dukester1000 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 9, D:1) a rat skeleton (1, -15, D:1) a jackal corpse (skeletalised by now) (2, -14, D:1) a jackal corpse (skeletalised by now) (6, -4, D:1) 6 stones (8, -16, D:1) a +0 ring mail (9, -18, D:1) a +0 club (13, 25, D:1) 2 flux baubles (16, -10, D:1) a +0 mace a kobold skeleton (16, 3, D:1) 7 stones (18, -18, D:1) a +0 robe (19, -16, D:1) a bat corpse (skeletalised by now) (19, 21, D:1) a hobgoblin skeleton a jackal skeleton a jackal skeleton (24, -21, D:1) a +0 dagger 4 stones (27, -25, D:1) a +0 hand axe (30, -16, D:1) a +0 mace (30, 25, D:1) a +0 sling (39, 15, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an amulet of wildshape (9, -3, D:2) a +0 dagger (9, 11, D:2) a +0 club (10, 0, D:2) a quokka skeleton (12, 11, D:2) a +0 hammer (13, 10, D:2) a +0 hammer (16, 10, D:2) a +2 quarterstaff of chaos a +0 hammer (16, 11, D:2) a +0 hammer (17, 9, D:2) a +0 hammer (24, -31, D:2) a ball python corpse (skeletalised by now) (25, -30, D:2) an inkwell talisman (26, 8, D:2) a +0 whip (30, 5, D:2) a quokka skeleton (33, -11, D:2) a +0 short sword a kobold skeleton (33, -10, D:2) 5 stones a +0 dagger (34, -11, D:2) a ball python skeleton (34, -10, D:2) a hobgoblin skeleton (41, 7, D:2) a rat corpse (skeletalised by now) (44, -7, D:2) a +0 scale mail (46, -18, D:2) a bat corpse (skeletalised by now) (47, -18, D:2) a bat corpse (skeletalised by now) (48, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 8, D:3) a +0 dagger a +0 plate armour (16, 2, D:3) an adder skeleton (16, 22, D:3) a hobgoblin corpse (skeletalised by now) (21, -8, D:3) a +0 club (22, -6, D:3) a quokka skeleton (22, -2, D:3) a +0 dagger a goblin skeleton (23, -8, D:3) a quokka skeleton (23, 21, D:3) a rat corpse (skeletalised by now) (26, 30, D:3) a +0 scimitar (28, -17, D:3) an adder corpse (skeletalised by now) (29, 8, D:3) a hobgoblin skeleton (34, -18, D:3) a +0 robe (35, -6, D:3) a +0 short sword (35, 14, D:3) a hobgoblin corpse (skeletalised by now) (43, -3, D:3) a frilled lizard corpse (skeletalised by now) (44, 11, D:3) a +0 club Level 4 of the Dungeon [Shop] Sumassil's Serpentskin Sales 3 curare-tipped darts (50 gold) a medusa talisman (175 gold) a +1 chain mail of poison resistance (210 gold) 5 poisoned darts (42 gold) 2 poisoned darts (16 gold) a medusa talisman (175 gold) +0 swamp dragon scales (630 gold) (8, -3, D:4) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (9, -6, D:4) a +0 club a +0 leather armour (9, -5, D:4) a +0 ring mail (12, -3, D:4) a +0 robe (18, -7, D:4) a +0 scale mail (19, -5, D:4) an adder skeleton (25, -7, D:4) a +0 club a +0 whip a kobold skeleton a hound skeleton (25, -4, D:4) a +0 ring mail a +0 dagger an orc skeleton (28, 11, D:4) a ball python skeleton (28, 14, D:4) a +0 dagger (29, 9, D:4) a +0 dagger (39, 21, D:4) an adder corpse (skeletalised by now) (40, 17, D:4) a +0 whip a +0 leather armour (45, 13, D:4) a +0 scale mail Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the storm talisman of Insurance {rN++ Will- Int+3 Dex+2} (14640 gold) [storm talisman] rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the +0 leather armour "Ratait" {rF+++ Regen+ Str-2 Dex-4} (3140 gold) rF+++: It renders you almost immune to fire. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the necromancy staff of Certain Death {^Contam rN+ Dex+8 Necro} (4320 gold) [staff of necromancy] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+8: It affects your dexterity (+8). Necro: It increases the power of your Necromancy spells. Elyvilon disapproves of the use of such an item. the +2 robe of Begoodep {Str+4} (2630 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the sanguine talisman of Eternal Night {Will+} (8400 gold) [sanguine talisman] Will+: It increases your willpower. Elyvilon disapproves of the use of such an item. the medusa talisman of Boredom {Harm Rampage SInv} (3170 gold) [medusa talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. SInv: It lets you see invisible. the ring of Pob Gyfathris {Fly SInv} (2410 gold) [ring of see invisible] Fly: It grants you flight. SInv: It lets you see invisible. the +2 dagger of Meojin {devious, rPois Str+3} (2950 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 robe of Freedom {*Silence +Inv Will+ Dex+4} (2330 gold) *Silence: It may silence you when you take damage. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the fire staff of Jeurch {rF+ Int+5 Fire} (4250 gold) [staff of fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Fire: It increases the power of your Fire spells. the +2 dagger "Spiderslayer" {holy, ^Drain *Slow rElec Str+6} (2900 gold) ^Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Str+6: It affects your strength (+6). It cannot be enchanted further. a +0 whip of venom (500 gold) the dragon-coil talisman "Boatigg" {rF+ Dex+3 SInv} (12320 gold) [dragon-coil talisman] rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring "Ruank" {Will+ Str+3 Dex+2} (4250 gold) [ring of willpower] Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). the +2 spear "Enlaraol" {freeze, Will+ Int+4} (3640 gold) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the ring "Laorgh" {Str+6 Int+2} (4720 gold) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). the eel talisman of the Bells {rCorr Str+6} (6900 gold) [eel talisman] rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). the ring of Lemegot {rPois rF+ Int+2} (4040 gold) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). the amulet of the Falcon {Reflect rElec rPois Will+ SH+5} (5380 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. SH+5: It affects your SH (+5). the lupine talisman of Theistic Finitism {rC+} (4500 gold) [lupine talisman] rC+: It protects you from cold. (0, 0, D:5) a +0 dagger (1, 33, D:5) an adder corpse (skeletalised by now) (3, 43, D:5) a +0 leather armour a +0 short sword (11, 0, D:5) a +0 falchion (11, 39, D:5) a +0 flail a +0 flail a +0 robe a +0 club a gnoll skeleton a gnoll skeleton (12, 38, D:5) a +0 club (14, 32, D:5) a hound skeleton (15, 9, D:5) a quokka skeleton (15, 32, D:5) a +0 spear (16, 15, D:5) a +0 quarterstaff (16, 35, D:5) a +0 spear a goblin skeleton (19, 3, D:5) a +0 scale mail (20, 35, D:5) a +0 spear (21, 28, D:5) a +0 spear (22, 36, D:5) a +0 club (24, -2, D:5) a +0 whip (24, 26, D:5) a +0 club (24, 27, D:5) a +0 club a gnoll skeleton (24, 32, D:5) a +0 spear (26, 8, D:5) a quill talisman (29, 37, D:5) a +0 spear a gnoll skeleton (34, 25, D:5) an adder corpse (skeletalised by now) (41, 38, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (6, -3, D:6) a black bear corpse (skeletalised by now) (8, 2, D:6) a centaur corpse (skeletalised by now) (10, 0, D:6) an iguana corpse (skeletalised by now) (11, -5, D:6) a +0 hand axe a +0 leather armour (11, -4, D:6) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (12, -4, D:6) a +0 hand axe of flaming a +0 leather armour an orc corpse (skeletalised by now) (13, 2, D:6) an iguana corpse (skeletalised by now) (15, -6, D:6) a +0 trident (20, -2, D:6) a +0 sling of draining (unseen) Level 7 of the Dungeon (7, 0, D:7) a +0 dagger of draining a +0 cloak Level 8 of the Dungeon Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (2, -33, D:9) a troll corpse (skeletalised by now) (3, -22, D:9) a yak corpse (skeletalised by now) (5, -22, D:9) a yak corpse (skeletalised by now) (11, -11, D:9) a +0 orcbow Level 10 of the Dungeon (9, -2, D:10) a +0 giant club a +0 giant spiked club (10, -5, D:10) a +0 short sword (12, 14, D:10) a +0 pair of boots (16, 9, D:10) 17 gold pieces (19, -2, D:10) a scroll of vulnerability (22, -1, D:10) a potion of ambrosia (22, 32, D:10) a +0 giant club a +0 dire flail (23, 33, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (24, -2, D:10) 2 potions of invisibility (24, 1, D:10) a +0 dagger (still there?) a +0 scale mail of poison resistance (still there?) an orc corpse (skeletalised by now) (still there?) (24, 4, D:10) 14 gold pieces a +2 dagger of venom a +4 whip a +0 leather armour a +0 club a +0 ring mail a +0 scimitar a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 18, D:10) 21 gold pieces (26, 0, D:10) a +2 dagger of electrocution (still there?) a +0 robe (still there?) an amulet of regeneration (still there?) the human corpse of Cassandra (skeletalised by now) (still there?) (30, 20, D:10) a +0 broad axe the human corpse of Maggie (skeletalised by now) (30, 28, D:10) a +0 dagger a +0 robe a yak corpse (skeletalised by now) Level 11 of the Dungeon (14, 13, D:11) 8 gold pieces (15, -11, D:11) a +0 rapier (20, 35, D:11) a +0 giant club a +0 giant spiked club (29, 27, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (29, 28, D:11) 6 large rocks (29, 29, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (30, 7, D:11) a +0 sling (32, 21, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 long sword a +0 leather armour (1, -6, D:12) 8 gold pieces (21, 12, D:12) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (22, 4, D:12) a +0 rapier (22, 7, D:12) a +0 whip (22, 14, D:12) a +1 dagger of freezing a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 15, D:12) a komodo dragon corpse (skeletalised by now) Level 13 of the Dungeon Level 14 of the Dungeon (14, 5, D:14) an orb of energy (16, 5, D:14) a boulder beetle corpse (18, 8, D:14) a +0 robe (19, -24, D:14) a human corpse (skeletalised by now) (21, -24, D:14) a very ugly thing corpse (skeletalised by now) (24, -22, D:14) a staff of air (30, -15, D:14) a potion of enlightenment (31, -17, D:14) 16 gold pieces (31, -12, D:14) a +0 ring mail (31, -8, D:14) 11 gold pieces (34, -11, D:14) a +0 robe (41, -9, D:14) a scarab talisman Level 15 of the Dungeon (0, 0, D:15) a +0 club an orc corpse (1, -22, D:15) 3 large rocks a cyclops corpse (3, 1, D:15) a warg corpse (27, -19, D:15) the maw talisman "Yloklom" {rPois Str+3 Stlth+} [maw talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (unseen) (34, -15, D:15) a scroll of brand weapon (36, -21, D:15) a staff of earth (unseen) Level 1 of the Lair of Beasts