dudeguyman Level 1 of the Dungeon [Shop] Lablar's Distillery 2 potions of curing (78 gold) a potion of haste (130 gold) a potion of heal wounds (104 gold) a potion of moonshine (unknown) (13 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of brilliance (unknown) (52 gold) a potion of brilliance (unknown) (52 gold) a potion of might (52 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (1, 25, D:1) a +1 sling of freezing (3, 10, D:1) a ball python corpse (skeletalised by now) (4, 17, D:1) a quokka corpse (skeletalised by now) (4, 18, D:1) a +0 club a ball python skeleton (15, 37, D:1) a rat skeleton (35, 35, D:1) a ball python skeleton (43, 24, D:1) a +0 whip (49, 3, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (51, 41, D:1) a rat corpse (skeletalised by now) (54, 45, D:1) a hobgoblin corpse (skeletalised by now) (58, 10, D:1) a +0 rapier (58, 37, D:1) 4 stones (59, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a human skeleton (1, 4, D:2) a human skeleton (2, 6, D:2) a human skeleton (3, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -1, D:2) a human corpse (skeletalised by now) (5, 4, D:2) a human skeleton (5, 5, D:2) a human skeleton (7, 2, D:2) a human skeleton (11, 35, D:2) a +0 dagger (12, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (20, 30, D:2) a rat corpse (skeletalised by now) (21, 36, D:2) a staff of alchemy (23, 13, D:2) a hobgoblin skeleton (26, 37, D:2) a +0 long sword (29, 16, D:2) a +0 dagger a kobold skeleton (36, 38, D:2) a +0 dagger (41, 36, D:2) a ball python corpse (skeletalised by now) (42, 33, D:2) a +0 club a goblin skeleton (43, 17, D:2) a frilled lizard skeleton (49, 2, D:2) a bat corpse (skeletalised by now) (49, 5, D:2) a +0 short sword (53, 30, D:2) a rat skeleton (53, 32, D:2) a +0 short sword a kobold skeleton (56, 31, D:2) a +0 club Level 3 of the Dungeon [Shop] Cysoz's Antique Weapon Shoppe a +0 dagger (56 gold) a +0 dagger (56 gold) a +1 hand axe of electrocution (406 gold) a +0 club (14 gold) a +0 sling (42 gold) a +0 flail (98 gold) a +0 trident (98 gold) (0, 0, D:3) a hobgoblin skeleton (2, -5, D:3) a +0 club (2, -1, D:3) a hobgoblin skeleton (2, 1, D:3) a bat skeleton (3, -12, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (5, -12, D:3) a +0 leather armour a +0 dagger an orc skeleton (8, 1, D:3) a +0 dagger (19, -7, D:3) 2 stones (23, 13, D:3) a +0 dagger (30, 18, D:3) a +0 club (31, 7, D:3) a +0 dagger a +0 ring mail (34, -10, D:3) a +0 robe (37, 12, D:3) a quokka corpse (skeletalised by now) (42, 10, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, 1, D:4) a +0 flail (1, 2, D:4) a +0 halberd a gnoll corpse (2, 2, D:4) a +0 whip a +0 robe a gnoll corpse (7, 5, D:4) a +0 halberd (14, 10, D:4) a +0 hand axe (21, -13, D:4) a scroll of immolation (26, -7, D:4) a +0 robe