Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10731903655589570863 25 edave the Grave Robber (level 2, 0/20 HPs) Began as a Mountain Dwarf Necromancer on July 17, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:51 (948 turns). edave the Grave Robber (Mountain Dwarf Necromancer) Turns: 948, Time: 00:04:52 Health: 0/20 AC: 9 Str: 10 XL: 2 Next: 86% Magic: 3/4 EV: 9 Int: 15 God: Gold: 112 SH: 0 Dex: 10 Spells: 1/4 levels left rFire . . . h - +0 mace rCold . . . (no offhand) rNeg . . . d - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 mace (weapon) Missiles k - 3 atropa-tipped darts Armour b - a +0 robe d - a +0 ring mail (worn) Jewellery i - a +4 ring of protection (worn) j - an amulet of faith Potions c - a potion of magic e - 2 potions of lignification f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} Skills: - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting + Level 5.3 Necromancy * Level 0.4 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 b - Ensorcelled Hibernat Hex/Ice 2% N/A 38% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Fugue of the Fallen Necr 17% N/A 10% 3 Vampiric Draining Necr 17% 2d7 10% 3 Animate Dead Necr 17% N/A 32% 4 Volatile Blastmotes Fire/Tloc 2% 2d10 65% 3 Curse of Agony Necr 17% N/A 65% 5 Anguish Hex/Necr 4% N/A 67% 4 Fulminant Prism Conj/Alch 0% 3d5 96% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 96% 4 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! You hear a bark! The hobgoblin moves out of view. Your soul wisp disappears in a puff of smoke! Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (chance to affect: 65%) A fragment of the hobgoblin's soul is dislodged from its body. The hobgoblin looks weaker. Sigmund the Dreaded comes into view. He is wielding a +3 heavy scythe. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. Sigmund says, "Now you see me, now you don't..." Your soul wisp touches the hobgoblin. The hobgoblin dies! You see here a hobgoblin corpse. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. Your soul wisp touches Sigmund. Sigmund hits you from afar with a +3 heavy scythe! Ouch! That really hurt! Okay, then. Your soul wisp barely misses Sigmund. Your soul wisp touches Sigmund. You closely miss the jackal. The jackal bites you. Sigmund hits you from afar with a +3 heavy scythe! * * * LOW HITPOINT WARNING * * * Your soul wisp touches Sigmund. The jackal bites you but does no damage. A jackal comes into view. You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. Your soul wisp barely misses Sigmund. The jackal bites you. You die... #. #.# # ####.# # # ##### #....# .# # #.....#.##.#####..#### # #.....#.##.h.h@*@..... ###............#........ .# .....#.#....#........ .##......†...†.#.##.#### .#######.##..^..>...# .# #####.##..#.#.#<## .# #.............# .# #.###.#.#.#.### .###.##..#.#.#... You could see Sigmund (ally target), 2 jackals and a friendly soul wisp (summoned). Vanquished Creatures A giant cockroach (D:2) A hobgoblin (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) 2 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:2) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Mountain Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 275 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 427 | D:1 | Reached skill level 5 in Necromancy 610 | D:1 | Found a faded altar of an unknown god. 941 | D:2 | Noticed Sigmund 948 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, dreamdust_ecumenical_altar_statues, dreamdust_wishing_well D:2: layout_loops_cross, basic_altar, minmay_misc_feat_iff, grunt_ministairs_2, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.3 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Ice Magic | | 0.4 Action || total ---------------------------++------- Melee: Dagger || 24 Mace || 22 Cast: Soul Splinter || 21 Ensorcelled Hiber || 1 Use: Scroll || 1 Armour: Ring mail || 31 Dodge: Dodged || 24