% 1d3 6% 1 Blink Tloc 8% N/A 9% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 10% 3 Frozen Ramparts Ice 8% 1d2 17% 3 Ozocubu's Armour Ice 4% N/A 17% 3 Hoarfrost Cannonade Ice/Alch 5% 3d6/3d12 52% 5 Metabolic Englaciation Hex/Ice 2% N/A 82% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You have sharp toenails. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) You passively map a small area around you. Message History You feel sick. The adder barely misses you. You barely miss the adder. Your bite misses the adder. The adder is severely wounded. You feel sick. The adder closely misses you. The adder completely misses you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You puncture the adder! You kill the adder! You feel sick. You are no longer poisoned. Your Shapeshifting skill increases to level 1! You have reached level 4! You feel agile. A ball python comes into view. The ball python hisses angrily. You puncture the ball python! You kill the ball python! Your Spellcasting skill increases to level 3! You open the door. Found a pair of boots. There is an open door here. Found a stone staircase leading down. You see here a +0 pair of boots. s - a +0 pair of boots You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. A bat comes into view. The bat hits you but does no damage. You miss the bat. The bat closely misses you. Welcome back, duckx the Gnoll Wanderer. Game seed: 15915287583742354411 (custom seed) Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###* .. . ######### * ..*.# #.......# * . .# ####.#####.#### *.#.#∆ * * .......# #....####...#.# ∆ , . .###.#.###....#.......#∆ ,, # .#............'.@....#, # .#............#..b...... , # .#.#.#####....##+#+#..##* * ## ...#.# #....# , .# #. ####.# #....#* ,,,+ #######. .....# #....#* , , * #....... #.## #....# , *,#.####.. ..# ###### #.#.#, #.. #.## *#.#.# #.. You could see a bat. Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) 3 ball pythons 6 endoplasms 3 giant cockroaches (D:1) 7 hobgoblins 4 jackals (D:1) 2 kobolds (D:2) 2 quokkas (D:1) 4 bats 2 goblins (D:1) 9 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | duckx the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | duckx set off with the following items: a +0 rapier, a +0 | pair of gloves, a potion of heal wounds, a +0 robe; and the | following spell memorised: Sting; and the following spells | available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 8 | D:1 | Gained mutation: You have sharp toenails. [potion of | mutation] 8 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 8 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 8 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 117 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 299 | D:1 | Learned a level 2 spell: Call Imp 405 | D:1 | Reached XP level 3. HP: 25/25 MP: 7/7 524 | D:1 | Reached skill level 1 in Invocations 913 | D:2 | Reached skill level 1 in Fighting 913 | D:2 | Reached skill level 1 in Long Blades 913 | D:2 | Reached skill level 1 in Axes 913 | D:2 | Reached skill level 1 in Maces & Flails 913 | D:2 | Reached skill level 1 in Polearms 913 | D:2 | Reached skill level 1 in Staves 913 | D:2 | Reached skill level 1 in Ranged Weapons 913 | D:2 | Reached skill level 1 in Throwing 913 | D:2 | Reached skill level 1 in Stealth 913 | D:2 | Reached skill level 1 in Shields 913 | D:2 | Reached skill level 1 in Unarmed Combat 913 | D:2 | Reached skill level 1 in Evocations 1093 | D:2 | Reached skill level 1 in Shapeshifting 1093 | D:2 | Reached XP level 4. HP: 17/32 MP: 8/8 1168 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_u, minmay_misc_feat_rows D:2: layout_basic, basic_ecumenical_altar, corexii_item_surrounded_by_moat, minmay_small_reverse_x Skill XL: | 1 2 3 4 | ---------------+-------------+----- Invocations | 1 | 1.2 Fighting | 1 | 1.1 Long Blades | 1 | 1.1 Axes | 1 | 1.1 Maces & Flails | 1 | 1.1 Polearms | 1 | 1.1 Staves | 1 | 1.1 Ranged Weapons | 1 | 1.1 Throwing | 1 | 1.1 Stealth | 1 | 1.1 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.1 Evocations | 1 | 1.1 Shapeshifting | 1 | 1.0 Spellcasting | 3 | 3.0 Short Blades | | 4.6 Armour | | 4.6 Dodging | | 4.6 Conjurations | | 0.8 Hexes | | 0.8 Summonings | | 0.8 Necromancy | | 0.8 Translocations | | 0.8 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.8 Earth Magic | | 0.8 Alchemy | | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Rapier | 120 | 2 || 122 Kick | 25 | || 25 Bite | 8 | || 8 Cast: Sting | 20 | || 20 Use: Potion | 1 | || 1 Armour: Robe | 58 | 1 || 59 Dodge: Dodged | 89 | 1 || 90 Form: | 1 | || 1 Dragon | 1 | || 1