Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 2029286976169305825 635 dudeguyman the Magician (level 7, 0/50 HPs) Began as a Djinni Fire Elementalist on Apr 18, 2025. Slain by a water moccasin (3 damage) ... on level 6 of the Dungeon. The game lasted 00:15:37 (3463 turns). dudeguyman the Magician (Djinni Fire Elementalist) Turns: 3463, Time: 00:15:38 Health: 0/50 AC: 5 Str: 7 XL: 7 Next: 79% Gold: 231 EV: 10 Int: 19 God: SH: 0 Dex: 15 rFire + + . q - +6 quarterstaff of Hautupp {elec, *Slow rC+ Will+++ Dex+2} rCold . . . (shield currently unavailable) rNeg . . . n - +0 leather armour rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . p - +0 pair of gloves SInv . (boots unavailable) Will +++.. (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: slow self (1%), infuse magic (-1 HP) @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 231 gold pieces. Inventory: Hand Weapons q - the +6 quarterstaff of Hautupp (weapon) {elec, *Slow rC+ Will+++ Dex+2} (You found it on level 5 of the Dungeon) Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+++: It greatly increases your willpower. *Slow: It may slow you when you take damage. Armour j - a +0 cloak (worn) n - a +0 leather armour (worn) p - a +0 pair of gloves (worn) Jewellery h - a ring of positive energy Scrolls d - a scroll of fear {unknown} e - 2 scrolls of noise l - a scroll of enchant armour {unknown} Potions a - 2 potions of heal wounds b - 2 potions of attraction f - a potion of mutation i - a potion of curing k - 2 potions of might m - a potion of resistance o - a potion of degeneration {unknown} r - a potion of lignification {unknown} Skills: * Level 3.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.2 Spellcasting + Level 6.2 Conjurations + Level 6.2 Hexes + Level 6.2 Summonings + Level 6.2 Necromancy + Level 6.2 Translocations + Level 6.2 Fire Magic + Level 6.2 Ice Magic + Level 6.2 Air Magic + Level 6.2 Earth Magic + Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 58% 2d7 1% 2 c - Volatile Blastmotes Fire/Tloc 58% 2d14 3% 3 d - Inner Flame Hex/Fire 29% N/A 3% 3 e - Flame Wave Conj/Fire 29% 2d9 13% 4 f - Slow Hex 100% N/A 1% 1 g - Blink Tloc 58% N/A 1% 2 h - Fugue of the Fallen Necr 29% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Elyvilon Fedhas Qazlal Ru Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The iguana attacks as it pursues you! The iguana barely misses you. You feel yourself speed up. You feel ready to blink again. The iguana barely misses you. The ogre attacks as it pursues you! The ogre barely misses you. The iguana attacks as it pursues you! The iguana closely misses you. A water moccasin comes into view. Found a scroll labelled XIYCLA YKIGA. An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! You hear an angry hiss. Casting: Blink (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc priest comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. The foxfire hits the orc. The orc is moderately wounded. The ogre enters a dispersal trap! Your foxfire blinks! The orc blinks! The iguana blinks! Your foxfire blinks! The orc blinks! The water moccasin blinks! x2; You blink. The ogre blinks! You sock the water moccasin! The water moccasin is moderately wounded. The water moccasin bites you! Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled XIYCLA YKIGA, it crumbles to dust. It was a scroll of blinking. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin attacks as it pursues you! The water moccasin bites you. You die... ##....... #.....#.. #