Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 1099110789878215391 56 edave the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1721 turns). edave the Conjurer (Deep Elf Conjurer) Turns: 1721, Time: 00:02:17 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 71% Magic: 6/10 EV: 12 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of magical power Scrolls c - a scroll of acquirement {unknown} e - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} f - a potion of attraction {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.1 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 5% 2d6 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Nazja's Percussive Temp Frge 2% 4d4 95% 5 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Crazy Yiuf cries, "Cards! Prologue senile tea." Crazy Yiuf laughs, "Orb arm ragdoll!" There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. You see here a +0 dagger. A frilled lizard comes into view. A frilled lizard is nearby! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. 3 gnolls come into view. Found a stone staircase leading down. There are monsters nearby! There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll shouts! x2; You hear a shout! You hear an angry hiss. An adder comes into view. A gnoll comes into view. It is wielding a +0 whip. The gnoll hits you with a +0 flail! Ouch! That really hurt! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ###.#.###.###.# ######### #.......#.....# ........# #.#.#.#....####### ###.###.######.............#.. ##.................#######.#.# ........#######...## #.#.# ###.##### ##.## #...# #.# #.# #####.##### #.# #@# #.........# #.# #j# #.###.....# #.# .>. #.# ####..# #.#### ..... #.######..# #.##.## ......j #...†.....# ###.....####....Sj...####...##.## .).........+.......j.+.......#.## #####...####.........####.......# #..## ##..###.# You could see 4 gnolls and an adder. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 endoplasms 5 hobgoblins 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards A giant cockroach (D:1) 3 goblins (D:1) 4 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 5/15 MP: 1/8 193 | D:1 | Learned a level 2 spell: Searing Ray 1187 | D:2 | Reached XP level 3. HP: 15/19 MP: 5/10 1587 | D:2 | Noticed Crazy Yiuf 1721 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic D:2: layout_loops_corners, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | | 4.8 Action || total ---------------------------++------- Cast: Magic Dart || 68 Searing Ray || 1 Armour: Robe || 16 Dodge: Dodged || 8