Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 6203970444457096150 29 dukester1000 the Conjurer (level 3, 0/26 HPs) Began as an Armataur Conjurer on Sept 12, 2026. Slain by Edmund ... wielding a +2 flail of protection (12 damage) ... on level 4 of the Dungeon. The game lasted 00:03:04 (820 turns). dukester1000 the Conjurer (Armataur Conjurer) Turns: 820, Time: 00:03:05 Health: 0/26 AC: 5 Str: 12 XL: 3 Next: 1% Magic: 0/6 EV: 23 Int: 20 God: Gold: 65 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves {Infuse} SInv . (no barding) Will ..... f - amulet of the acrobat Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat, roll @: acrobatic A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 2 throwing nets Armour a - a +0 robe (worn) e - a +0 pair of gloves of infusion (worn) Jewellery d - a ring of protection from cold (worn) f - an amulet of the acrobat (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of attraction {unknown} f - a potion of curing {unknown} j - a potion of cancellation {unknown} Skills: + Level 1.7 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 4% N/A 24% 2 Launch Clockwork Bee Frge 2% N/A 43% 3 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 83% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Found a chain mail. The butterfly leaves your sight. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. You encounter Edmund the Younger. He is wielding a +2 flail of protection and wearing a +2 leather armour of willpower. Found an orange potion. Edmund shouts! Edmund closely misses you. There is a stone staircase leading down here. You hit Edmund. Edmund is lightly wounded. Edmund mutters, "Who needs spells, anyway?" Edmund barely misses you. You closely miss Edmund. Edmund is lightly wounded. Edmund closely misses you. You hit Edmund. Edmund is lightly wounded. Edmund closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +2 leather armour of willpower (lightly wounded, 100% to hit) The magic dart hits Edmund but does no damage. Edmund is lightly wounded. Edmund hits you with a +2 flail of protection! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +2 flail of protection and wearing a +2 leather armour of willpower (lightly wounded, 78% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund hits you with a +2 flail of protection! The searing ray hits Edmund. Edmund is moderately wounded. Edmund hits you with a +2 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##### #...# #...# +...+ #.####..@###... .......@!...... #.#.##..####### #..<.....# #..####.## #... ##.. .... #... ..... You could see Edmund. Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 4 ball pythons 3 bats 6 frilled lizards 3 goblins (D:1) A kobold (D:1) 7 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dukester1000 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 141 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/4 153 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:3 | Reached XP level 3. HP: 26/26 MP: 6/6 813 | D:4 | Encountered Edmund 820 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, kennysheep_pointless_box D:2: layout_loops_ring, basic_altar, minmay_misc_feat_nine_boxes, moated_statue D:3: layout_loops_ring, nicolae_elyvilon_cradling_hands, jmf_multi_god_temple2, basic_ecumenical_altar D:4: layout_basic, nicolae_overflow_lobbying_the_gods, led_sif_book, minmay_temple_entry_arrows, uniq_eustachio, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Dodging | | 1.7 Stealth | | 2.8 Conjurations | | 3.8 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Unarmed || 7 Dagger || 50 Tailslap || 1 Cast: Magic Dart || 21 Searing Ray || 2 Stab: Sleeping || 8 Armour: Robe || 52 Dodge: Dodged || 40