Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10221420293245758389 44 edave the Grave Robber (level 3, 0/24 HPs) Began as a Demonspawn Necromancer on Aug 3, 2025. Slain by Terence ... wielding a +0 mace (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (975 turns). edave the Grave Robber (Demonspawn Necromancer) Turns: 975, Time: 00:01:45 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 41% Magic: 14/15 EV: 11 Int: 17 God: Gold: 111 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: rugged brown scales 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery i - a ring of magical power (worn) Scrolls d - a scroll of silence {unknown} e - a scroll of vulnerability {unknown} h - a scroll of poison {unknown} j - 2 scrolls of teleportation {unknown} Potions c - a potion of magic f - a potion of enlightenment {unknown} g - 2 potions of curing {unknown} k - 2 potions of brilliance {unknown} Skills: + Level 0.8 Polearms + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.5 Spellcasting * Level 4.7 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 4% 2 Sublimation of Blood Necr 18% N/A 4% 2 Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 58% 5 Rimeblight Ice/Necr 5% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are partially covered in rugged brown scales. (AC +1, +3% HP) A weak demonic guardian rushes to your aid. Message History You hit Terence. Terence is lightly wounded. Terence closely misses you. Your soul wisp closely misses Terence. You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. Your soul wisp touches Terence but does no damage. You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. Your soul wisp touches Terence but does no damage. You barely miss Terence. Terence is lightly wounded. Terence barely misses you. Your soul wisp barely misses Terence. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. Your soul wisp closely misses Terence. You closely miss Terence. Terence is lightly wounded. Your soul wisp returns to where it belongs. Terence is no longer weakened. Terence barely misses you. You hit Terence. Terence is lightly wounded. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 mace. You are too injured to fight recklessly! Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (lightly wounded, ally target, chance to affect: 57%) Terence resists with significant effort. Terence hits you with a +0 mace! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ######## .......################# ...............5@@...... .......################# .......# '######### .......... ..######## ..# ..#### ..'..# .... You could see Terence (ally target) and a friendly iron imp (summoned). Vanquished Creatures Jessica (D:2) 2 giant cockroaches (D:1) A jackal (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A jackal (D:1) A quokka (D:1) A bat (D:1) 2 rats (D:1) 6 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 283 | D:1 | Gained mutation: You are partially covered in rugged brown | scales. (AC +1, +3% HP) [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 834 | D:2 | Noticed Jessica 853 | D:2 | Killed Jessica 854 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 854 | D:2 | Reached XP level 3. HP: 16/24 MP: 6/6 949 | D:2 | Noticed Terence 975 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, kennysheep_nondescript, hangedman_abyss_or_decor_stabs D:2: layout_basic, uniq_jessica, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Stealth | 2 | 2.1 Polearms | | 0.8 Spellcasting | | 2.5 Necromancy | | 4.7 Action || total ---------------------------++------- Melee: Dagger || 80 Cast: Soul Splinter || 24 Stab: Sleeping || 1 Distracted || 1 Armour: Robe || 42 Dodge: Dodged || 71