dudeguyman Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (11, 16, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 25, D:1) a +0 mace (17, 22, D:1) a +0 ring mail (23, 20, D:1) a ball python corpse (skeletalised by now) (25, 20, D:1) a +0 robe (27, 17, D:1) 6 stones (28, -22, D:1) a +0 robe (39, 3, D:1) a +1 dagger of protection a rat skeleton a goblin skeleton (41, 16, D:1) 3 stones (43, 12, D:1) a +0 club a goblin skeleton (50, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (52, -28, D:1) a hobgoblin corpse (53, -31, D:1) a hobgoblin corpse (53, -12, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (12, 5, D:2) a +0 mace (16, 4, D:2) the +0 robe "Sucsiam" {Harm rF++ Dex-5} Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. Dex-5: It affects your dexterity (-5). (30, -33, D:2) a scroll of identify (34, -21, D:2) a +0 sling