Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9150379963900942728 0 dupmaster the Chucker (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Oct 9, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (27 turns). dupmaster the Chucker (Gnoll Wanderer) Turns: 27, Time: 00:00:35 Health: 17/17 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 6 javelins e - a curare-tipped dart Armour c - a +0 cloak (worn) d - a +0 robe (worn) Potions L - a potion of lignification Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 6.4 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Forgecraft + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 1.9 Alchemy + Level 0.0 Invocations + Level 4.4 Evocations + Level 0.0 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Welcome, dupmaster the Gnoll Wanderer. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 6 javelins, a +0 cloak, a +0 robe, a curare-tipped dart, a potion of lignification; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Mephitic Cloud. Okay, then. You open the large door. There is a large open door here. You encounter a kobold and a rat. Okay, then. You encounter a bat. The kobold shouts! You barely miss the rat. The rat barely misses you. You encounter a hobgoblin. You barely miss the rat. The hobgoblin shouts! The bat hits you but does no damage. The rat barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######### ........# ........# ........# ........# ##### ..$...Kr# ##...## .......@####..#..# .g...........###.# .#...b...######..# .........# ###.## .#.......# #.#..# #.......# #.##.# #.......# #....# ######+## #....# ######..# You could see a hobgoblin, a bat, a kobold and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dupmaster the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | dupmaster set off with the following items: a +0 dagger, 6 | javelins, a +0 cloak, a +0 robe, a curare-tipped dart, a | potion of lignification; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 27 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, hangedman_glass_teeth Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Armour: Robe || 1 Dodge: Dodged || 2