Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 5390221222132404735 90 edave the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Nov 25, 2025. Slain by a goblin ... wielding a +0 dagger ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (1606 turns). edave the Conjurer (Deep Elf Conjurer) Turns: 1606, Time: 00:04:05 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 32% Magic: 7/11 EV: 12 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . j - +9 short sword of Dissolution {venom, rN+ Will++} rCold . . . (no offhand) rNeg + + . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... (no amulet) Stlth ++ c - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons j - the +9 short sword of Dissolution (weapon) {venom, rN+ Will++} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of mutation {unknown} f - a potion of curing {unknown} g - 2 potions of enlightenment {unknown} Skills: + Level 3.1 Dodging + Level 3.4 Stealth + Level 3.8 Spellcasting + Level 5.2 Conjurations * Level 0.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 16% N/A 10% 1 Blink Tloc 8% N/A 14% 2 Call Imp Summ 8% N/A 14% 2 Grave Claw Necr 8% 2d7 14% 2 Vampiric Draining Necr 4% 2d6 28% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Yredelemnul Zin Shops: D:1 : Annotations: D:2 Robin D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (strong, 74% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. The goblin is almost dead. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. The goblin misses you. Without enough magic to sustain it, your Searing Ray dissipates. The goblin barely misses you. The goblin hits you but does no damage. As you read the scroll of fog, it dissolves into smoke. Robin says, "My army is invincible!" The goblin hits you with a +0 dagger. The goblin barely misses you. Magic courses through your body. The goblin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 whip, wearing a +0 animal skin and wearing a +0 helmet (black smoke, 85% to hit) You focus your ray upon Robin. The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) The goblin barely misses you. The goblin hits you but does no damage. The searing ray misses Robin. Robin hits you with a +0 whip. The goblin barely misses you. The goblin closely misses you. The searing ray hits Robin! Robin is heavily wounded. Robin says, "Duck!" Robin misses you. The goblin barely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray misses Robin. You finish channelling your searing ray. Robin hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. You die... ## ######### .###.......### ...'.......'># .###.......#)##### .# #.......#).§§g####### .# #.......#..§§@g§..!.. .# #.......#))§§g#§..... .# #.......#.##§## ).... .# #.......#.##.# .... .# #.......#.##.# ... .# #########.##.# .. ###### #.##.# . .###....####.##.# ........'....# .# You could see Robin and 2 goblins. Vanquished Creatures 3 adders 3 ribbon worms A dart slug (D:1) 4 endoplasms 6 hobgoblins 7 jackals (D:2) A quokka (D:2) 6 ball pythons 4 bats 3 frilled lizards 2 giant cockroaches 15 goblins 6 kobolds 6 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 373 | D:1 | Identified the inkwell talisman of the Gloaming {*Corrode | Fly rF+ Slay+2} 518 | D:1 | Found Myaqoc's Book Shoppe. 580 | D:2 | Learned a level 2 spell: Searing Ray 714 | D:2 | Reached XP level 3. HP: 16/19 MP: 1/9 758 | D:2 | Reached skill level 5 in Conjurations 913 | D:2 | Noticed Robin 1069 | D:3 | Found a burning altar of Makhleb. 1087 | D:3 | Reached XP level 4. HP: 19/24 MP: 7/11 1179 | D:3 | Noticed Terence 1242 | D:3 | Found a glowing silver altar of Zin. 1266 | D:2 | Learned a level 4 spell: Fulminant Prism 1420 | D:2 | Found a basalt altar of Yredelemnul. 1582 | D:2 | Identified the +9 short sword of Dissolution {venom, rN+ | Will++} 1606 | D:2 | HP: 1/24 [goblin/+0 dagger[Robin] (3)] 1606 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms, serial_shops, nicolae_shopburst D:2: kennysheep_the_goblin_king, layout_basic, basic_altar, uniq_robin D:3: layout_loops_cross, elyvilon_altar_3, mainiacjoe_overflow_small_starburst, bloody_makhleb, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.2 Dodging | 3 | 3.1 Spellcasting | | 3.8 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 95 | 33 || 128 Searing Ray | | 3 || 3 Use: Scroll | 3 | 1 || 4 Potion | | 1 || 1 Armour: Robe | 13 | 13 || 26 Dodge: Dodged | 8 | 16 || 24