Dungeon Crawl Stone Soup version 0.35-a0-542-gedf2d32dfa (webtiles) character file. Game seed: 10769331630557067789 252 dustin the Shooter (level 6, -6/35 HPs) Began as a Gargoyle Hunter on June 19, 2026. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:08:37 (2539 turns). dustin the Shooter (Gargoyle Hunter) Turns: 2539, Time: 00:08:37 Health: -6/35 AC: 14 Str: 14 XL: 6 Next: 13% Magic: 1/6 EV: 9 Int: 16 God: Gold: 266 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . (100%) e - +1 spear (freeze) rCold . . . (100%) (no offhand) rNeg + . . (50%) g - +0 ring mail rPois ∞ (0%) i - +1 helmet rElec + (33%) (no cloak) rCorr . (100%) b - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of wizardry HPRegen 0.25/turn c - +6 ring of intelligence MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons a - a +1 shortbow e - a +1 spear of freezing (weapon) Armour b - a +2 pair of gloves (worn) g - a +0 ring mail (worn) h - a +3 scale mail of fire resistance i - a +1 helmet (worn) Jewellery c - a +6 ring of intelligence (worn) d - a ring of wizardry (worn) f - a ring of protection from fire Wands a - a wand of flame (21) Scrolls s - a scroll of butterflies I - a scroll of immolation Potions A - a potion of attraction d - a potion of mutation {unknown} Skills: - Level 2.1 Fighting + Level 6.2 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth + Level 1.7 Necromancy * Level 2.1 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 20% N/A 11% 1 b - Blink Tloc 12% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 21% 1 Summon Small Mammal Summ 0% N/A 21% 1 Confusing Touch Hex 0% N/A 50% 3 Inner Flame Hex/Fire 0% N/A 50% 3 Summon Forest Summ/Tloc 1% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 40%) The ogre resists with some effort. Casting: Soul Splinter (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 40%) The ogre resists with some effort. Casting: Soul Splinter (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 40%) The ogre resists with some effort. Casting: Soul Splinter (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 40%) The ogre resists with some effort. Casting: Soul Splinter (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, chance to affect: 40%) The ogre resists with some effort. The ogre hits you with a +0 giant club! You shoot an arrow. The arrow hits the ogre! The ogre is heavily wounded. You unwield your +1 shortbow. Your +1 spear of freezing glows with a cold blue light! e - a +1 spear of freezing (weapon) The ogre hits you with a +0 giant club! You hit the ogre. You freeze the ogre. The ogre is severely wounded. The ogre barely misses you. You hit the ogre. You freeze the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.........# #.........# #.........# ######.........# ...............# ......|........# #####. ...............###...... ...........>...#...##.# ...............#@###..# .................O...### .......................# <...................##.. ...............)....###### #####.#######............. ####..<# #......###### ##### .......#.# ######.# #...# .####>.#~# #.# #...# You could see an ogre. Vanquished Creatures A scorpion (D:4) A clockroach (D:3) An orc wizard (D:3) 5 adders A shadow imp (D:3) 2 ufetubi (D:4) 2 dart slugs 15 orcs 2 ribbon worms 7 hobgoblins 2 jackals (D:3) A quokka (D:3) 6 ball pythons 10 bats 6 endoplasms A frilled lizard (D:1) 3 goblins 6 kobolds 5 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dustin the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 68 | D:1 | Found a faded altar of an unknown god. 209 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 807 | D:2 | Reached skill level 5 in Ranged Weapons 807 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/3 1345 | D:3 | Reached XP level 4. HP: 26/26 MP: 4/4 1389 | D:3 | Learned a level 1 spell: Soul Splinter 1575 | D:3 | Identified the ring of Heresy {rElec rPois rN+ Will+ | Slay-5} 1685 | D:3 | Reached skill level 1 in Necromancy 1731 | D:3 | Reached XP level 5. HP: 30/30 MP: 5/5 1780 | D:3 | Found an opulent altar of Gozag. 1845 | D:3 | Learned a level 2 spell: Blink 2146 | D:4 | Reached skill level 6 in Ranged Weapons 2204 | D:3 | Reached skill level 1 in Translocations 2347 | D:4 | Reached XP level 6. HP: 30/35 MP: 6/6 2539 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring, hellmonk_ecumenical_altar_blasted, minmay_misc_feat_cross, minmay_hexomino_p4 D:2: layout_basic D:3: layout_loops_ring, nicolae_gozag_cash_rules_everything_around_me, st_stairs_14 D:4: layout_rooms, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_wall], aquarium_window_fake, aquarium_window_double, aquarium_window_fake, aquarium_window_double, aquarium_view_2a, aquarium_view_2a, aquarium_pool_2, serial_shops, nicolae_lakefront_shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 5 6 | 6.2 Necromancy | 1 | 1.7 Translocations | 2 | 2.1 Fighting | | 2.1 Dodging | | 1.5 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 10 || 10 Melee: Shortbow | | 3 || 3 Spear | | 7 || 7 Fire: Shortbow | 94 | 123 || 217 Cast: Soul Splinter | | 14 || 14 Drink: Curing | | 1 || 1 Invisibility | | 1 || 1 Read: Identify | 2 | 1 || 3 Poison | 1 | || 1 Fear | | 1 || 1 Enchant weapon | | 1 || 1 Noise | | 1 || 1 Enchant armour | | 1 || 1 Armour: Leather armour | 24 | 2 || 26 Ring mail | | 96 || 96 Dodge: Dodged | 18 | 41 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2584 | 2395 | 189 | 51 | 1817 | 4 | 646.0 | Dungeon | 2584 | 2395 | 189 | 51 | 1817 | 4 | 646.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 873 daAuts D:1: 794 daAuts D:2: 506 daAuts D:4: 410 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+