Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 8176143091372450530 37 eclipsekitten the Chiller (level 3, -9/24 HPs) Began as a Merfolk Ice Elementalist on May 11, 2026. Mangled by Terence ... wielding a +0 falchion (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:05 (988 turns). eclipsekitten the Chiller (Merfolk Ice Elementalist) Turns: 988, Time: 00:03:05 Health: -9/24 AC: 2 Str: 8 XL: 3 Next: 39% Magic: 4/6 EV: 12 Int: 16 God: Gold: 57 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: freezing walls, flying A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) Wands f - a wand of mindburst (10) Scrolls c - a scroll of noise {unknown} e - a scroll of brand weapon {unknown} h - a scroll of identify {unknown} Skills: - Level 3.0 Dodging + Level 3.2 Stealth - Level 2.1 Spellcasting + Level 4.9 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 2% 1 b - Frozen Ramparts Ice 34% 1d6 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 21% 1 Kinetic Grapnel Frge 4% 1d4 21% 1 Poisonous Vapours Alch/Air 4% 1d1 21% 1 Summon Small Mammal Summ 4% N/A 21% 1 Ozocubu's Armour Ice 17% N/A 8% 3 Summon Ice Beast Ice/Summ 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 1% N/A 90% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. The wall freezes Terence but does no damage. Terence hits you but does no damage. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 scale mail (heavily wounded, 100% to hit) You freeze Terence. Terence is severely wounded. The wall freezes Terence but does no damage. Terence hits you with a +0 falchion! You hit Terence but do no damage. Terence is severely wounded. The wall freezes Terence but does no damage. Terence closely misses you. You hit Terence. Terence is severely wounded. The wall freezes Terence but does no damage. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. The frozen ramparts melt away. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Magic courses through your body. Terence misses you. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes Terence. Terence hits you with a +0 falchion! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ....# #.#.... #..# #.#.... #..######.#.### #............# ##.##.........# # #. ##...#.####.#..## # .. ##.###..#.......†. # ###. ###.## ##.#.#.##..## # .... .##@# #.# #. #..#. # #.##.##@## #.. .. #.... # #...)....# ......##.... ### #......##.......>.##.... ..# #..###.###.# .... #..#. #.###### #..<.#....... ...# #...# #......# #.......# ####.. ...## #.####.###.......# #.# ##..# ..# #.........#.#######.#####.#. You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 endoplasms 5 hobgoblins 2 ball pythons 2 bats (D:1) 2 frilled lizards (D:2) 3 goblins A kobold (D:2) 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | eclipsekitten the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 695 | D:2 | Encountered Terence 756 | D:2 | Reached XP level 3. HP: 19/24 MP: 0/6 797 | D:2 | Learned a level 3 spell: Frozen Ramparts 986 | D:2 | HP: 1/24 [Terence/+0 falchion (9)] 988 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_basic D:2: layout_loops_ring, dk_vineyard_2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.2 Spellcasting | | 2.1 Ice Magic | | 4.9 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 10 Cast: Freeze || 49 Frozen Ramparts || 2 Drink: Curing || 1 Magic || 1 Armour: Robe || 21 Dodge: Dodged || 22