Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10611502960899808604 33 edave the Grave Robber (level 3, -4/24 HPs) Began as a Mummy Necromancer on July 21, 2025. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1651 turns). edave the Grave Robber (Mummy Necromancer) Turns: 1651, Time: 00:03:23 Health: -4/24 AC: 2 Str: 11 XL: 3 Next: 12% Magic: 5/7 EV: 11 Int: 16 God: Gold: 62 SH: 0 Dex: 12 Spells: 4/7 levels left rFire x . . d - +0 short sword (elec) rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 club d - a +0 short sword of electrocution (weapon) Armour b - a +0 robe (worn) Jewellery f - a ring of resist corrosion Scrolls e - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of identify {unknown} i - a scroll of poison {unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 b - Grave Claw Necr 54% 2d10 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 27% 2d7 7% 3 Animate Dead Necr 27% N/A 24% 4 Lesser Beckoning Tloc 4% N/A 28% 2 Maxwell's Portable Pile Tloc 2% (3-9)d2 50% 3 Teleport Other Tloc 2% N/A 50% 3 Curse of Agony Necr 27% N/A 54% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You feel a surge of power! A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Terence the Veteran comes into view. He is wielding a +0 trident and wearing a +2 chain mail of poison resistance. Your soul wisp touches Sigmund but does no damage. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your soul wisp misses something. Something hits you. Something tries to affect you, but you resist. Your soul wisp touches something. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't go up here! This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. Something hits you. Your memorisation is interrupted. Your soul wisp touches something. Something hits you! Your soul wisp closely misses something. Terence hits your soul wisp with a +0 trident. Your soul wisp barely misses something. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. You completely miss something. Terence completely misses your soul wisp. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * Your soul wisp touches something but does no damage. You barely miss something. Terence barely misses your soul wisp. Something hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches something. You miss something. Terence barely misses your soul wisp. Something hits you. You die... ##. #..## ##.######....# ....##..# #.# #.#... #......##### #.# #....# #.....*{...# #.# ##.#.# #......###.# #.# ##.#.# #..@.### #@# #.######..#.# #.... #*# #.#.........# ....# #{# #.#.####.#### ###. #@# #.#.# #.# # . #.# #.#>####.#### . #.####.#..<....... #.<.......!....... ######.##.###.#### #.##.# #.# # # #.##.# #.# # #..###########.##.# #.# ## #..............##.# #.###. You could see Terence and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 goblins A kobold (D:1) 3 rats 16 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:1) A ball python (D:1) A bat (D:2) 2 rats (D:1) 8 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 295 | D:1 | Learned a level 2 spell: Grave Claw 1215 | D:2 | Reached skill level 5 in Necromancy 1215 | D:2 | Reached XP level 3. HP: 14/24 MP: 4/7 1630 | D:2 | Noticed Sigmund 1634 | D:2 | Noticed Terence 1651 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_loops_ring, chequers_mini_garden, lemuel_flame_loot_1 D:2: layout_loops_ring, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.1 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total ---------------------------++------- Melee: Dagger || 20 Club || 2 Short sword || 32 Cast: Soul Splinter || 31 Armour: Robe || 42 Dodge: Dodged || 43