Dungeon Sprint DCSS version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 15362535509079401313 364 easterbunny1234 the Thaumaturge (level 7, -1/49 HPs) Began as a Djinni Reaver on July 13, 2025. Was a Follower of Wu Jian. Slain by a merfolk ... wielding a +0 trident (17 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:02 (197 turns). easterbunny1234 the Thaumaturge (Djinni Reaver) Turns: 197, Time: 00:06:03 Health: -1/49 AC: 9 Str: 11 XL: 7 Next: 0% Gold: 0 EV: 9 Int: 16 God: Wu Jian [*.....] SH: 8 Dex: 24 rFire + + . (33%) I - +5 quick blade (freeze) rCold x . . (150%) J - +3 buckler rNeg . . . (100%) M - +4 ring mail {Will+} rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will +.... s - +6 ring of dexterity Stlth +++ r - +6 ring of dexterity HPRegen 0.28/turn %: no teleportation, infuse magic (-2 HP) @: quill-form, flying, invisible A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Begin Untransformation, Renounce Religion You were in the Dungeon. You worshipped Wu Jian. Wu Jian was aware of your devotion. You were covered in sharp quills. You visited 1 branch Inventory: Hand Weapons C - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). E - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) F - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) G - the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (You found it in the Dungeon) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). I - a +5 quick blade of freezing (weapon) Armour b - a +0 leather armour D - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). J - a +3 buckler (worn) K - an orb of guile L - an orb of mayhem M - a +4 ring mail of willpower (worn) Magical Staves N - a staff of air Jewellery r - a +6 ring of dexterity (worn) s - a +6 ring of dexterity (worn) t - a +6 ring of intelligence u - a +6 ring of intelligence v - a +6 ring of strength w - a +6 ring of strength Wands o - a wand of mindburst (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls g - 3 scrolls of blinking k - 7 scrolls of fog m - 5 scrolls of identify n - 2 scrolls of fear Potions c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance j - 4 potions of resistance l - 5 potions of might Talismans a - an inkwell talisman x - the lupine talisman of Midsummer {rF+ Int+3 Slay-4} (You found it in the Dungeon) [lupine talisman] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). y - a quill talisman (active) z - a fortress talisman A - a spider talisman B - a wellspring talisman Skills: - Level 2.0 Fighting + Level 5.8 Short Blades - Level 2.1 Dodging - Level 5.0 Stealth - Level 9.3 Spellcasting - Level 9.3 Conjurations - Level 9.3 Hexes - Level 9.3 Summonings - Level 9.3 Necromancy - Level 9.3 Translocations - Level 9.3 Forgecraft - Level 9.3 Fire Magic - Level 9.3 Ice Magic - Level 9.3 Air Magic - Level 9.3 Earth Magic - Level 9.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 100% 2d13 1% 1 b - Momentum Strike Conj/Tloc 74% 3d10 1% 2 c - Hailstorm Conj/Ice 37% 3d9 2% 3 d - Rending Blade Conj/Frge 37% 2d9 8% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Grave Claw Necr 74% 2d12 1% 2 g - Searing Ray Conj 74% 2d7 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History HP restored. Casting: Rending Blade (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Welcome to arena 3. You enter the transporter and appear at another place. 4 merfolk come into view. A merfolk is wielding a +0 trident and quivering a throwing net. The merfolk shouts! x3 Found four items. Found a transporter. You fade into invisibility! The merfolk throws a throwing net. The throwing net hits you. You become entangled in the net! Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You spin and attack the merfolk. You catch the helpless merfolk completely off-guard! You puncture the merfolk! You freeze the merfolk! You closely miss the merfolk. The merfolk is heavily wounded. You spin and attack the merfolk. You puncture the merfolk! You freeze the merfolk. You hit the merfolk. You freeze the merfolk. The merfolk is moderately wounded. You block the merfolk's attack. You lunge at the merfolk. You hit the merfolk but do no damage. You hit the merfolk. You freeze the merfolk. The merfolk is lightly wounded. You spin and attack the merfolk. You closely miss the merfolk. You hit the merfolk but do no damage. The merfolk is heavily wounded. You spin and attack the merfolk. You hit the merfolk. You freeze the merfolk. You hit the merfolk. You freeze the merfolk. The merfolk is moderately wounded. The merfolk hits you with a +0 trident! The merfolk misses you. The merfolk hits you with a +0 trident. The merfolk hits you with a +0 trident! Casting: Rending Blade (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You condense your magic into a crackling blade! The merfolk closely misses you. The merfolk hits you with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.)=|.▓.|.:.▓.....▓ ▓..mm(▓.....▓.....▓ ▓...@m▓.....▓.....▓ ▓..m..▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 4 merfolk and a friendly rending blade (minion). Vanquished Creatures A steam dragon (D) An acid dragon (D) A swamp drake (D) An iron imp (D) A ball python zombie (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | easterbunny1234 the Djinni Reaver began the quest for the | Orb. 0 | D | easterbunny1234 set off with the following spells | memorised: Kiss of Death, Momentum Strike, Hailstorm, | Rending Blade. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Reached skill level 1 in Stealth 2 | D | Reached skill level 5 in Spellcasting 2 | D | Reached skill level 5 in Conjurations 2 | D | Reached skill level 5 in Hexes 2 | D | Reached skill level 5 in Summonings 2 | D | Reached skill level 5 in Necromancy 2 | D | Reached skill level 5 in Translocations 2 | D | Reached skill level 5 in Forgecraft 2 | D | Reached skill level 5 in Fire Magic 2 | D | Reached skill level 5 in Ice Magic 2 | D | Reached skill level 5 in Air Magic 2 | D | Reached skill level 5 in Earth Magic 2 | D | Reached skill level 5 in Alchemy 2 | D | Reached XP level 2. HP: 23/23 MP: 0/0 3 | D | Found a transporter. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 17 | D | Identified the lupine talisman of Midsummer {rF+ Int+3 | Slay-4} 24 | D | Banished a spatial maelstrom 30 | D | Became a worshipper of the Wu Jian Council 52 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 54 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 55 | D | Got the +11 Singing Sword {sonic wave} 55 | D | Got the +6 shillelagh "Devastator" {shatter} 55 | D | Got the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 55 | D | Got the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 91 | D | Entered arena 2. 91 | D | Found a transporter. 97 | D | Reached XP level 3. HP: 23/28 MP: 0/0 97 | D | Learned a level 1 spell: Foxfire 132 | D | Entered arena 3. 132 | D | Noticed a swamp drake 132 | D | Noticed an acid dragon 132 | D | Noticed a steam dragon 132 | D | Found a transporter. 136 | D | Killed an acid dragon 136 | D | Reached * piety under Wu Jian 137 | D | Reached XP level 4. HP: 33/33 MP: 0/0 137 | D | Reached XP level 5. HP: 38/38 MP: 0/0 137 | D | Learned a level 2 spell: Grave Claw 141 | D | Killed a swamp drake 142 | D | Reached XP level 6. HP: 32/43 MP: 0/0 144 | D | Killed a steam dragon 145 | D | Reached skill level 5 in Short Blades 145 | D | Reached skill level 5 in Stealth 145 | D | Reached XP level 7. HP: 36/49 MP: 0/0 145 | D | Learned a level 2 spell: Searing Ray 192 | D | Entered arena 4. 192 | D | Noticed a merfolk 192 | D | Noticed a merfolk 192 | D | Noticed a merfolk 192 | D | Noticed a merfolk 192 | D | Found a transporter. 197 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Short Blades | 3 4 5 | 5.8 Stealth | 1 2 5 | 5.0 Spellcasting | 5 6 8 9 | 9.3 Conjurations | 5 6 8 9 | 9.3 Hexes | 5 6 8 9 | 9.3 Summonings | 5 6 8 9 | 9.3 Necromancy | 5 6 8 9 | 9.3 Translocations | 5 6 8 9 | 9.3 Forgecraft | 5 6 8 9 | 9.3 Fire Magic | 5 6 8 9 | 9.3 Ice Magic | 5 6 8 9 | 9.3 Air Magic | 5 6 8 9 | 9.3 Earth Magic | 5 6 8 9 | 9.3 Alchemy | 5 6 8 9 | 9.3 Fighting | | 2.0 Dodging | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Shillelagh | 4 | | || 4 Quick blade | 4 | 12 | 10 || 26 Cast: Rending Blade | | 1 | 1 || 2 Ability: Lunge | 1 | 1 | 1 || 3 Whirlwind | | | 4 || 4 Use: Potion | 2 | | 1 || 3 Scroll | | | 2 || 2 Stab: Invisible | 3 | 2 | 1 || 6 Armour: Leather armour | 1 | | || 1 Ring mail | 1 | 4 | 4 || 9 Dodge: Dodged | 3 | 3 | 2 || 8 Block: Buckler | 1 | 3 | 1 || 5 Form: | 1 | | || 1 Quill | 1 | | || 1 Scroll | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 50 | 0 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 50 | 0 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 194 daAuts