Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 381357242232027031 46 edave the Grave Robber (level 3, -2/26 HPs) Began as a Revenant Necromancer on July 17, 2025. Slain by Terence ... wielding a +1 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:07:01 (1399 turns). edave the Grave Robber (Revenant Necromancer) Turns: 1399, Time: 00:07:01 Health: -2/26 AC: 2 Str: 13 XL: 3 Next: 46% Magic: 1/6 EV: 11 Int: 14 God: Gold: 39 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . a - +0 dagger rCold + . . d - orb {mayhem} rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: mayhem @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) f - a +0 club Missiles k - 6 poisoned darts Armour b - a +0 robe (worn) d - an orb of mayhem (worn) Magical Staves e - a staff of alchemy Scrolls j - a scroll of enchant armour {unknown} Potions c - a potion of magic g - 2 potions of attraction {unknown} h - 2 potions of lignification {unknown} i - 2 potions of heal wounds {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 1.8 Dodging + Level 2.2 Stealth + Level 2.2 Spellcasting * Level 5.0 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 b - Grave Claw Necr 30% 2d9 4% 2 c - Shock Conj/Air 4% 1d3 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 9% 3 Animate Dead Necr 15% N/A 28% 4 Curse of Agony Necr 15% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You don't have enough magic to cast this spell. Unknown command. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Grave Claw (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +1 flail of protection. You barely miss Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence hits you with a +1 flail of protection! You barely miss Terence. Terence is severely wounded. Terence misses you. You closely miss Terence. Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +1 flail of protection. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######....#... ............. ............ . ..........) . ..........#.# . ..........#.#... .................. #@@......#... #≈ #...##.....# #≈#.###.##.....###### #≈#......#.....#.... .. #≈#.###......#.#.#.##.. . #≈# #........#......#.. .###~###..........#....#.. .........†.........<..#.. #.#...#...............#.. You could see Terence. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) A ball python (D:2) A frilled lizard (D:1) A kobold (D:1) A rat (D:2) 12 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches 2 jackals (D:2) 2 bats 2 endoplasms 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Revenant Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 384 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 387 | D:1 | Learned a level 2 spell: Grave Claw 1182 | D:2 | Learned a level 1 spell: Shock 1182 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1182 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1299 | D:2 | Reached skill level 5 in Necromancy 1365 | D:2 | Noticed Terence 1399 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, nicolae_titane D:2: layout_basic, basic_ecumenical_altar, grunt_decor_cap, minmay_box_of_dots, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.0 Fighting | | 0.1 Short Blades | | 0.1 Dodging | | 1.8 Stealth | | 2.2 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Dagger || 114 Cast: Soul Splinter || 40 Grave Claw || 3 Ability: Enkindle || 1 Use: Scroll || 2 Stab: Distracted || 1 Armour: Robe || 55 Dodge: Dodged || 76