dustin Level 1 of the Dungeon (10, 10, D:1) a +0 dagger a kobold skeleton (16, 8, D:1) a +0 dagger a ball python skeleton (18, 28, D:1) a jackal corpse (skeletalised by now) (19, 30, D:1) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 2, D:1) a +0 dagger (27, 16, D:1) a +0 mace (33, 4, D:1) a hobgoblin skeleton (34, 6, D:1) a bat skeleton (36, 12, D:1) a +0 leather armour (39, 37, D:1) a +0 short sword (47, 38, D:1) a rat skeleton (48, -2, D:1) a ball python corpse (skeletalised by now) (49, 56, D:1) a hobgoblin skeleton (51, 9, D:1) a +0 dagger a kobold skeleton a quokka skeleton (58, 12, D:1) a +0 hand axe (59, 9, D:1) a rat skeleton (68, 57, D:1) a +0 dagger Level 2 of the Dungeon (13, 32, D:2) an adder skeleton (22, 30, D:2) a frilled lizard skeleton (25, 13, D:2) the felid corpse of Natasha (skeletalised by now) (25, 15, D:2) the felid corpse of Natasha (skeletalised by now) (25, 16, D:2) a +0 club (28, 4, D:2) a bat skeleton a rat skeleton an adder skeleton (30, 14, D:2) a rat skeleton (32, 14, D:2) the felid skeleton of Natasha (34, 0, D:2) a +0 leather armour (34, 5, D:2) an orb of energy (42, 35, D:2) an adder corpse (skeletalised by now) (44, -8, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (4, 3, D:3) a hobgoblin corpse (skeletalised by now) (12, -7, D:3) a frilled lizard skeleton (12, 11, D:3) a +0 dagger (14, -13, D:3) a +0 falchion (16, -26, D:3) a +0 dagger (18, -34, D:3) a +0 short sword an orc skeleton (24, -40, D:3) a +0 leather armour a +0 falchion (31, -31, D:3) a +0 chain mail (36, -18, D:3) a +0 whip a +0 ring mail (40, -20, D:3) a +0 flail (45, -41, D:3) a +0 war axe (45, -31, D:3) a +0 club a +0 robe (48, -6, D:3) a +0 dagger (51, -31, D:3) a +0 halberd a +0 robe 3 stones a +0 whip an orc skeleton (55, -9, D:3) a jackal skeleton a jackal skeleton (59, -3, D:3) an orb of mesmerism Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 dagger a +0 dagger a hound skeleton (4, -22, D:4) a +0 whip (7, -24, D:4) a +0 war axe (24, -23, D:4) a +2 whip of electrocution (24, -21, D:4) a +0 leather armour a +0 short sword (26, -29, D:4) a +0 club (26, -19, D:4) a hobgoblin skeleton (28, -32, D:4) a +0 dagger (34, -36, D:4) a hound corpse (skeletalised by now) (37, -32, D:4) a +0 dagger of speed a stone a kobold corpse (skeletalised by now) (38, -15, D:4) a +2 whip of venom a stone (38, -14, D:4) a +0 whip (40, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse (skeletalised by now) (17, 2, D:5) an adder corpse (skeletalised by now) (30, -2, D:5) a +0 dagger (31, -13, D:5) an adder skeleton (35, -8, D:5) a +0 club a +0 ring mail an orc skeleton (36, -8, D:5) a +0 club a +0 dagger a +0 robe an orc skeleton (37, -8, D:5) a +0 club an orc skeleton (43, 17, D:5) an adder corpse (skeletalised by now) (46, -12, D:5) a black bear skeleton (58, -11, D:5) the +0 robe of Lexziurr {^Contam Harm Slay+3 Archmagi} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Archmagi: It increases the power of your magical spells. It can be maximally enchanted to +2. a +0 ring mail a +0 flail of protection the human skeleton of Edmund Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (1, 6, D:6) a parchment of Kiss of Death (5, 4, D:6) a +0 club a gnoll corpse (6, 5, D:6) a throwing net (6, 6, D:6) a bullfrog corpse (6, 8, D:6) a poisoned dart (unseen) (17, 5, D:6) a quill talisman (28, -21, D:6) a wand of digging (8) (31, -22, D:6) a +0 dagger a +0 scale mail a +0 dagger a +0 robe an orc corpse an orc corpse (32, -22, D:6) a +0 flail (41, -21, D:6) a water moccasin corpse