Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 10661238194319559282 4622 edave the Thaumaturge (level 10, -3/50 HPs) Began as a Deep Elf Conjurer on Nov 25, 2025. Was an Initiate of Sif Muna. Slain by a hornet (8 damage) ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:35:23 (8098 turns). edave the Thaumaturge (Deep Elf Conjurer) Turns: 8098, Time: 00:35:24 Health: -3/50 AC: 9 Str: 8 XL: 10 Next: 19% Magic: 34/34 EV: 2 Int: 36 God: Sif Muna [......] Gold: 167 SH: 0 Dex: 13 Spells: 17/28 levels left rFire x . . f - +11 whip of Jekiaxil {freeze, rF- Str+4 Int+6} rCold + . . (no offhand) rNeg . . . G - +3 leather armour {rF+} rPois . (no helmet) rElec . u - +0 cloak rCorr . j - +0 pair of gloves SInv . w - +0 pair of boots Will +.... q - amulet of magic regeneration Stlth ++++ F - ring of Doseschaih {rF- rC+ Int+2 Ice} HPRegen 0.28/turn E - ring of magical power MPRegen 0.88/turn %: no passive effects @: paralysed, lethally poisoned (-3 -> -9), slowed A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Bailey. You collected 511 gold pieces. You spent 344 gold pieces at shops. Inventory: Hand Weapons f - the +11 whip of Jekiaxil (weapon) {freeze, rF- Str+4 Int+6} (You found it on level 2 of the Dungeon) rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). Armour a - a +0 robe j - a +0 pair of gloves (worn) n - a +2 robe of fire resistance u - a +0 cloak (worn) w - a +0 pair of boots (worn) z - a +2 leather armour of poison resistance A - an orb of energy G - a +3 leather armour of fire resistance (worn) Jewellery g - an amulet of regeneration o - an amulet of guardian spirit q - an amulet of magic regeneration (worn) E - a ring of magical power (worn) F - the ring of Doseschaih (worn) {rF- rC+ Int+2 Ice} (You found it on level 8 of the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. Wands m - a wand of paralysis (9) H - a wand of digging (7) Scrolls p - 2 scrolls of immolation s - a scroll of poison {unknown} t - a scroll of blinking {unknown} x - a scroll of butterflies {unknown} y - a scroll of silence {unknown} B - a scroll of amnesia {unknown} D - 3 scrolls of teleportation Potions b - a potion of magic c - 2 potions of curing d - 2 potions of attraction h - 2 potions of haste i - a potion of moonshine {unknown} k - a potion of might l - 3 potions of heal wounds r - 2 potions of invisibility {unknown} v - 2 potions of lignification C - a potion of brilliance {unknown} Skills: + Level 8.9 Dodging + Level 9.5 Stealth + Level 9.8 Spellcasting + Level 9.0 Conjurations + Level 4.9 Alchemy You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d65% 4 d - Fulminant Prism Conj/Alch 30% 3d15 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 100% 3d13 1% 3 Soul Splinter Necr 68% N/A 3% 1 Rending Blade Conj/Frge 50% 2d(10+4*) 5% 4 Awaken Armour Erth/Frge 34% N/A 34% 4 Martyr's Knell Necr/Summ 17% N/A 34% 4 Lee's Rapid Deconstruct Erth 8% 3d7* 67% 5 Death Channel Necr 8% N/A 99% 6 Magnavolt Erth/Air 8% 4d10 100% 7 Lehudib's Crystal Spear Conj/Erth 25% 10d7 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Bailey (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 * D:4 = D:8 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The steam dragon breathes steam at you. The ball of steam misses you. The searing ray hits the steam dragon! You kill the steam dragon! Sif Muna accepts your kill. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You see here a steam dragon corpse. You start resting. Magic restored. You start resting. HP restored. As you read the scroll of identify, it crumbles to dust. v - 2 potions of lignification You now have 167 gold pieces (gained 13). Found an inkwell talisman. A hornet comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (74% to hit) You focus your ray upon the hornet. The searing ray hits the hornet. The hornet is lightly wounded. (Press . to maintain the ray.) The hornet stings you. You feel yourself slow down. The searing ray misses the hornet. The hornet stings you! You feel as though you will be slow longer. The hornet stings you! You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you. You feel as though you will be slow longer. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * You feel sick. The hornet stings you! You die... ########### ## ##.......... .# ##...######## .# .........# .# ##...###.########y# ###.## #........@.# #...# ##########....... #.### .####.. #.### .# ....# .# ..#.##### .# #.......####### .. ###.###........ ... #..########### #.# You could see a hornet. Vanquished Creatures A two-headed ogre (D:8) Pikel (D:4) Jeremiah (D:7) Grinder (D:6) Sigmund (D:4) A steam dragon (D:8) Edmund (D:5) A water moccasin (D:7) Duvessa (D:7) 2 orc warriors An ice beast (D:5) A black bear (D:6) 2 centaurs (D:7) A lemure (D:4) 2 phantoms 3 bullfrogs A scorpion (D:5) 11 wights Dowan (D:7) A howler monkey (D:6) 2 jellies 3 hounds 5 orc priests Crazy Yiuf (D:5) A sleepcap (D:5) 8 iguanas 7 orc wizards A gnoll (Bailey) 7 adders A shadow imp (D:5) 8 ufetubi 2 dart slugs 20 orcs 6 ribbon worms 5 giant cockroaches 9 hobgoblins 4 jackals (D:3) 3 quokkas 3 ball pythons 6 bats A bat zombie (D:3) 8 endoplasms 4 frilled lizards 2 frilled lizard zombies (D:3) 5 goblins 10 kobolds 5 rats 172 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 166 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 169 | D:1 | Learned a level 2 spell: Searing Ray 684 | D:2 | Found Ogi Nif's General Store. 793 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 997 | D:2 | Identified the +11 whip of Jekiaxil {freeze, rF- Str+4 | Int+6} 1529 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 1534 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1558 | D:3 | Reached skill level 5 in Conjurations 1917 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2015 | D:3 | Reached XP level 5. HP: 28/28 MP: 7/13 2020 | D:3 | Learned a level 4 spell: Fulminant Prism 2271 | D:3 | Found a faded altar of an unknown god. 2585 | D:4 | Noticed Pikel 2822 | D:4 | Paralysed by Pikel for 4 turns 2836 | D:4 | Killed Pikel 2837 | D:4 | Reached skill level 5 in Dodging 2837 | D:4 | Reached skill level 5 in Stealth 2837 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/17 2837 | D:4 | Reached XP level 7. HP: 36/36 MP: 3/18 2934 | D:4 | Found Kiemuema's Jewellery Boutique. 3176 | D:4 | Found a blossoming altar of Fedhas. 3285 | D:4 | Found a basalt altar of Yredelemnul. 3475 | D:4 | Noticed Sigmund 3538 | D:4 | Killed Sigmund 3625 | D:5 | Entered Level 5 of the Dungeon 3827 | D:5 | Reached XP level 8. HP: 41/41 MP: 13/20 3952 | D:5 | Noticed Edmund 3963 | D:5 | Killed Edmund 4129 | D:5 | Noticed Crazy Yiuf 4424 | D:5 | Reached skill level 1 in Alchemy 4566 | D:5 | Killed Crazy Yiuf 4766 | D:6 | Noticed Grinder 4776 | D:6 | Killed Grinder 4777 | D:6 | Reached XP level 9. HP: 19/45 MP: 16/23 5561 | D:6 | Found a broken altar of Ashenzari. 5605 | D:7 | Found a staircase to the Ecumenical Temple. 5609 | D:7 | Noticed Jeremiah 5652 | D:7 | Found a sparkling altar of Nemelex Xobeh. 5838 | D:7 | Noticed Duvessa 5838 | D:7 | Noticed Dowan 5842 | D:7 | Killed Duvessa 5842 | D:7 | Killed Dowan 5939 | D:7 | Found a sacrificial altar of Ru. 6006 | D:7 | Killed Jeremiah 6058 | D:7 | Found a flagged portal. 6067 | Bailey | Entered a bailey 6516 | D:7 | Found an iron altar of Okawaru. 7370 | D:4 | Bought a ring of magical power for 280 gold pieces 7478 | Temple | Entered the Ecumenical Temple 7514 | Temple | Became a worshipper of Sif Muna the Loreminder 7598 | D:8 | Identified the ring of Doseschaih {rF- rC+ Int+2 Ice} 7616 | D:8 | Reached XP level 10. HP: 50/50 MP: 25/25 7627 | D:8 | Found Wikkogel's CLEARANCE SALE!. 7636 | D:8 | Bought a potion of heal wounds for 16 gold pieces 7636 | D:8 | Bought a +3 leather armour of fire resistance for 48 gold | pieces 7809 | D:8 | Noticed a two-headed ogre 7821 | D:8 | Killed a two-headed ogre 8096 | D:8 | Paralysed by a hornet for 3 turns 8098 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_basic D:2: layout_loops_ring, serial_shops, shop, grunt_decor_one_mirror D:3: layout_loops_corners, lemuel_zombie_altar_kikubaaqudgha, ebering_ecumenical_altar_webs D:4: layout_cave_pools, mainiacjoe_overflow_alcove_2, mainiacjoe_overflow_cross_hatched, serial_shops, nicolae_shop_tiny_glass, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_small_3, uniq_pikel, uniq_sigmund D:5: layout_cave_pools, uniq_edmund, uniq_crazy_yiuf_cottage D:6: layout_loops_ring, kennysheep_little_box, uniq_grinder D:7: layout_cave_pods, marbit_many_paths, amcnicky_altar_gilded, mainiacjoe_overflow_boulevard, minmay_temple_entry_antechambers, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_c, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_room_b, enter_bailey_3, corexii_item_surrounded_by_moat, uniq_duvessa, uniq_jeremiah D:8: cheibrodos_steamvent, layout_loops_ring, lemuel_coloured_pillars_altar, nicolae_shop_clearance Temple: hellmonk_temple_forest_ring Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 5 6 7 9 | 9.5 Dodging | 3 5 6 7 8 | 8.9 Spellcasting | 4 6 8 9 | 9.8 Conjurations | 5 6 7 8 9 | 9.0 Alchemy | 2 4 | 4.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | | | || 3 Whip | | | 37 | || 37 Cast: Magic Dart | 106 | 79 | 174 | || 359 Searing Ray | | 6 | 41 | 5 || 52 Fulminant Prism | | 2 | 25 | 1 || 28 Iskenderun's Myst | | | 6 | 1 || 7 Use: Scroll | 1 | 2 | 5 | 1 || 9 Potion | | | 1 | 1 || 2 Armour: Robe | 10 | 2 | 52 | || 64 Leather armour | | | 30 | 15 || 45 Dodge: Dodged | 8 | 5 | 59 | 3 || 75