Seeded DCSS version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 20250530 (custom seed) 28 easterbunny1234 the Grasshopper (level 2, -2/36 HPs) Began as an Armataur Warper on June 1, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:03:36 (1362 turns). easterbunny1234 the Grasshopper (Armataur Warper) Turns: 1362, Time: 00:03:36 Health: -2/36 AC: 5 Str: 16 XL: 2 Next: 96% Magic: 2/5 EV: 8 Int: 13 God: Gold: 43 SH: 0 Dex: 9 Spells: 3/5 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . i - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: roll @: berserking, lethally poisoned (-2 -> -21), very quick A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - a dart of disjunction (quivered) e - 2 throwing nets Armour b - a +0 leather armour h - a +0 ring mail i - a +0 robe (worn) n - a +0 helmet (worn) Scrolls c - a scroll of blinking f - 2 scrolls of fear {unknown} j - a scroll of summoning {unknown} k - 4 scrolls of identify {unknown} p - a scroll of brand weapon {unknown} Potions o - a potion of heal wounds {unknown} Talismans g - an inkwell talisman l - the medusa talisman of Action {Int+4 Slay-3} (You found it on level 1 of the Dungeon) [medusa talisman] Int+4: It affects your intelligence (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). Skills: - Level 1.7 Fighting - Level 1.7 Short Blades - Level 0.8 Throwing - Level 1.3 Armour - Level 1.3 Dodging + Level 2.4 Spellcasting + Level 3.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 22% N/A 9% 2 Maxwell's Portable Pile Tloc 11% (3-9)d3 17% 3 Teleport Other Tloc 11% N/A 17% 3 Poisonous Vapours Alch/Air 4% 1d1 24% 1 Mercury Arrow Conj/Alch 2% 2d5 36% 2 Tukima's Dance Hex 1% N/A 58% 3 Passage of Golubria Tloc 11% N/A 50% 4 Vhi's Electric Charge Tloc/Air 12% N/A 75% 4 Olgreb's Toxic Radiance Alch 1% N/A 94% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The dart of disjunction barely misses the water moccasin. You feel ready to blink again. The water moccasin blinks! The scorpion stings you but does no damage. The scorpion stings you! You are poisoned. The scorpion poisons you! Throw: 2 darts (disjunct) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (47% to hit) You throw a dart of disjunction. The dart of disjunction closely misses the scorpion. You feel sick. The water moccasin blinks! The water moccasin looks more stable. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) There is a lethal amount of poison in your body! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are too berserk! Unknown command. You barely miss the scorpion. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. You closely miss the scorpion. The scorpion is lightly wounded. You die... #.###.# ###.....# .......o# #######.# ) ####### #o# #.....# #.# #.....# #?# #.....# #.# #..$.@########.# #.....sOo.o....# ####+##S....#### #.....# #.....# #......# #....).# #......# #......# You could see a water moccasin, an ogre, a scorpion, an orc priest and an orc. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) 3 hobgoblins 3 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) 3 kobolds 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | easterbunny1234 the Armataur Warper began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 326 | D:1 | Reached XP level 2. HP: 20/24 MP: 5/5 329 | D:1 | Learned a level 2 spell: Blink 455 | D:1 | Identified the medusa talisman of Action {Int+4 Slay-3} 987 | D:2 | Found Rigeoze's Vocational Training. 1308 | D:2 | You fall into a shaft and drop 2 floors! 1326 | D:5 | Entered Level 5 of the Dungeon 1326 | D:5 | Noticed an ogre 1349 | D:4 | Noticed a water moccasin 1351 | D:4 | Noticed a scorpion 1361 | D:4 | HP: 1/36 [poisoned by a scorpion] 1362 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, reono_crystal_passage D:2: layout_basic, nicolae_shop_vocational D:4: layout_basic, uniq_ijyb D:5: layout_basic, nicolae_hepliaklqana_monster_ancestors, mainiacjoe_overflow_24_doors, serial_shops, nicolae_shop_targeted Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.4 Fighting | | 1.7 Short Blades | | 1.7 Throwing | | 0.8 Armour | | 1.3 Dodging | | 1.3 Translocations | | 3.6 Action || total ---------------------------++------- Melee: Short sword || 114 Tailslap || 13 Throw: Dart || 3 Cast: Blink || 4 Use: Potion || 1 Armour: Leather armour || 24 Ring mail || 12 Robe || 47 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1347 | 1337 | 10 | 54 | 955 | 4 | 336.8 | Dungeon | 1347 | 1337 | 10 | 54 | 955 | 4 | 336.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 852 daAuts D:2: 441 daAuts D:4: 51 daAuts D:5: 1 daAuts