ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed. Version: Dungeon Crawl Stone Soup 0.35-a0-144-ga76044d670 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15851358316690590788, deterministic pregen: 1 Version history: Game started: 0.35-a0-139-g3808bb52c5 0.35-a0-142-gf4adea49af 0.35-a0-144-ga76044d670 Command line: /usr/games/crawl-git-a76044d670 -name dustin -rc /dgldir/rcfiles/crawl-git/dustin.rc -macro /dgldir/rcfiles/crawl-git/dustin.macro -morgue /dgldir/morgue/dustin/ -webtiles-socket /crawl-master/webserver/sockets/dustin:2026-03-03.01:47:07.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-a76044d670(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x63572142663e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a76044d670(_Z13do_crash_dumpv+0x43a) [0x63572143489a]: do_crash_dump() /usr/games/crawl-git-a76044d670(_Z20crash_signal_handleri+0x1fa) [0x635721426b1a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7ba5cc442910]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11b) [0x7ba5cc49999b]: /lib/x86_64-linux-gnu/libc.so.6(raise+0x16) [0x7ba5cc442866]: /usr/games/crawl-git-a76044d670(+0x505c6d) [0x635721433c6d]: /usr/games/crawl-git-a76044d670(_Z12AssertFailedPKcS0_iS0_z+0x1c7) [0x635721434177]: AssertFailed(char const*, char const*, int, char const*, ...) /usr/games/crawl-git-a76044d670(_Z17artefact_propertyRK8item_def18artefact_prop_type+0x248) [0x6357213a9688]: artefact_property(item_def const&, artefact_prop_type) /usr/games/crawl-git-a76044d670(_Z14unequip_effectibb+0x1ad) [0x6357219212ed]: unequip_effect(int, bool, bool) /usr/games/crawl-git-a76044d670(_Z12unequip_itemR8item_defbb+0xb6) [0x635721922376]: unequip_item(item_def&, bool, bool) /usr/games/crawl-git-a76044d670(_Z19do_equipment_changeP8item_def14equipment_slotSt6vectorIS0_SaIS0_EE+0x292) [0x6357216470c2]: do_equipment_change(item_def*, equipment_slot, std::vector >) /usr/games/crawl-git-a76044d670(_Z14try_equip_itemR8item_def+0x7a1) [0x635721652311]: try_equip_item(item_def&) /usr/games/crawl-git-a76044d670(_Z11use_an_item15operation_typesP8item_def+0x2f1) [0x635721652881]: use_an_item(operation_types, item_def*) /usr/games/crawl-git-a76044d670(+0xcca892) [0x635721bf8892]: /usr/games/crawl-git-a76044d670(+0xccb2d5) [0x635721bf92d5]: /usr/games/crawl-git-a76044d670(main+0x1f7) [0x635721357b37]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7ba5cc4280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7ba5cc428189]: /usr/games/crawl-git-a76044d670(_start+0x25) [0x635721358625]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ba5cc50fbf7 in __GI___wait4 (pid=2822675, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007ba5cc50fbf7 in __GI___wait4 (pid=2822675, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000635721426cec in call_gdb (file=0x7ba5cc5ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 2821105\000\000\000\000\000" #2 0x00006357214348b8 in do_crash_dump () at dbg-asrt.cc:673 t = 1772502620 dir = "/dgldir/morgue/dustin/" name = "/dgldir/morgue/dustin/crash-dustin-20260303-015020.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed." file = 0x7ba5cc5ff6c0 <_IO_2_1_stderr_> #3 0x0000635721426b1a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {1486}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x00007ba5cc442866 in __GI_raise (sig=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000635721433c6d in _BreakStrToDebugger (mesg=mesg@entry=0x7ffca5fd52d0 "ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed.", assert=true) at dbg-asrt.cc:807 No locals. #10 0x0000635721434177 in AssertFailed (expr=expr@entry=0x635721c32f35 "is_artefact(item)", file=file@entry=0x635721c32be5 "artefact.cc", line=line@entry=1486, text=text@entry=0x0) at dbg-asrt.cc:845 mesg = "ASSERT(is_artefact(item)) in 'artefact.cc' at line 1486 failed.\000PS\375\245\374\177\000\000\030-t#Wc\000\000 T\375\245\374\177\000\000\300)\322#Wc\000\000\220T\375\245\374\177\000\000\001\000\000\000\000\000\000\000\001\000\000\000\001", '\000' , "\001", '\000' , "\263lJ̥{\000\000\020\000\000\000\000\000\000\000\263"... args = {{gp_offset = 595270553, fp_offset = 25431, overflow_arg_area = 0x39, reg_save_area = 0x0}} fileName = #11 0x00006357213a9688 in artefact_property (item=..., prop=prop@entry=ARTP_FRAGILE) at artefact.cc:1486 No locals. #12 0x00006357219212ed in _unequip_maybe_destroy_item (item=...) at player-equip.cc:1666 No locals. #13 unequip_effect (item_slot=item_slot@entry=22, meld=meld@entry=false, msg=, msg@entry=true) at player-equip.cc:1687 item = @0x6357221cee90: {base_type = OBJ_WEAPONS, sub_type = 29 '\035', {plus = 2, mon_type = MONS_LEOPARD_GECKO, skill = SK_LONG_BLADES, charges = 2, tithe_state = 2}, {plus2 = 0, skill_points = 0, stash_freshness = 0}, {special = 9, unrand_idx = 9, subtype_rnd = 9, brand = 9, freshness = 9}, rnd = 153 '\231', quantity = 1, flags = 536936961, pos = {x = -1, y = -1}, link = 22, slot = 119, orig_place = {branch = BRANCH_ORC, depth = 1}, orig_monnum = 195, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["dropper_mid"] = {type = SV_INT, flags = 0 '\000', val = {boolean = 18, byte = 18 '\022', _short = 1554, _int = 1554, _float = 2.17761781e-42, _int64 = 1554, ptr = 0x612}}}, }} block_meld_interrupts = #14 0x0000635721922376 in unequip_item (item=..., msg=msg@entry=true, skip_effects=skip_effects@entry=false) at player-equip.cc:1601 item_slot = 22 #15 0x00006357216470c2 in do_equipment_change (to_equip=to_equip@entry=0x6357221cf490 , equip_slot=, equip_slot@entry=SLOT_WEAPON, to_remove=std::vector of length 1, capacity 1 = {...}) at item-use.cc:1587 item = 0x6357221cee90 i = 0 needs_delay = is_multi = #16 0x0000635721652311 in try_equip_item (item=...) at item-use.cc:1452 reason = "" to_remove = std::vector of length 1, capacity 1 = {0x6357221cee90 } requires_replace = true slot = SLOT_WEAPON real_item = @0x6357221cf490: {base_type = OBJ_WEAPONS, sub_type = 31 '\037', {plus = 0, mon_type = MONS_PROGRAM_BUG, skill = SK_FIGHTING, charges = 0, tithe_state = 0}, {plus2 = 0, skill_points = 0, stash_freshness = 0}, {special = 0, unrand_idx = 0, subtype_rnd = 0, brand = 0, freshness = 0}, rnd = 29 '\035', quantity = 1, flags = 536871425, pos = {x = -1, y = -1}, link = 34, slot = 73, orig_place = {branch = BRANCH_SHOALS, depth = 3}, orig_monnum = 544, inscription = "", props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["dropper_mid"] = {type = SV_INT, flags = 0 '\000', val = {boolean = 210, byte = -46 '\322', _short = 2258, _int = 2258, _float = 3.16413193e-42, _int64 = 2258, ptr = 0x8d2}}}, }} #17 0x0000635721652881 in use_an_item (oper=, target=) at item-use.cc:1046 No locals. #18 0x0000635721bf8892 in _input () at main.cc:1294 cmd = CMD_WIELD_WEAPON real_prev_cmd = CMD_INTERLEVEL_TRAVEL player_disabled = {was_disabled = false} #19 0x0000635721bf92d5 in _launch_game () at main.cc:499 game_start = ccon = {cstate = false} #20 0x0000635721357b37 in _launch_game_loop () at main.cc:398 game_ended = false game_ended = ge = fe = #21 main (argc=12, argv=0x7ffca5fd67d8) at main.cc:344 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a76044d670/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a76044d670/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a76044d670/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 3 Level id: Shoals:3 Level build method = random_map_in_depth [depth 3], level layout type = shoals, absdepth0 = 17 Level vaults: cheibrodos_shoals_gigantism layout_shoals serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a bolt. The bolt hits the merfolk avatar!!! The merfolk avatar is severely wounded. The merfolk siren closely misses you. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (water, severely wounded, 75% to hit) You shoot a bolt. The bolt misses the drowned soul. The bolt hits the merfolk avatar!! The merfolk avatar is almost dead. The drowned soul touches you. The merfolk siren chants a haunting song. You are unaffected. The drowned soul touches you. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (water, almost dead, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar. You kill the merfolk avatar! Cheibriados appreciates the change of pace. You hear a splash. The drowned soul returns to the deep! x3 The merfolk siren completely misses you. x2 You shoot a bolt. The bolt hits the merfolk siren! The merfolk siren is lightly wounded. You block the merfolk siren's attack. You shoot a bolt. The bolt hits the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren barely misses you. You shoot a bolt. The bolt closely misses the merfolk siren. You block the merfolk siren's attack. You shoot a bolt. The bolt hits the merfolk siren! You drain the merfolk siren. The merfolk siren is almost dead. The merfolk siren chants a haunting song. You are unaffected. You shoot a bolt. The bolt completely misses the merfolk siren. You block the merfolk siren's attack. The merfolk siren chants a haunting song. You are unaffected. You shoot a bolt. The bolt hits the merfolk siren!! You kill the merfolk siren! Cheibriados appreciates the change of pace. You hear a splash. Things that are here: a +0 spear; a merfolk corpse A - 4 potions of attraction (gained 1) You enter the shallow water. B - 2 potions of berserk rage (gained 1) You enter the shallow water. You encounter a merfolk avatar and a sea snake. Found a scroll of immolation. The sea snake hisses angrily. The merfolk avatar leaves your sight. You shoot a bolt. The bolt hits the sea snake!! You drain the sea snake. The sea snake is severely wounded. You hear a shout! The sea snake completely misses you. The merfolk avatar chants a haunting song. You are unaffected. You shoot a bolt. The bolt hits the sea snake! You drain the sea snake. The sea snake is almost dead. Shadowy forms rise from the deep at the merfolk avatar's song! The sea snake misses you. The merfolk avatar chants a haunting song. You are unaffected. You shoot a bolt. The bolt closely misses the sea snake. The bolt hits the merfolk avatar! The merfolk avatar is lightly wounded. The sea snake bites you but does no damage. The sea snake completely misses you. You shoot a bolt. The bolt hits the sea snake!! You kill the sea snake! Cheibriados appreciates the change of pace. You hear a splash. The merfolk avatar chants a haunting song. You are unaffected. Training target 18.0 for Armour reached! Your Armour skill increases to level 18! You need to enable at least one skill for training. Okay, then. Unknown command. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (lightly wounded, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar. You drain the merfolk avatar. The merfolk avatar is moderately wounded. You encounter a water elemental. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (moderately wounded, lightly drained, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar. You drain the merfolk avatar. The merfolk avatar is moderately wounded. The merfolk avatar chants a haunting song. You are unaffected. The drowned soul touches you. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (moderately wounded, lightly drained, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar!! The merfolk avatar is heavily wounded. The merfolk avatar chants a haunting song. You are unaffected. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (heavily wounded, lightly drained, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar!! The merfolk avatar is severely wounded. The merfolk avatar chants a haunting song. You are unaffected. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (water, severely wounded, lightly drained, 75% to hit) You shoot a bolt. The bolt barely misses the merfolk avatar. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (water, severely wounded, lightly drained, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar!!! You kill the merfolk avatar! Cheibriados appreciates the change of pace. You hear a splash. The drowned soul returns to the deep! x2 You shoot a bolt. The bolt hits the water elemental. The water elemental is lightly damaged. The water elemental engulfs you. x2 You shoot a bolt. The bolt hits the water elemental!!! You destroy the water elemental! Cheibriados appreciates the change of pace. No target in view! A snapping turtle comes into view. You shoot a bolt. The bolt hits the snapping turtle!! You drain the snapping turtle! The snapping turtle hisses angrily. The snapping turtle is severely wounded. You shoot a bolt. The bolt hits the snapping turtle! You drain the snapping turtle. You kill the snapping turtle! No target in view! I - a scroll of immolation You see here a snapping turtle corpse. i - a +1 condenser vane (inert) (improved by +1). Found a stone staircase leading up. You encounter a merfolk impaler. It is wielding a +2 trident of flaming. The merfolk impaler shouts! You shoot a bolt. The bolt hits the merfolk impaler!! The merfolk impaler is moderately wounded. You shoot a bolt. The bolt completely misses the merfolk impaler. You shoot a bolt. The bolt closely misses the merfolk impaler. You shoot a bolt. The bolt hits the merfolk impaler!! The merfolk impaler is severely wounded. The merfolk impaler closely misses you. The merfolk impaler hits you from afar with a +2 trident of flaming. You shoot a bolt. The bolt barely misses the merfolk impaler. The merfolk impaler closely misses you. You shoot a bolt. The bolt hits the merfolk impaler!!! You kill the merfolk impaler! Cheibriados appreciates the change of pace. You enter the shallow water. Found a glowing orb. Things that are here: a +2 trident of flaming; a +0 robe Found a plate armour. You encounter a merfolk siren. It is wielding a +0 spear. You shoot a bolt. The bolt hits the merfolk siren!! You drain the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants a haunting song. You are unaffected. You shoot a bolt. The bolt hits the merfolk siren but does no damage. You drain the merfolk siren. The merfolk siren is severely wounded. You shoot a bolt. The bolt barely misses the merfolk siren. The merfolk siren chants a haunting song. You are unaffected. You shoot a bolt. The bolt barely misses the merfolk siren. The merfolk siren chants a haunting song. You are unaffected. You shoot a bolt. The bolt hits the merfolk siren!!! You kill the merfolk siren! Cheibriados appreciates the change of pace. You encounter 2 water nymphs. You see here a parchment of Vhi's Electric Charge. You shoot a bolt. The bolt hits the water nymph!! The water nymph shouts! The water nymph is almost dead. You hear a shout! You encounter a water nymph. You shoot a bolt. The bolt hits the water nymph!! You kill the water nymph! Cheibriados appreciates the change of pace. You hear a splash. You encounter a merfolk aquamancer. It is wielding a +0 rapier. You shoot a bolt. The bolt hits the merfolk aquamancer!!! You drain the merfolk aquamancer!! You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. You hear a splash. You shoot a bolt. The bolt hits the water nymph! The water nymph shouts! The water nymph is moderately wounded. The water nymph shouts! You encounter a merfolk aquamancer. It is wielding a +0 rapier. You shoot a bolt. The bolt hits the water nymph. You drain the water nymph. The water nymph is heavily wounded. You shoot a bolt. The bolt barely misses the water nymph. The merfolk aquamancer shouts! You shoot a bolt. The bolt misses the merfolk aquamancer. The water nymph flows with the water. The water nymph's watery aura covers the stone staircase leading up. You shoot a bolt. The bolt hits the water nymph but does no damage. The water nymph is heavily wounded. The water nymph flows with the water. The merfolk aquamancer gestures at you while chanting. The ball of steam misses you. You shoot a bolt. The bolt hits the water nymph! You drain the water nymph! You kill the water nymph! Cheibriados appreciates the change of pace. You hear a splash. Floosh! You fall into the shallow water. The water nymph casts a spell at you. The water swirls and strikes you!! You shoot a bolt. The bolt barely misses the merfolk aquamancer. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer gestures at you while chanting. The shard of ice hits you!! The water nymph is engulfed in a cloud of scalding steam. The water nymph casts a spell at you. The water swirls and strikes you. You shoot a bolt. The bolt hits the merfolk aquamancer!! You drain the merfolk aquamancer! The merfolk aquamancer is almost dead. The merfolk aquamancer is engulfed in a cloud of scalding steam. The merfolk aquamancer closely misses you. The water nymph casts a spell at you. The water swirls and strikes you. The merfolk aquamancer is engulfed in a cloud of scalding steam. You block the merfolk aquamancer's attack. You shoot a bolt. The bolt closely misses the merfolk aquamancer. The water nymph completely misses you. The merfolk aquamancer casts a spell at you. The shard of ice hits you but does no damage. You shoot a bolt. The bolt hits the merfolk aquamancer. The merfolk aquamancer is almost dead. The water nymph completely misses you. The merfolk aquamancer gestures at you while chanting. The ball of steam misses you. You shoot a bolt. The bolt hits the merfolk aquamancer. You drain the merfolk aquamancer. You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. You hear a splash. The water nymph casts a spell at you. The water swirls and strikes you! The water nymph closely misses you. You shoot a bolt. The bolt hits the water nymph. You drain the water nymph. The water nymph is moderately wounded. The water nymph touches you. You shoot a bolt. The bolt hits the water nymph!! You drain the water nymph! You kill the water nymph! Cheibriados appreciates the change of pace. No target in view! You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. Okay, then. Unknown command. You see here a +0 helmet of ice. F - a +0 helmet of ice Unknown command. You enter the shallow water. You see here an orb of energy. Found a whip. You enter the deep water. a - a wand of flame (37) (gained 12 charges) You encounter a merfolk avatar. You shoot a bolt. The bolt hits the merfolk avatar!! You drain the merfolk avatar! The merfolk avatar is heavily wounded. You shoot a bolt. The bolt hits the merfolk avatar!! The merfolk avatar is almost dead. The merfolk avatar chants a haunting song. You are unaffected. You shoot a bolt. The bolt closely misses the merfolk avatar. Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants a haunting song. You are unaffected. You shoot a bolt. The bolt closely misses the drowned soul. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drowned soul (summoned, 73% to hit) You shoot a bolt. The bolt closely misses the drowned soul. The merfolk avatar chants a haunting song. You are unaffected. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (severely wounded, lightly drained, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar! The merfolk avatar is almost dead. The drowned soul touches you. The merfolk avatar chants a haunting song. You are unaffected. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a merfolk avatar (almost dead, lightly drained, 75% to hit) You shoot a bolt. The bolt hits the merfolk avatar!!! You kill the merfolk avatar! Cheibriados appreciates the change of pace. You enter the deep water. Found a flail. Found a stone staircase leading down. You enter the shallow water. You now have 1860 gold pieces (gained 7). You enter the shallow water. You now have 1865 gold pieces (gained 5). You enter the shallow water. You enter the shallow water. You encounter a centaur warrior. It is carrying a +0 shortbow. The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow completely misses you. You shoot a bolt. The bolt hits the centaur warrior!!! The centaur warrior is almost dead. The centaur warrior shoots an arrow. The arrow completely misses you. You shoot a bolt. The bolt hits the centaur warrior!! You kill the centaur warrior! Cheibriados thoroughly appreciates the change of pace. You enter the shallow water. You fall into the shallow water. You now have 1874 gold pieces (gained 9). You encounter a water nymph. You shoot a bolt. The bolt hits the water nymph!! You drain the water nymph. The water nymph shouts! The water nymph is severely wounded. You shoot a bolt. The bolt hits the water nymph! You kill the water nymph! Cheibriados appreciates the change of pace. You hear a splash. You enter the shallow water. Found a talisman of death. You see here a talisman of death. G - a talisman of death You enter the shallow water. You enter the shallow water. You enter the deep water. You enter the deep water. Found an escape hatch in the floor. You encounter a sea snake. You shoot a bolt. The bolt hits the sea snake! The sea snake hisses angrily. The sea snake is moderately wounded. You shoot a bolt. The bolt hits the sea snake. You drain the sea snake. The sea snake is moderately wounded. You shoot a bolt. The bolt hits the sea snake! The sea snake is heavily wounded. You shoot a bolt. The bolt misses the sea snake. You shoot a bolt. The bolt hits the sea snake!!! You kill the sea snake! Cheibriados appreciates the change of pace. You encounter a merfolk. It is wielding a +0 trident. You encounter a water elemental. The water elemental leaves your sight. You shoot a bolt. The bolt hits the merfolk! You drain the merfolk. The merfolk shouts! The merfolk is moderately wounded. You encounter a merfolk aquamancer. It is wielding a +4 rapier of draining. You shoot a bolt. The bolt hits the merfolk! The merfolk is heavily wounded. The merfolk aquamancer shouts! The merfolk aquamancer mumbles some strange words. The merfolk aquamancer blinks! You shoot a bolt. The bolt barely misses the merfolk. The bolt hits the water elemental!!! You destroy the water elemental! Cheibriados appreciates the change of pace. You encounter a water elemental. You shoot a bolt. The bolt hits the merfolk! The merfolk is severely wounded. You block the merfolk's attack. The merfolk completely misses you. You shoot a bolt. The bolt hits the merfolk but does no damage. You drain the merfolk. The merfolk is severely wounded. The merfolk misses you. You shoot a bolt. The bolt barely misses the merfolk. The merfolk completely misses you. You shoot a bolt. The bolt hits the merfolk!! You kill the merfolk! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt hits the merfolk aquamancer!!! You drain the merfolk aquamancer! You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. A water elemental comes into view. You shoot a bolt. The bolt hits the water elemental!! The water elemental is heavily damaged. You shoot a bolt. The bolt hits the water elemental. The water elemental is heavily damaged. You shoot a bolt. The bolt hits the water elemental but does no damage. The water elemental is heavily damaged. You shoot a bolt. The bolt hits the water elemental! The water elemental is severely damaged. The water elemental misses you. You shoot a bolt. The bolt barely misses the water elemental. The water elemental closely misses you. You shoot a bolt. The bolt hits the water elemental!! You destroy the water elemental! Cheibriados appreciates the change of pace. Found a scale mail. Things that are here: a +4 rapier of draining; a +0 robe; a merfolk corpse Found 2 javelins. You enter the shallow water. You enter the shallow water. You see here 2 javelins. You enter the shallow water. Floosh! You fall into the shallow water. You enter the shallow water. Things that are here: a +4 trident; a merfolk skeleton Things that are here: a +4 sling of draining; a +0 quarterstaff; a faun skeleton You enter the shallow water. You enter the shallow water. You enter the shallow water. Done exploring. Search for what [Enter for "."]? You enter the shallow water. There is a stone staircase leading down here. Welcome back, dustin the Barachi Hunter. Cheibriados says: Take it easy. Press ? for a list of commands and other information. Okay, then. You pick up a parchment of Summon Ice Beast and begin reading... You add the spell Summon Ice Beast to your library. Unknown command. You now have 1884 gold pieces (gained 10). You enter the shallow water. You enter the shallow water. You now have 1893 gold pieces (gained 9). Found a stone staircase leading up. Okay, then. Search for what [? for help]? . Search for what [Enter for "."]? Okay, then. You enter the shallow water. You encounter a centaur warrior. It is carrying a +0 shortbow. You encounter an alligator snapping turtle. You encounter a water elemental. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Search for what [Enter for "."]? Okay, then. Unknown command. Done exploring. You enter the shallow water. Floosh! You fall into the shallow water. You see here a +0 trident. There is a stone staircase leading down here. Search for what [Enter for "."]? bow Unknown command. You climb downwards. You encounter a merfolk siren and a merfolk. The merfolk is quivering a throwing net. The merfolk siren shouts! Found Nam Coos's Assorted Antiques. There is a stone staircase leading up here. You shoot a bolt. The bolt hits the merfolk!!!! You kill the merfolk! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt hits the merfolk siren!! The merfolk siren is heavily wounded. The merfolk siren misses you. The merfolk siren chants a haunting song. You are unaffected. You shoot a bolt. The bolt hits the merfolk siren!! You kill the merfolk siren! Cheibriados appreciates the change of pace. You enter the shallow water. A water elemental comes into view. You shoot a bolt. The bolt hits the water elemental!! The water elemental is severely damaged. You shoot a bolt. The bolt hits the water elemental!!! You destroy the water elemental! Cheibriados appreciates the change of pace. H - a throwing net You see here a +0 trident. There is an entrance to Nam Coos's Assorted Antiques here. You can access your shopping list by pressing '$'. You now have 1920 gold pieces (gained 27). L - a potion of lignification You enter the shallow water. You encounter a merfolk impaler. It is wielding a +0 trident. You shoot a bolt. The bolt hits the merfolk impaler!!! You drain the merfolk impaler! The merfolk impaler shouts! The merfolk impaler is almost dead. You shoot a bolt. The bolt misses the merfolk impaler. You shoot a bolt. The bolt barely misses the merfolk impaler. You shoot a bolt. The bolt hits the merfolk impaler. You drain the merfolk impaler. The merfolk impaler is almost dead. You shoot a bolt. The bolt misses the merfolk impaler. You shoot a bolt. The bolt hits the merfolk impaler!! You kill the merfolk impaler! Cheibriados appreciates the change of pace. Things that are here: a +0 trident; a +0 robe You enter the shallow water. Floosh! You fall into the shallow water. A centaur warrior comes into view. The centaur warrior shouts! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow completely misses the centaur warrior. The centaur warrior shoots an arrow. The arrow completely misses you. You shoot a bolt. The bolt hits the centaur warrior!! The centaur warrior is heavily wounded. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur warrior shoots an arrow. The arrow barely misses you. You shoot a bolt. The bolt hits the centaur warrior. You drain the centaur warrior. The centaur warrior is severely wounded. The centaur warrior shoots an arrow. The arrow misses you. You shoot a bolt. The bolt hits the centaur warrior!! You kill the centaur warrior! Cheibriados thoroughly appreciates the change of pace. No target in view! You enter the shallow water. You pick up a parchment of Gloom and begin reading... You add the spell Gloom to your library. You enter the deep water. You enter the shallow water. You see here an orb of attunement. You enter the shallow water. You enter the shallow water. An alligator snapping turtle comes into view. You shoot a bolt. The bolt completely misses the alligator snapping turtle. You shoot a bolt. The bolt hits the alligator snapping turtle. The alligator snapping turtle hisses angrily. The alligator snapping turtle is lightly wounded. You shoot a bolt. The bolt hits the alligator snapping turtle!! The alligator snapping turtle is lightly wounded. You shoot a bolt. The bolt completely misses the alligator snapping turtle. You shoot a bolt. The bolt hits the alligator snapping turtle. The alligator snapping turtle is lightly wounded. The alligator snapping turtle bites you from afar!! You shoot a bolt. The bolt hits the alligator snapping turtle! You drain the alligator snapping turtle. The alligator snapping turtle is moderately wounded. The alligator snapping turtle misses you. You shoot a bolt. The bolt hits the alligator snapping turtle!!! You drain the alligator snapping turtle! The alligator snapping turtle is severely wounded. The alligator snapping turtle completely misses you. You shoot a bolt. The bolt hits the alligator snapping turtle! The alligator snapping turtle is severely wounded. The alligator snapping turtle closely misses you. You shoot a bolt. The bolt hits the alligator snapping turtle but does no damage. The alligator snapping turtle is severely wounded. You block the alligator snapping turtle's attack. You shoot a bolt. The bolt hits the alligator snapping turtle! The alligator snapping turtle is almost dead. The alligator snapping turtle completely misses you. You shoot a bolt. The bolt hits the alligator snapping turtle. The alligator snapping turtle is almost dead. The alligator snapping turtle misses you. You shoot a bolt. The bolt hits the alligator snapping turtle!! You kill the alligator snapping turtle! You hear a splash. Your Dodging skill increases to level 15! No target in view! HP restored. You encounter a water elemental. You shoot a bolt. The bolt hits the water elemental! The water elemental is moderately damaged. You shoot a bolt. The bolt hits the water elemental!! The water elemental is almost destroyed. You shoot a bolt. The bolt barely misses the water elemental. You shoot a bolt. The bolt hits the water elemental!! You destroy the water elemental! Cheibriados appreciates the change of pace. You encounter a merfolk aquamancer and a water elemental. No reachable target in view! What are your orders? t - Croak! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You croak for attention! The merfolk aquamancer shouts! You encounter a water elemental. You shoot a bolt. The bolt hits the merfolk aquamancer!! The merfolk aquamancer is moderately wounded. You shoot a bolt. The bolt closely misses the merfolk aquamancer. The bolt barely misses the water elemental. You shoot a bolt. The bolt hits the merfolk aquamancer!! The merfolk aquamancer is severely wounded. The merfolk aquamancer points at you and mumbles some strange words. The shard of ice hits you!!! You shoot a bolt. The bolt hits the merfolk aquamancer!! You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt hits the water elemental!! The water elemental is almost destroyed. You shoot a bolt. The bolt closely misses the water elemental. The water elemental completely misses you. You shoot a bolt. The bolt hits the water elemental! You destroy the water elemental! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt hits the water elemental!! The water elemental is heavily damaged. You shoot a bolt. The bolt hits the water elemental. The water elemental is severely damaged. The water elemental closely misses you. The water elemental completely misses you. You shoot a bolt. The bolt hits the water elemental!! You destroy the water elemental! Cheibriados appreciates the change of pace. No target in view! Things that are here: a +0 rapier; a +0 robe You enter the shallow water. You enter the shallow water. You enter the shallow water. Found a stone staircase leading down. You now have 1935 gold pieces (gained 15). You enter the deep water. You enter the shallow water. You enter the shallow water. Found a parchment of Death Channel. You enter the shallow water. Found a club. Found a stone staircase leading down. Found a stone staircase leading down. Floosh! You fall into the shallow water. You now have 1950 gold pieces (gained 15). You enter the shallow water. You now have 1963 gold pieces (gained 13). You encounter a water elemental. You shoot a bolt. The bolt hits the water elemental!!! The water elemental is almost destroyed. You shoot a bolt. The bolt barely misses the water elemental. You shoot a bolt. The bolt hits the water elemental!! You destroy the water elemental! Cheibriados appreciates the change of pace. A - 5 potions of attraction (gained 1) You encounter a manticore. Found a potion of brilliance and a potion of curing. You shoot a bolt. The bolt closely misses the manticore. You shoot a bolt. The bolt hits the manticore but does no damage. You drain the manticore. The manticore is lightly wounded. You shoot a bolt. The bolt hits the manticore. The manticore is lightly wounded. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. You shoot a bolt. The bolt hits the manticore!! You drain the manticore. The manticore is almost dead. The manticore flicks its tail. The volley of spikes skewers you but does no damage. You shoot a bolt. The bolt hits the manticore!! You kill the manticore! Cheibriados appreciates the change of pace. No target in view! You carefully extract the barbed spikes from your body. t - 4 scrolls of teleportation (gained 1) You enter the shallow water. You encounter a sea snake. You shoot a bolt. The bolt hits the sea snake! You drain the sea snake. The sea snake hisses angrily. The sea snake is moderately wounded. You shoot a bolt. The bolt hits the sea snake! You drain the sea snake. The sea snake is severely wounded. You shoot a bolt. The bolt hits the sea snake. You drain the sea snake. The sea snake is severely wounded. You shoot a bolt. The bolt hits the sea snake! You drain the sea snake. The sea snake is almost dead. You shoot a bolt. The bolt hits the sea snake!! You kill the sea snake! Cheibriados appreciates the change of pace. No target in view! No target in view! b - 6 potions of brilliance (gained 1) c - 7 potions of curing (gained 1) You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You open the door. There is an open door here. You enter the shallow water. You encounter a frost giant. It is wielding a +2 battleaxe of freezing. The frost giant shouts! You shoot a bolt. The bolt hits the frost giant. The frost giant is lightly wounded. You shoot a bolt. The bolt hits the frost giant but does no damage. The frost giant is lightly wounded. You shoot a bolt. The bolt hits the frost giant. You drain the frost giant. The frost giant is lightly wounded. The frost giant gestures at you while chanting. The bolt of cold misses you. You shoot a bolt. The bolt hits the frost giant. You drain the frost giant. The frost giant is lightly wounded. You are engulfed in freezing vapours. The frost giant is engulfed in freezing vapours. The frost giant gestures at you while chanting. The bolt of cold misses you. You shoot a bolt. The bolt hits the frost giant!!! The frost giant is heavily wounded. You are engulfed in freezing vapours. The frost giant is engulfed in freezing vapours. The frost giant hits you but does no damage. You shoot a bolt. The bolt hits the frost giant! The frost giant is severely wounded. You are engulfed in freezing vapours. You block the frost giant's attack. You shoot a bolt. The bolt hits the frost giant! The frost giant is severely wounded. The frost giant completely misses you. You shoot a bolt. The bolt hits the frost giant!! The frost giant is almost dead. The frost giant hits you with a +2 battleaxe of freezing. The frost giant freezes you. You shoot a bolt. The bolt hits the frost giant!!! You kill the frost giant! Cheibriados appreciates the change of pace. You hear a splash. No target in view! No target in view! You encounter a cyclops. You shoot a bolt. The bolt hits the cyclops!! You drain the cyclops. The cyclops shouts! The cyclops is heavily wounded. You shoot a bolt. The bolt hits the cyclops!! You kill the cyclops! You hear a splash. No target in view! You encounter a dream sheep. You shoot a bolt. The bolt barely misses the dream sheep. The dream sheep bleats! You shoot a bolt. The bolt hits the dream sheep!! You kill the dream sheep! Cheibriados appreciates the change of pace. No target in view! You encounter a dream sheep. You shoot a bolt. The bolt hits the dream sheep! The dream sheep is almost dead. You hear a bleat! You encounter a faun. It is wielding a +0 club and carrying a +0 sling. You encounter a dream sheep. You shoot a bolt. The bolt hits the dream sheep!! You kill the dream sheep! Cheibriados appreciates the change of pace. The dream sheep bleats! The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet misses you. You encounter a faun. It is wielding a +0 quarterstaff and carrying a +0 sling. You encounter a dream sheep. You encounter a satyr. It is wielding a +0 spear and carrying a +0 longbow. You shoot a bolt. The bolt barely misses the dream sheep. The bolt hits the satyr!!! The satyr shouts! The satyr is severely wounded. The dream sheep bleats! You shoot a bolt. The bolt closely misses the dream sheep. The bolt hits the satyr! The satyr is almost dead. You shoot a bolt. The bolt hits the dream sheep!! You kill the dream sheep! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt hits the dream sheep!! You drain the dream sheep. You kill the dream sheep! Cheibriados appreciates the change of pace. The satyr unwields a +0 spear. The satyr wields a +0 longbow. The satyr shoots an arrow. The arrow misses you. You shoot a bolt. The bolt closely misses the satyr. The satyr plays a frightful melody on its pipes! The satyr radiates an aura of fear! You are unaffected. You shoot a bolt. The bolt hits the satyr!!! You kill the satyr! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt hits the faun!! You drain the faun. The faun is heavily wounded. The faun shoots a sling bullet. The sling bullet completely misses you. You shoot a bolt. The bolt hits the faun! You drain the faun. The faun is almost dead. The faun shoots a sling bullet. The sling bullet completely misses you. You shoot a bolt. The bolt hits the faun!!! The faun is severely wounded. The faun points at you and mumbles some strange words. You resist with almost no effort. The faun unwields a +0 quarterstaff. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet completely misses you. You shoot a bolt. The bolt closely misses the faun. You shoot a bolt. The bolt hits the faun!! You kill the faun! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt completely misses the faun. The faun shoots a sling bullet. The sling bullet hits you but does no damage. You encounter a faun. It is wielding a +0 spear and carrying a +0 sling. You shoot a bolt. The bolt closely misses the faun. The faun shoots a sling bullet. The sling bullet completely misses you. The faun shoots a sling bullet. The sling bullet barely misses you. You shoot a bolt. The bolt completely misses the faun. The bolt hits the faun!!! The faun shouts! The faun is almost dead. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet misses you. The faun shoots a sling bullet. The sling bullet misses you. You shoot a bolt. The bolt hits the faun. You drain the faun. You kill the faun! Cheibriados appreciates the change of pace. The faun shoots a sling bullet. The sling bullet closely misses you. You shoot a bolt. The bolt hits the faun. You drain the faun. You kill the faun! Cheibriados appreciates the change of pace. No target in view! No target in view! Things that are here: a +2 battleaxe of freezing; a frost giant corpse You encounter a titan. The titan shouts! No target in view! You encounter a cyclops. Found a scroll of noise and a glowing flail. Found a potion of ambrosia and 26 gold pieces. You shoot a bolt. The bolt hits the cyclops! The cyclops is moderately wounded. You shoot a bolt. The bolt hits the cyclops! You drain the cyclops. The cyclops is severely wounded. The cyclops throws a large rock. The large rock completely misses you. You shoot a bolt. The bolt hits the cyclops!! You kill the cyclops! No target in view! A titan comes into view. You shoot a bolt. The bolt hits the titan but does no damage. You drain the titan. The titan is lightly wounded. You shoot a bolt. The bolt hits the titan!! You drain the titan! The titan is moderately wounded. The titan waves its arms in wide circles. The air twists around and strikes you! The titan waves its arms in wide circles. The air twists around and strikes you!! You shoot a bolt. The bolt hits the titan! The titan is heavily wounded. The titan hits you. You shoot a bolt. The bolt hits the titan!! You drain the titan. The titan is severely wounded. The titan hits you!! You shoot a bolt. The bolt hits the titan!!! You drain the titan. You kill the titan! Cheibriados appreciates the change of pace. You hear a splash. No target in view! There is an open door here. a - 7 potions of ambrosia (gained 1) You now have 1989 gold pieces (gained 26). You see here a +6 flail of protection. You see here a scroll of noise. You enter the shallow water. There is an open door here. You enter the shallow water. You see here a titan skeleton. Things that are here: 3 large rocks; a cyclops skeleton Things that are here: a +2 battleaxe of freezing; a frost giant skeleton There is an open door here. You enter the shallow water. Found a ring mail. V - 4 scrolls of vulnerability (gained 1) You see here a +2 spectral quarterstaff. You enter the shallow water. Found a parchment of Confusing Touch. You enter the shallow water. You now have 2003 gold pieces (gained 14). You enter the shallow water. You enter the shallow water. You enter the shallow water. You encounter a water elemental and a cyclops. The cyclops leaves your sight. You shoot a bolt. The bolt hits the water elemental!!! You destroy the water elemental! Cheibriados appreciates the change of pace. You encounter a merfolk aquamancer and a water elemental. The merfolk aquamancer is wielding a +2 rapier of protection. You encounter a water elemental. You shoot a bolt. The bolt hits the water elemental!!! You destroy the water elemental! Cheibriados appreciates the change of pace. The cyclops shouts! You shoot a bolt. The bolt hits the water elemental!!! You destroy the water elemental! Cheibriados appreciates the change of pace. You shoot a bolt. The bolt misses the merfolk aquamancer. The cyclops throws a large rock. You block the large rock with an invisible shield... and reflect it back! The large rock hits the cyclops! The merfolk aquamancer points at you and mumbles some strange words. The torrent of water hits you! You are knocked back by the torrent of water. The wave splashes down. Floosh! You fall into the shallow water. You hear a shout! You shoot a bolt. The bolt closely misses the merfolk aquamancer. You shoot a bolt. The bolt hits the merfolk aquamancer! The merfolk aquamancer is moderately wounded. You shoot a bolt. The bolt closely misses the merfolk aquamancer. The bolt hits the cyclops. The cyclops is moderately wounded. You shoot a bolt. The bolt hits the merfolk aquamancer. You drain the merfolk aquamancer. The merfolk aquamancer is moderately wounded. The merfolk aquamancer gestures at you while chanting. The shard of ice misses you. You shoot a bolt. The bolt hits the merfolk aquamancer! The merfolk aquamancer is severely wounded. The merfolk aquamancer casts a spell at you. You block the shard of ice... and reflect it back! The shard of ice hits the merfolk aquamancer! You shoot a bolt. The bolt closely misses the merfolk aquamancer. The bolt hits the cyclops!!! You kill the cyclops! You hear a splash. The merfolk aquamancer casts a spell at you. The ball of steam hits you! You resist. You shoot a bolt. The bolt hits the merfolk aquamancer!! You kill the merfolk aquamancer! Cheibriados appreciates the change of pace. You hear a splash. No target in view! No target in view! Things that are here: a +2 rapier of protection; a +0 robe; a merfolk corpse You enter the shallow water. You enter the shallow water. You now have 2026 gold pieces (gained 23). Partly explored, can't reach some places. Fire: w) +2 arbalest (drain) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. Search for what [Enter for "bow", or ? for help]? . Search for what [Enter for "."]? You encounter a water nymph. You shoot a bolt. The bolt hits the water nymph!! The water nymph shouts! The water nymph is heavily wounded. You shoot a bolt. The bolt hits the water nymph!!! You kill the water nymph! Cheibriados appreciates the change of pace. You hear a splash. Your +1 condenser vane has recharged. You enter the shallow water. You enter the shallow water. Items here: )))))) ÷÷÷. You unwield your +2 arbalest of draining. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-139-g3808bb52c5 0.35-a0-142-gf4adea49af 0.35-a0-144-ga76044d670 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WIELD_WEAPON repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [dustin] Species: Barachi Job: Hunter HP: 164/164; mods: 0/0 MP: 34/34; mod: 0 Stats: 31 22 43 Position: (24, 57), god: Cheibriados (17), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 16 | 5303 | 0/742 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/42 Ranged Weapons | X | 0 | 0 | 15 | 7485 | 960/975 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 18 | 6841 | 0/866 Dodging | X | 1 | 100 | 15 | 6158 | 672/820 Stealth | X | 0 | 0 | 0 | 43 | 43/50 Shields | X | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 10 | 2775 | 0/600 Conjurations | X | 0 | 0 | 0 | 0 | 0/42 Hexes | X | 0 | 0 | 0 | 0 | 0/42 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/42 Forgecraft | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/35 Air Magic | X | 0 | 0 | 0 | 0 | 0/42 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 13 | 5708 | 0/981 Evocations | X | 0 | 0 | 12 | 3405 | 0/631 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 1 Attributes: #4: 161621 #12: 3371 #13: 1345 #23: 28752 #24: 801599188 #49: 3405 #73: 449157 Mutations: clarity: 1 frog-like legs: 2 (innate) +LOS: 1 (innate) Inventory bugs: Equipment: eq slot #4, inv slot #13: +1 helmet of sniping eq slot #5, inv slot #12: +1 pair of gloves eq slot #9, inv slot #21: ring "Naiwn" {rElec rPois Will+ Int-2 Stlth+} eq slot #10, inv slot #2: amulet of reflection eq slot #8, inv slot #6: +2 cloak eq slot #6, inv slot #4: +2 pair of boots of rampaging eq slot #9, inv slot #23: ring of Kika {rCorr Dex+6} eq slot #3, inv slot #16: +2 scale mail of fire resistance }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~~).#..~~~~~~###~~~~###~~~~##... ≈~~.....~~~~~~.#####)~####ß###~~~ ≈~~~~~~~~~~......####~#######~~~~ ~~~(~~~~~.........~##'##~###~~~~~ ~~~~~~~..###.......~..~~~~~≈~~~~~ ~~~~~~~.## #)..........~~~≈≈≈≈≈≈≈ ≈~~~~~### #......÷~~.~~~≈≈≈≈≈≈≈≈ ≈≈≈~~~.# #.......~~~~~~≈≈≈≈≈≈≈≈ ≈≈≈~~~.#####....@.~~~~~~≈≈≈≈≈≈≈≈≈ ≈≈≈~~~~....#...÷).~~~~~~≈≈≈≈≈≈≈≈≈ ≈≈≈≈~~~~~..[.....~~~~~~≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈~~~~~~~...~~~~~~~≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈~~~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈~~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈~~~~~~~~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true necropolis_difficulty: shoals >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>