dudeguyman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 6, D:1) a +0 club (4, -10, D:1) a +0 sling (5, -4, D:1) a quokka corpse (skeletalised by now) (13, 12, D:1) a ball python corpse (skeletalised by now) (16, 13, D:1) a +0 club (20, -16, D:1) a quokka corpse (skeletalised by now) (23, 8, D:1) a +0 sling (28, -1, D:1) a frilled lizard corpse (skeletalised by now) (31, -16, D:1) a +0 robe (33, 11, D:1) a +0 short sword 2 stones (33, 13, D:1) a beast talisman (34, -1, D:1) a +0 club a +0 dagger a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +7 sling "Wikh" {elec, rElec rPois Int-4 Dex-2} Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (4, 4, D:2) a +0 hand axe (6, 1, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -6, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (2, 5, D:3) a rat corpse (skeletalised by now) (4, -29, D:3) a jackal skeleton (4, -19, D:3) an adder corpse (skeletalised by now) (11, 14, D:3) a +0 club (12, 14, D:3) a ball python corpse (skeletalised by now) (17, -29, D:3) an adder skeleton (21, -14, D:3) a +0 robe (21, -12, D:3) an adder corpse (skeletalised by now) (21, -5, D:3) 16 gold pieces 4 stones (35, -38, D:3) 3 stones (40, -12, D:3) a +0 mace (42, -23, D:3) a +0 long sword (47, -11, D:3) a +0 dagger a sewer (0, 0, Sewer) a river rat corpse (skeletalised by now) (2, -5, Sewer) a frilled lizard corpse (2, 0, Sewer) a rat corpse (3, 3, Sewer) a rat corpse (skeletalised by now) (3, 6, Sewer) a frilled lizard corpse (skeletalised by now) (17, -6, Sewer) a brain worm corpse (27, -11, Sewer) an adder corpse