Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15556240371215809134 21 edave the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on July 17, 2025. Succumbed to Sigmund's poison ... on level 2 of the Dungeon. The game lasted 00:04:41 (1188 turns). edave the Grave Robber (Demonspawn Necromancer) Turns: 1188, Time: 00:04:41 Health: -1/19 AC: 3 Str: 8 XL: 2 Next: 62% Magic: 2/5 EV: 11 Int: 15 God: Gold: 77 SH: 0 Dex: 13 Spells: 1/5 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +1 robe rPois . (no helmet) rElec . k - scarf {harm} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: harm (+30% outgoing, +20% incoming) @: lethally poisoned (-1 -> -12) A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +1 robe (worn) k - a scarf of harm (worn) Scrolls f - a scroll of fog j - a scroll of amnesia Potions c - 2 potions of magic e - a potion of enlightenment {unknown} h - a potion of lignification {unknown} i - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Short Blades + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting * Level 4.9 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 b - Grave Claw Necr 32% 2d9 4% 2 c - Magic Dart Conj 4% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Searing Ray Conj 2% 2d4 32% 2 Curse of Agony Necr 16% N/A 61% 5 Fulminant Prism Conj/Alch 0% 3d5 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The quokka looks weaker. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (weak, ally target, soul-splintered, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Casting: Magic Dart (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, weak, ally target, soul-splintered, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. You closely miss the quokka. Your headbutt misses the quokka. The quokka is almost dead. The quokka closely misses you. Your soul wisp barely misses the quokka. You closely miss the quokka. The quokka is almost dead. The quokka barely misses you. Your soul wisp closely misses the quokka. The quokka bites you. You barely miss the quokka. You headbutt the quokka. You kill the quokka! HP restored. Something hits you! Ouch! That really hurt! You are lethally poisoned! Casting: Magic Dart (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits something. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... ......#.# .....#.## .....#..########## .................. .....##.#...<...## ###......####### #..{...### ###.##.#.## #.@*##....### #.....#####.#...# #.#### #..##.# #.+#### #..#..# #.##.J... #. #.....# #. ß._.ß# ## ?.{..# You could see a friendly soul wisp (summoned). Vanquished Creatures 2 endoplasms (D:1) A jackal (D:1) 2 quokkas 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 180 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 249 | D:1 | Learned a level 2 spell: Grave Claw 292 | D:1 | Learned a level 1 spell: Magic Dart 1162 | D:2 | Found a faded altar of an unknown god. 1162 | D:2 | Noticed Sigmund 1188 | D:2 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_loops_ring D:2: layout_rooms, hellmonk_ecumenical_altar_slurped_away, basic_altar, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 41 Headbutt || 5 Cast: Soul Splinter || 19 Magic Dart || 13 Grave Claw || 1 Use: Scroll || 4 Armour: Robe || 29 Dodge: Dodged || 48