dustin Level 1 of the Dungeon [Shop] Xumem's Antique Weapon Boutique a +1 heavy hand axe (310 gold) a +0 spear (75 gold) a +0 dagger (50 gold) a +4 great mace of holy wrath (1000 gold) the +5 mace of Makhleb's Benevolence {heavy, rElec Will+ Dex+4} (1460 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 falchion (75 gold) a +0 club (12 gold) a +0 flail (87 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (7, -11, D:1) a bat corpse (skeletalised by now) (7, 6, D:1) a +0 whip 5 stones (9, 29, D:1) a ball python corpse (skeletalised by now) (21, 9, D:1) a frilled lizard corpse (skeletalised by now) (30, -8, D:1) a rat skeleton (32, -10, D:1) a +0 leather armour (33, -1, D:1) a hobgoblin skeleton (43, 9, D:1) a +0 dagger a kobold skeleton (45, 13, D:1) a frilled lizard skeleton (49, -13, D:1) a hobgoblin skeleton (56, 12, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 2, D:2) a +0 rapier (11, 19, D:2) a +0 whip (18, 0, D:2) a bat skeleton (19, -3, D:2) a +0 rapier (26, -8, D:2) a quokka skeleton (27, 28, D:2) a ball python corpse (skeletalised by now) (27, 29, D:2) a +0 short sword (27, 30, D:2) a +0 short sword a +0 scale mail (31, -4, D:2) a ball python skeleton (32, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (32, -4, D:2) a jackal skeleton a jackal skeleton (34, -3, D:2) a jackal skeleton (36, 2, D:2) a hobgoblin corpse (skeletalised by now) (37, -3, D:2) a +0 sling (39, 25, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (40, -1, D:2) a rat skeleton (45, 0, D:2) a bat corpse (skeletalised by now) (46, 3, D:2) a jackal skeleton (51, 3, D:2) a jackal corpse (skeletalised by now) (52, 6, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones a +0 plate armour a kobold skeleton (0, 11, D:3) a +0 dagger a +0 leather armour (3, 16, D:3) a +0 hand axe a +0 leather armour (3, 19, D:3) a +0 short sword an orc corpse (skeletalised by now) (4, 12, D:3) a +0 leather armour (4, 15, D:3) a +0 dagger of draining a +0 robe a +0 dagger a +0 ring mail (4, 16, D:3) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (5, 1, D:3) a +0 club a goblin skeleton (6, 11, D:3) a +0 dagger 5 stones a kobold skeleton (7, 4, D:3) a hobgoblin skeleton (7, 10, D:3) a +0 shortbow (8, 3, D:3) a jackal skeleton (9, 3, D:3) a jackal skeleton (12, 7, D:3) 4 poisoned darts (16, -8, D:3) a quokka skeleton (22, -5, D:3) a +0 club a goblin skeleton (25, 12, D:3) a bat skeleton (26, 25, D:3) a +0 kite shield (29, 6, D:3) a +0 leather armour (29, 7, D:3) a jackal skeleton (30, 9, D:3) a jackal skeleton (32, 13, D:3) a hound skeleton (35, 25, D:3) a +1 dagger of electrocution Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 4, D:4) 4 poisoned darts (5, 21, D:4) a +0 whip a +0 club an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) (6, 11, D:4) the +0 rapier "Earthworm" {pain, +Blink rPois} +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. (6, 21, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (7, 21, D:4) a +0 falchion an orc skeleton (11, -3, D:4) a +0 leather armour (13, -16, D:4) a +0 trident (14, 28, D:4) a +0 hand axe a +0 scale mail an orc skeleton (19, 12, D:4) a +0 battleaxe (21, -2, D:4) a +0 spear a +0 spear (21, 17, D:4) an adder corpse (skeletalised by now) (22, -14, D:4) a +0 club (23, -8, D:4) a +0 halberd (26, -4, D:4) a +0 flail a gnoll corpse (skeletalised by now) (36, -23, D:4) a +0 quarterstaff (36, -20, D:4) a +0 flail (39, 21, D:4) a +0 whip (40, -21, D:4) a +0 dagger a goblin corpse (skeletalised by now) (43, 12, D:4) a +0 leather armour (43, 20, D:4) a +0 short sword 2 boomerangs (43, 21, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon [Shop] Miuhi's Book Emporium a parchment of Metabolic Englaciation (220 gold) a parchment of Summon Hydra (393 gold) a parchment of Grave Claw (69 gold) a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Call Canine Familiar (105 gold) a parchment of Death Channel (300 gold) a parchment of Freeze (48 gold) a parchment of Rending Blade (156 gold) a parchment of Inner Flame (105 gold) (2, -6, D:5) a +0 robe (3, -2, D:5) a +0 club (6, -3, D:5) a +0 club (10, -4, D:5) a +0 dagger (24, 8, D:5) a quill talisman (36, 17, D:5) 11 gold pieces (37, 20, D:5) a staff of alchemy (unseen) Level 7 of the Dungeon (7, -11, D:7) a +0 scale mail (8, -4, D:7) a +0 battleaxe a +0 robe (8, -3, D:7) a +3 spear a +0 robe (9, -7, D:7) a parchment of Magic Dart (9, -4, D:7) a +0 flail (10, 0, D:7) a +0 leather armour (still there?) a +2 falchion of flaming (still there?) (13, -6, D:7) a +0 ring mail (15, 3, D:7) a scroll of identify (20, 8, D:7) 12 gold pieces Level 8 of the Dungeon [Shop] Ququsmap's Jewellery Shoppe (Shop contents are unknown) (0, 0, D:8) a scroll of identify (3, 2, D:8) the +0 ring mail of Purpose {SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (4, 2, D:8) a +0 ring mail (7, 1, D:8) a +4 hand axe of freezing (still there?) a +0 robe (still there?)