Dungeon Crawl Stone Soup version 0.35-a0-687-g93eb4e48af (webtiles) character file. Game seed: 14863551292688580493 31 dustin the Shooter (level 3, -1/21 HPs) Began as a Gargoyle Hunter on July 7, 2026. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:18 (933 turns). dustin the Shooter (Gargoyle Hunter) Turns: 933, Time: 00:02:18 Health: -1/21 AC: 6 Str: 14 XL: 3 Next: 22% Magic: 3/3 EV: 10 Int: 9 God: Gold: 67 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 5 curare-tipped darts Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of silence {unknown} e - 5 scrolls of identify {unknown} h - a scroll of fog {unknown} Potions d - a potion of curing {unknown} Skills: - Level 2.1 Fighting + Level 5.0 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 45% 1 Summon Ice Beast Ice/Summ 0% N/A 83% 3 Cause Fear Hex 0% N/A 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Shops: D:1 = D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You shoot an arrow. The arrow hits the quokka! You kill the quokka! No target in view! There is an entrance to Zeolist's Weapon Shop here. You encounter 2 gnolls and a goblin. Found a long sword. The gnoll shouts! The goblin shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 whip. The gnoll shouts! The gnoll leaves your sight. You shoot an arrow. The arrow hits the goblin. You kill the goblin! There is an entrance to Zeolist's Weapon Shop here. There is an escape hatch in the ceiling here. You shoot an arrow. The arrow closely misses the gnoll. The arrow hits the gnoll. The gnoll is moderately wounded. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! Your Ranged Weapons skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 60% to hit) You throw a dart. The dart closely misses the gnoll. The gnoll hits you with a +0 whip. You die... #.#.#..#.######### #.#.....## #.###..## #.# #..# #.###..# #......# ######.# ######## #.######### #......# #@##......# #.####.#######ğ##.####.# #.# #.#...........# #.# #)# ##.#####.....## #.# #.# ### ##...## #.# #.# ##.## #.# #.# #.# #.# ### #.# #(# #.# ##.## #.# ##'## #.####.#.# You could see a gnoll. Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas A ball python (D:1) 4 bats 5 goblins 2 kobolds (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dustin the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 18 | D:1 | Found Orist's Jewellery Shoppe. 248 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 858 | D:2 | Found a basalt altar of Yredelemnul. 875 | D:2 | Found a faded altar of an unknown god. 895 | D:2 | Found Zeolist's Weapon Shop. 930 | D:2 | Reached skill level 5 in Ranged Weapons 930 | D:2 | Reached XP level 3. HP: 14/21 MP: 3/3 931 | D:2 | HP: 1/21 [gnoll/+0 halberd (12)] 933 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_corners, serial_shops, shop, minmay_cupped D:2: layout_basic, basic_altar, basic_ecumenical_altar, serial_shops, shop, shop, shop, nicolae_shop_industrial_runoff, nicolae_lakefront_shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 5 | 5.0 Fighting | | 2.1 Dodging | | 1.5 Stealth | | 1.1 Action || total ---------------------------++------- Fire: Shortbow || 61 Throw: Dart || 1 Armour: Leather armour || 22 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 946 | 915 | 31 | 0 | 771 | 2 | 473.0 | Dungeon | 946 | 915 | 31 | 0 | 771 | 2 | 473.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 820 daAuts D:2: 125 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+