Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14467484089502069822 9 dupmaster the Chucker (level 2, 10/23 HPs) Began as a Draconian Wanderer on Oct 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:03:10 (780 turns). dupmaster the Chucker (Draconian Wanderer) Turns: 780, Time: 00:03:11 Health: 10/23 AC: 4 Str: 18 XL: 2 Next: 3% Magic: 3/3 EV: 9 Int: 9 God: Gold: 77 SH: 3 Dex: 9 Spells: 2/3 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) g - +0 buckler rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins c - 4 curare-tipped darts f - 2 throwing nets Armour d - a +0 chain mail e - a +0 robe g - a +0 buckler (worn) Wands a - a wand of flame (4) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions w - a potion of heal wounds f - a potion of lignification {unknown} j - 2 potions of curing {unknown} Skills: * Level 1.2 Fighting - Level 3.6 Throwing * Level 0.9 Shields - Level 1.0 Spellcasting - Level 2.0 Air Magic - Level 2.0 Evocations + Level 1.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 8% 1d1 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 52% 3 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The hobgoblin hits you. You closely miss the hobgoblin. You tail-slap the hobgoblin. You kill the hobgoblin! You see here a parchment of Awaken Armour. Okay, then. You see here a parchment of Awaken Armour. You pick up a parchment of Awaken Armour and begin reading... Unfortunately, you learned nothing new or useful. Okay, then. You open the door. There is an open door here. You open the door. There is an open door here. Found a whip. You open the door. You encounter a dart slug. Found 2 curare-tipped darts and a warped quill talisman. The dart slug launches a dart at you. The slug dart hits you. There is an open door here. The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. The dart slug is lightly wounded. The dart slug bites you. You hit the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is severely wounded. The dart slug bites you. You completely miss the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! You have reached level 2! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ### #.# #.# #.### #.# #...# .# ##'## ###.# #####.# ##...## #†# ##.....# ##.....## ## #.# .#.....## ##%.(....## ##.##.# .#......####.........####...#.# ...........+....@....+........# .#......####.........####...#.### #.........###.......## #........ #.##.####.# ##.....## #.##...## #.##.## #.# ##...## #.#.....# #.##..###.######+## #........ #.###.........##.########........ #.###..##.###.##.#............... #.........# #.##.#.#####..#.....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) 4 bats (D:1) An endoplasm (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dupmaster the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | dupmaster set off with the following items: a +0 club, 3 | javelins, 4 curare-tipped darts, a wand of flame (4), a | potion of heal wounds; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 124 | D:1 | Reached skill level 1 in Fighting 778 | D:1 | Reached XP level 2. HP: 9/23 MP: 3/3 780 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.2 Throwing | | 3.6 Shields | | 0.9 Spellcasting | | 1.0 Air Magic | | 2.0 Evocations | | 2.0 Shapeshifting | | 1.0 Action || total ---------------------------++------- Attack: Normal || 39 Melee: Club || 39 Tailslap || 3 Stab: Sleeping || 1 Armour: None || 23 Dodge: Dodged || 19 Block: Buckler || 3