Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9620304040270874464 60 edave the Grave Robber (level 3, -1/24 HPs) Began as a Demonspawn Necromancer on July 20, 2025. Slain by an orc ... wielding a +1 trident of protection (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:18 (1668 turns). edave the Grave Robber (Demonspawn Necromancer) Turns: 1668, Time: 00:04:19 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 80% Magic: 0/6 EV: 1 Int: 20 God: Gold: 64 SH: 0 Dex: 13 Spells: 0/6 levels left rFire . . . h - +1 dagger "Grim Tooth" {heavy, rCorr Int+3} rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +1 dagger of protection h - the +1 dagger "Grim Tooth" (weapon) {heavy, rCorr Int+3} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Missiles i - a throwing net Armour b - a +0 robe (worn) Scrolls f - a scroll of revelation g - a scroll of identify Potions c - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 6.0 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 52% 2d10 1% 2 c - Vampiric Draining Necr 26% 2d7 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 26% N/A 13% 4 Curse of Agony Necr 26% N/A 34% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You feel much better. The orc misses you. You barely miss the orc. A ball python comes into view. The orc closely misses you. You hit the orc but do no damage. The orc closely misses you. The orc hits you with a +1 trident of protection. You barely miss the orc. The ball python barely misses you. x2 The ball python closely misses you. The ball python barely misses you. The orc barely misses you. You hit the orc but do no damage. The ball python bites you. The orc hits you with a +1 trident of protection! The ball python misses you. The ball python barely misses you. The orc closely misses you. You hit the orc but do no damage. The ball python bites you. The ball python barely misses you. The orc misses you. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +1 trident of protection and wearing a +0 ring mail (chance to affect: 68%) The orc struggles to resist. The orc hits you with a +1 trident of protection! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The orc hits you with a +1 trident of protection. You die... #.#.## #.# #.#.####.# #.#.#....# #.#.#.#### # ###.#.#.# #. #.#.....#.# #..#.#.###)..# #...So###..### #..###@##.....# #. #.)....#.# ###)....=# ##.#.#.# #..$..# ###.#.# #.#.# .# # You could see an orc and a ball python. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 orcs (D:3) 3 endoplasms 2 hobgoblins A quokka (D:2) A ball python (D:2) 4 bats 2 frilled lizards (D:1) A goblin (D:3) A kobold (D:2) 2 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 3 hobgoblins 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds A rat (D:1) 13 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 366 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 366 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 369 | D:1 | Learned a level 2 spell: Grave Claw 431 | D:1 | Reached skill level 5 in Necromancy 1029 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/6 1033 | D:2 | Learned a level 3 spell: Vampiric Draining 1570 | D:3 | Reached skill level 6 in Necromancy 1577 | D:3 | Identified the +1 dagger "Grim Tooth" {heavy, rCorr Int+3} 1648 | D:3 | HP: 1/24 [orc/+1 trident of protection (9)] 1668 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid, kennysheep_cluttered_room D:3: layout_loops_ring, minitemple Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 109 Cast: Soul Splinter || 41 Vampiric Draining || 2 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 1 Armour: Robe || 80 Dodge: Dodged || 90