Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 9270109820527196473 56 dustin the Shooter (level 3, 0/29 HPs) Began as a Draconian Hunter on Mar 21, 2026. Slain by Grinder (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:45 (1382 turns). dustin the Shooter (Draconian Hunter) Turns: 1382, Time: 00:03:45 Health: 0/29 AC: 5 Str: 13 XL: 3 Next: 69% Magic: 3/3 EV: 11 Int: 9 God: Gold: 166 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr + (50%) (no boots) SInv . (no amulet) Will ..... c - ring of resist corrosion Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +1 mace of protection Missiles d - 2 atropa-tipped darts Jewellery c - a ring of resist corrosion (worn) Scrolls s - a scroll of butterflies r - 2 scrolls of revelation t - a scroll of teleportation T - a scroll of torment Potions C - a potion of cancellation c - a potion of curing h - a potion of haste Skills: - Level 2.1 Fighting + Level 4.9 Ranged Weapons - Level 1.7 Dodging - Level 0.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 52% 2 Scorch Fire 0% 2d5 52% 2 Fugue of the Fallen Necr 0% N/A 77% 3 Sigil of Binding Hex 0% N/A 77% 3 Tukima's Dance Hex 0% N/A 77% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Found a stone staircase leading down. You see here a +0 leather armour. You encounter Grinder. Okay, then. You shoot an arrow. The arrow hits Grinder. Grinder shouts! Grinder is lightly wounded. You shoot an arrow. The arrow closely misses Grinder. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is lightly wounded. You shoot an arrow. The arrow hits Grinder. Grinder is lightly wounded. You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. You shoot an arrow. The arrow closely misses Grinder. Grinder hits you. You writhe in agony. Grinder closely misses you. You shoot an arrow. The arrow closely misses Grinder. Grinder hits you. You writhe in agony. You shoot an arrow. The arrow closely misses Grinder. Grinder closely misses you. You shoot an arrow. The arrow hits Grinder. Grinder is moderately wounded. Grinder hits you. You writhe in agony! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses Grinder. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is moderately wounded. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits Grinder! Grinder is heavily wounded. Grinder hits you. You die... Grinder says, "Hey, I wasn't done torturing you yet!" ##♣.~~≈~†≈≈≈~≈~~~~♣..#...#..... #~~.~~~~~~~~≈≈≈≈~~~♣.....#..... ♣♣P.~~~P♣♣♣~≈≈≈~P~P♣.......#### ♣~~.~~P♣♣ ♣♣♣≈≈~PP~♣...##### # ♣~~.~P~♣ ♣~~~~~PP#### #P♣P~.~≈~♣ ♣P~~P~~~## #P~~.~~~♣ ###♣♣~♣~~♣... #♣♣~.≈~♣# #...#.♣~~.... ♣~.P~~# #....@.~..... ##♣~.~~~# #....#5...... ##~♣~.~~~♣ #....#....... #~P~P.~~~♣##...##....... #~P~~.~P~~##...# ....... #♣~~~.~~~~##...# ....... #♣P~~.P~~♣##>..# ####### #PP~P.~~♣###...# ##~PP.~~#...[### You could see Grinder. Vanquished Creatures A gnoll (D:1) 2 ribbon worms (D:2) 3 endoplasms 6 hobgoblins 4 quokkas 8 ball pythons 8 bats 6 frilled lizards 4 goblins 2 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dustin the Draconian Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 186 | D:1 | Reached skill level 4 in Ranged Weapons 186 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 772 | D:2 | Reached XP level 3. HP: 12/29 MP: 3/3 1368 | D:3 | Encountered Grinder 1381 | D:3 | HP: 1/29 [Grinder (5)] 1382 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_basic D:3: kennysheep_goblin_castle, layout_rooms, hellmonk_ecumenical_altar_run_dry, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_c, serial_bayou_lake_a, serial_bayou_crossing, uniq_grinder Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.9 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 0.8 Action || total ---------------------------++------- Fire: Shortbow || 147 Read: Identify || 3 Teleportation || 1 Noise || 1 Torment || 1 Revelation || 1 Immolation || 1 Armour: None || 34 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1416 | 1304 | 112 | 0 | 1025 | 3 | 472.0 | Dungeon | 1416 | 1304 | 112 | 0 | 1025 | 3 | 472.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 773 daAuts D:2: 518 daAuts D:3: 124 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+