Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12289494056501578060 450 dukester1000 the Conjurer (level 6, -3/42 (45) HPs) Began as an Armataur Conjurer on Sept 12, 2026. Slain by a wight ... wielding a +3 great sword (14 damage) ... on level 4 of the Dungeon. The game lasted 00:19:13 (3285 turns). dukester1000 the Conjurer (Armataur Conjurer) Turns: 3285, Time: 00:19:13 HP: -3/42 (45) AC: 6 Str: 12 XL: 6 Next: 74% MP: 6/10 EV: 7 Int: 21 God: Gold: 167 SH: 3 Dex: 8 Spells: 8/11 levels left rFire + . . (50%) b - +0 dagger rCold + . . (50%) f - +0 buckler rNeg . . . (100%) a - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.27/turn c - ring of protection from fire MPRegen 0.12/turn %: roll @: lightly drained A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 167 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 5 darts of disjunction Armour a - a +0 ring mail (worn) f - a +0 buckler (worn) Jewellery c - a ring of protection from fire (worn) e - a ring of protection from cold (worn) Wands e - a wand of charming (9) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of torment {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} k - a scroll of butterflies {unknown} m - 2 scrolls of fog {unknown} o - a scroll of enchant armour {unknown} q - a scroll of teleportation {unknown} u - a scroll of poison {unknown} Potions g - 3 potions of magic f - a potion of enlightenment {unknown} j - a potion of attraction {unknown} l - a potion of haste {unknown} n - a potion of mutation {unknown} p - a potion of heal wounds {unknown} s - 2 potions of moonshine {unknown} Skills: + Level 2.6 Armour - Level 2.0 Dodging + Level 4.7 Stealth * Level 2.0 Shields + Level 3.0 Spellcasting * Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 5% 1 b - Searing Ray Conj 48% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 52% 2x1d6 14% 1 Sandblast Erth 6% 2d5 38% 1 Call Imp Summ 6% N/A 52% 2 Jinxbite Hex 6% 2d2 52% 2 Call Canine Familiar Summ 3% N/A 77% 3 Passwall Erth 3% N/A 77% 3 Fulminant Prism Conj/Alch 6% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 82% 4 Dispel Undead Necr 3% 3d7 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History You destroy the human zombie! Your Shields skill increases to level 2! Your Conjurations skill increases to level 5! Your magical contamination has completely faded away. There is an open door, spattered with blood here. You start resting. Magic restored. There is an open door, spattered with blood here. You open the door. You encounter a wight. It is wielding a +3 great sword. Found 14 gold pieces. Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 great sword and wearing a +0 robe (79% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The wight hits you with a +3 great sword. You feel drained. The searing ray hits the wight. The wight is moderately damaged. The wight hits you with a +3 great sword! The searing ray hits the wight but does no damage. The wight is moderately damaged. The wight hits you with a +3 great sword. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 great sword and wearing a +0 robe (moderately damaged, 100% to hit) Okay, then. You stop channelling your searing ray. The wight attacks as it pursues you! The wight hits you with a +3 great sword! You die... #<[######...# #.# ### ##.##. #.......#.### #.###.########.##. ..#####.#.# #.##...........##. ### #.#.# #.#.....##...>.... #.#.# #........#.######. #.#.# ##################. #.#.# #.#.#.#.#.# #..... #.#.# #+#'#'#'#'#'####.###. #.#.# #..z@........'...# #. #.#.# #'#'#'#'#'#'########. #######.#<# #$#_#.#.#.#.##ß...... ........#.# ##################### #########.# # #.# # #.# # #######.# # #.....#.# You could see a wight. Vanquished Creatures A weeping skull (D:4) A human zombie (D:4) A bombardier beetle (D:3) A hound (D:4) An iguana (D:4) A water moccasin zombie (D:4) Ijyb (D:3) A clockroach (D:3) A mummy (D:4) 5 adders 4 gnolls A hound zombie (D:4) 4 ribbon worms 5 adder zombies (D:4) 5 orcs 7 hobgoblins 5 jackals 4 quokkas 4 ball pythons 6 bats 5 endoplasms 6 frilled lizards 10 goblins 8 kobolds 2 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dukester1000 the Armataur Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 332 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/4 335 | D:1 | Learned a level 2 spell: Searing Ray 782 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/6 899 | D:2 | Reached skill level 4 in Conjurations 1088 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 1173 | D:2 | Reached skill level 1 in Armour 1554 | D:2 | Reached XP level 5. HP: 38/38 MP: 8/8 2096 | D:3 | Encountered Ijyb 2103 | D:3 | Killed Ijyb 2908 | D:4 | Reached skill level 1 in Shields 2908 | D:4 | Reached XP level 6. HP: 22/45 MP: 6/10 2931 | D:4 | Encountered a steam dragon 2949 | D:5 | Entered Level 5 of the Dungeon 3178 | D:4 | Found a basalt altar of Yredelemnul. 3191 | D:4 | Reached skill level 5 in Conjurations 3285 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic D:2: kennysheep_big_flooded_room, layout_basic D:3: layout_loops_ring, uniq_ijyb D:4: layout_loops_ring, lemuel_mausoleum_altar_yredelemnul, abandoned_shop D:5: kennysheep_kobold_camp, layout_basic, gammafunk_temple_overflow_claw, grunt_qazlal_sundering, serial_shops, nicolae_shop_just_a_little_nook, cheibrodos_gnoll_hut Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 2 3 | 3.0 Stealth | 3 4 | 4.7 Conjurations | 4 5 | 5.0 Armour | 1 2 | 2.6 Shields | 1 2 | 2.0 Dodging | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 61 | 157 || 218 Melee: Dagger | 37 | 157 || 194 Unarmed | 24 | || 24 Tailslap | 3 | 22 || 25 Cast: Magic Dart | 54 | 23 || 77 Searing Ray | 3 | 22 || 25 Stab: Sleeping | 2 | 11 || 13 Armour: Robe | 29 | || 29 Leather armour | 14 | 29 || 43 Ring mail | | 91 || 91 Dodge: Dodged | 32 | 63 || 95 Block: Buckler | | 11 || 11