dudeguyman Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (12, 26, D:1) 7 stones (19, 0, D:1) a ball python corpse (skeletalised by now) (22, 23, D:1) a +0 dagger (30, 17, D:1) a +1 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 6 stones (5, 1, D:2) a bat corpse (skeletalised by now) (5, 5, D:2) an adder corpse (skeletalised by now) (11, 13, D:2) 4 stones (12, 14, D:2) a +0 robe (12, 17, D:2) a +0 long sword (17, 24, D:2) a rat corpse (19, 19, D:2) a quokka corpse (19, 21, D:2) the +10 sling "Fecinic" {elec, Int-4 Dex+3 SInv} Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (20, -4, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (17, -1, D:3) a +0 dagger (18, -4, D:3) a +0 spear (20, -10, D:3) 7 gold pieces (30, 14, D:3) a +0 dagger (33, -2, D:3) 3 stones (35, 3, D:3) a +0 dagger (43, -3, D:3) 3 javelins