Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 4532851405862917948 155 dudeguyman the Magician (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Dec 3, 2024. Mangled by a hell rat (21 damage) ... in a sewer. The game lasted 00:10:29 (1872 turns). dudeguyman the Magician (Deep Elf Conjurer) Turns: 1872, Time: 00:10:29 Health: -6/28 AC: 2 Str: 10 XL: 5 Next: 14% Magic: 12/16 EV: 11 Int: 25 God: Gold: 159 SH: 0 Dex: 11 Spells: 16/17 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - scarf of Magic {harm, +Blink Str+6 Dex-2 Slay-3} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.30/turn %: harm (+30% outgoing, +20% incoming) @: brilliant A: magic regeneration a: Evoke Blink You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 183 gold pieces. You spent 24 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) j - the scarf of Magic (worn) {harm, +Blink Str+6 Dex-2 Slay-3} (You found it on level 2 of the Dungeon) Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). +Blink: It lets you blink. Scrolls d - a scroll of revelation {unknown} e - a scroll of torment {unknown} f - a scroll of teleportation (quivered) {unknown} g - a scroll of amnesia {unknown} l - a scroll of fear {unknown} Potions c - a potion of cancellation {unknown} h - a potion of invisibility {unknown} i - a potion of attraction {unknown} m - a potion of curing {unknown} n - a potion of brilliance Skills: + Level 3.1 Dodging + Level 3.3 Stealth * Level 6.5 Spellcasting - Level 4.3 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 90% 2d7 1% 2 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Iskenderun's Mystic Bla Conj/Tloc 28% 2d7 (+2d3 28% 4 Alistair's Intoxication Alch 8% N/A 89% 5 Borgnjor's Vile Clutch Necr/Erth 6% N/A 89% 5 Eringya's Noxious Bog Alch 6% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (100% to hit) You feel a surge of power! The magic dart hits the hell rat but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (100% to hit) You feel a surge of power! The magic dart hits the hell rat. The hell rat is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat. The hell rat is heavily wounded. The hell rat bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat. The hell rat is severely wounded. The hell rat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat bites you!! Ouch! That really hurt! You die... ###~~~### #~~.~~~~# ##~.~~...## #.~~###.†.# ##..## ##.~## #.~~# .~#~~~# #..##~.!##~~# #~.#.~~?!#~.# #~@r~~~?∩#∩∩# #~~#.~~?)#.~# #.~##~~$##.~# #~~†# .~#~~~# ##~.## ##..## #.~†###†.~# ##~.†.†~~## #..~.~~~# ###~~~### You could see a hell rat. Vanquished Creatures 6 adders A gnoll (D:1) 4 river rats 2 ribbon worms (D:3) 3 orcs (D:2) 2 endoplasms 2 giant cockroaches 5 goblins 4 hobgoblins 3 quokkas (D:1) 2 ball pythons 3 bats (D:1) A frilled lizard (D:2) 5 kobolds 12 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dudeguyman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached skill level 4 in Spellcasting 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/9 486 | D:1 | Found Umnatz's Magic Scroll Emporium. 493 | D:1 | Bought a scroll of identify for 24 gold pieces 515 | D:1 | Found a faded altar of an unknown god. 816 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1153 | D:2 | Identified the scarf of Magic {harm, +Blink Str+6 Dex-2 | Slay-3} 1160 | D:2 | Reached skill level 5 in Spellcasting 1739 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/13 1771 | D:3 | Reached skill level 6 in Spellcasting 1793 | D:3 | Found a glowing drain. 1798 | Sewer | Entered a sewer 1819 | Sewer | Reached XP level 5. HP: 21/28 MP: 9/15 1872 | Sewer | Mangled by a hell rat Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, serial_shops, shop, ebering_ecumenical_altar_abandoned D:2: layout_loops_ring, guppyfry_early_orc_mine D:3: kennysheep_big_flooded_room, layout_loops_corners, lightli_sewer_entry_pipes, chequers_serial_rivers_micro_b, minmay_checkerbox, uniq_sigmund, uniq_ijyb Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 6 | 6.5 Stealth | 3 | 3.3 Dodging | 3 | 3.1 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 77 | 50 || 127 Ability: Evoke Blink | 1 | || 1 Use: Scroll | 1 | 1 || 2 Potion | | 2 || 2 Armour: Robe | 5 | 13 || 18 Dodge: Dodged | 3 | 9 || 12