eclipsekitten Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (3, -6, D:1) a ball python corpse (skeletalised by now) (5, -3, D:1) a +0 dagger (15, -36, D:1) a rat skeleton (19, -14, D:1) a parchment of Ensorcelled Hibernation (19, -11, D:1) a quokka skeleton (22, -43, D:1) a frilled lizard skeleton (34, -2, D:1) a parchment of Apportation (36, -20, D:1) a +0 leather armour (37, -26, D:1) a parchment of Freeze (45, -13, D:1) a bat skeleton (52, -35, D:1) an iguana corpse (skeletalised by now) (54, -40, D:1) an adder corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Guimorr's Antique Weapon Shop a +0 falchion (72 gold) the +7 quarterstaff "Epoiggog" {venom, rF+ Str-2 SInv Stlth+} (1387 gold) rF+: It protects you from fire. Str-2: It affects your strength (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 flail of distortion (256 gold) a +0 mace (72 gold) a +0 short sword (72 gold) a +0 sling (36 gold) a +0 flail (84 gold) (0, 0, D:2) a +0 mace (0, 23, D:2) a hobgoblin corpse (skeletalised by now) (2, 0, D:2) a ball python skeleton (3, 28, D:2) a +0 dagger a +0 dagger of venom a +0 club a goblin skeleton a hobgoblin skeleton (4, 28, D:2) a +0 club a +0 sling a +0 club a +0 dagger an adder skeleton a goblin skeleton a hobgoblin skeleton (5, 27, D:2) a +0 club an orc corpse (skeletalised by now) (5, 28, D:2) a +0 short sword a +0 dagger (7, 27, D:2) a +0 hand axe a +0 ring mail (8, 17, D:2) a +0 club a goblin skeleton (9, 15, D:2) a +0 short sword a quokka skeleton (10, 15, D:2) a hobgoblin skeleton (12, 26, D:2) a parchment of Eringya's Surprising Crocodile (14, 12, D:2) an adder corpse (skeletalised by now) (24, 3, D:2) a ball python skeleton (27, 2, D:2) a +0 leather armour (28, -2, D:2) a +0 sling (31, 23, D:2) a +0 whip (34, 25, D:2) a +0 club (43, 5, D:2) a +0 club (44, 27, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (44, 31, D:2) a parchment of Sublimation of Blood (55, 11, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 ring mail (1, 1, D:3) a +0 club an orc corpse (skeletalised by now) (2, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (5, -21, D:3) a bat corpse (skeletalised by now) (15, -4, D:3) a +0 animal skin a +0 falchion the hobgoblin skeleton of Robin (15, -2, D:3) a +0 dagger a +0 sling (16, -6, D:3) a +0 club a +0 scale mail (17, -33, D:3) a +0 whip (19, -6, D:3) a stone a +0 dagger a kobold skeleton (20, -25, D:3) a +0 flail of draining a gnoll corpse (skeletalised by now) (20, -24, D:3) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll skeleton (23, -16, D:3) a parchment of Blink (23, -3, D:3) a +0 spear (27, -24, D:3) a parchment of Summon Small Mammal (33, 1, D:3) a parchment of Leda's Liquefaction (54, -21, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Slow (4, -17, D:4) a +0 falchion (7, -28, D:4) a +0 flail (7, 10, D:4) a +0 dagger (7, 11, D:4) a +0 ring mail a +0 club (10, 20, D:4) a parchment of Confusing Touch (11, 8, D:4) a +0 halberd (14, -17, D:4) a parchment of Inner Flame (21, 6, D:4) a jackal corpse (skeletalised by now) (22, 6, D:4) a quill talisman (22, 8, D:4) a parchment of Dispersal (29, 4, D:4) a +0 robe (30, 10, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (36, 5, D:4) a +0 dagger (37, 0, D:4) 5 stones a +0 short sword (38, -2, D:4) an iguana skeleton (38, 0, D:4) a hobgoblin skeleton (41, -9, D:4) the +8 falchion "Vaetib" {vamp, *Rage Fly rPois Int+6} *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. rPois: It protects you from poison. Int+6: It affects your intelligence (+6). It cannot be enchanted further. Elyvilon disapproves of the use of such an item. (48, 9, D:4) a ring of flight (51, -7, D:4) a +0 club Level 5 of the Dungeon (1, -27, D:5) a +0 spear (6, 10, D:5) a quokka corpse (skeletalised by now) (8, -6, D:5) a +0 helmet (20, -21, D:5) a +0 robe (20, -19, D:5) a +0 short sword an orc corpse (skeletalised by now) (37, -6, D:5) an iguana skeleton (38, -7, D:5) a +0 robe a +1 whip of flaming (38, 4, D:5) a quokka skeleton (43, -16, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 helmet (20, 28, D:6) a +0 giant spiked club an ogre skeleton (21, 22, D:6) a +0 leather armour (23, 40, D:6) a +0 robe (29, 15, D:6) a +0 dagger a kobold corpse (skeletalised by now) (29, 17, D:6) a +0 club 5 stones (30, 1, D:6) a staff of earth (30, 15, D:6) a +0 club 4 stones a +0 whip a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (37, 23, D:6) a +0 whip (41, -4, D:6) a maw talisman (42, -1, D:6) a +0 club an orc skeleton (43, 40, D:6) an orb of guile Level 7 of the Dungeon (2, 22, D:7) a +0 short sword 5 stones (7, 8, D:7) a wellspring talisman the Ecumenical Temple (3, -15, Temple) a +4 dagger of draining the Necropolis (0, 0, Necropolis) the +8 long sword "Eliuril" {valour, rC- rN+ Dex+4} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (1, 0, Necropolis) 10 gold pieces (1, 1, Necropolis) 12 gold pieces (2, -3, Necropolis) a potion of enlightenment (2, 1, Necropolis) a +1 pair of boots of rampaging (3, 1, Necropolis) an orb of guile (unseen) (4, 0, Necropolis) 18 gold pieces (4, 1, Necropolis) a potion of moonshine (5, 0, Necropolis) 20 gold pieces (40, -18, Necropolis) a potion of curing (40, -17, Necropolis) 14 gold pieces (41, -18, Necropolis) 17 gold pieces (41, -16, Necropolis) a scroll of teleportation (42, -15, Necropolis) 11 gold pieces (42, 16, Necropolis) a +0 robe (43, -16, Necropolis) 19 gold pieces (43, -15, Necropolis) a potion of haste (46, 14, Necropolis) a +3 dire flail an ogre corpse