Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 10970668044774283603 446 edave the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Nov 26, 2025. Shot with an arrow by a centaur (11 damage) ... on level 5 of the Dungeon. The game lasted 00:11:48 (4327 turns). edave the Conjurer (Deep Elf Conjurer) Turns: 4327, Time: 00:11:48 Health: -2/32 AC: 5 Str: 4 XL: 6 Next: 73% Magic: 13/15 EV: 12 Int: 31 God: Gold: 264 SH: 5 Dex: 13 Spells: 1/15 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . s - +0 helmet rElec . f - +0 cloak rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... h - amulet of reflection Stlth +++ u - +6 ring of intelligence HPRegen 0.25/turn t - +4 ring of slaying MPRegen 0.28/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 264 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 cloak (worn) l - a +0 pair of gloves (worn) s - a +0 helmet (worn) Jewellery h - an amulet of reflection (worn) i - a ring of protection from cold j - a ring of flight t - a +4 ring of slaying (worn) u - a +6 ring of intelligence (worn) Wands o - a wand of roots (9) Scrolls c - 4 scrolls of teleportation e - a scroll of blinking g - a scroll of fear k - 2 scrolls of poison {unknown} p - a scroll of enchant armour {unknown} r - a scroll of identify v - a scroll of acquirement {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} m - a potion of heal wounds n - a potion of might {unknown} q - a potion of haste {unknown} Skills: + Level 4.3 Dodging + Level 4.6 Stealth + Level 5.1 Spellcasting + Level 5.9 Conjurations + Level 1.0 Hexes + Level 1.0 Fire Magic - Level 1.9 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 e - Inner Flame Hex/Fire 14% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Irradiate Conj/Alch 16% 3d17 30% 5 Detonation Catalyst Fire/Alch 17% 1d1 63% 5 Starburst Conj/Fire 14% 6d6 89% 6 Plasma Beam Fire/Air 5% 2x1d16 100% 6 Ignition Fire 7% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (? for menu, Esc to cancel) < or j - a ring of flight; > or u - a +6 ring of intelligence You remove your ring of flight. You float gracefully downwards. t - a +4 ring of slaying (worn) o - a wand of roots (9) (gained 3 charges) c - 4 scrolls of teleportation (gained 1) k - 2 scrolls labelled VAHARO JEOTHEU (gained 1) v - a scroll labelled GUTIFYIFOE Found a stone staircase leading up. There is a stone staircase leading up here. A centaur comes into view. Found a scroll of identify. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. A centaur is nearby! The magic dart hits the centaur. The centaur is lightly wounded. You hear an angry growl. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! A black bear comes into view. The magic dart hits the black bear but does no damage. The magic dart hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! The magic dart hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow closely misses the centaur. The centaur shoots an arrow. The arrow hits you! You die... #. h### #. ## .# .##... # ##.# .# .c.. ##... ..### #####.. #..## ###..... #.....## ##.#. ........ #...# #... .....# #.#.# #.#. .....# ...#.# ########..#. .....+ ...###@# #.....### #. ###### ..... #.#####.###.# ... #### .... #.#.....# #.# #.#. ...# ... #.#.#######.##..#. ##.# '#. #..<#.......###.#. #.##### #...#.#####.# #... #.....# #...# #.###.#. #####.# #...# #.##..## #.# ....# #.###... You could see a centaur. Vanquished Creatures A sky beast (D:3) A scorpion (D:5) A bombardier beetle (D:4) A hound (D:4) An iguana (D:5) 2 orc wizards Robin (D:3) 6 adders A gnoll (D:1) 2 dart slugs 2 ribbon worms 6 orcs 9 endoplasms 3 giant cockroaches 7 hobgoblins 7 jackals (D:1) 3 quokkas 8 ball pythons 3 bats 7 frilled lizards 6 goblins 8 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 372 | D:1 | Found a faded altar of an unknown god. 653 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 761 | D:2 | Reached skill level 5 in Conjurations 952 | D:2 | Learned a level 2 spell: Searing Ray 1472 | D:3 | Found a stormy altar of Qazlal. 1472 | D:3 | Noticed a sky beast 1765 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1784 | D:3 | Learned a level 4 spell: Fulminant Prism 1883 | D:3 | Noticed Robin 1894 | D:3 | Killed Robin 2237 | D:3 | Killed a sky beast 2238 | D:3 | Reached skill level 1 in Alchemy 2238 | D:3 | Reached XP level 5. HP: 28/28 MP: 5/13 2682 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3055 | D:4 | Reached XP level 6. HP: 22/32 MP: 7/15 3067 | D:4 | Learned a level 3 spell: Inner Flame 3889 | D:5 | Entered Level 5 of the Dungeon 3996 | D:5 | Reached skill level 5 in Spellcasting 3996 | D:5 | Reached skill level 1 in Hexes 3996 | D:5 | Reached skill level 1 in Fire Magic 4327 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, chequers_ecumenical_altar_island, minmay_box_of_dots D:2: layout_basic D:3: layout_loops_ring, nicolae_qazlal_beasts_of_the_sky, minmay_splitting_lines, minivault_5, uniq_robin D:4: layout_cave_pools, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_corner_b, co_window_2corner, co_window_corner_ca, co_window_paths_c, co_window_corner_cb, co_window_of_opportunity_b, co_window_broadway_b, co_window_paths_e, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, st_stairs_3, dreamdust_mushroom_princess, grunt_ministairs_11 D:5: layout_basic, temple_fountains, serial_bayou_lagoon_a, nicolae_concentric_dashed_squares_mild, columned_hall_lemuel, hangedman_decor_lopped Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.6 Conjurations | 5 | 5.9 Dodging | 3 4 | 4.3 Spellcasting | 4 5 | 5.1 Alchemy | 1 | 1.9 Hexes | 1 | 1.0 Fire Magic | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 100 | 87 || 187 Searing Ray | 1 | 6 || 7 Fulminant Prism | | 3 || 3 Use: Scroll | 4 | 2 || 6 Armour: Robe | 13 | 15 || 28 Dodge: Dodged | 7 | 9 || 16 Block: Other | | 6 || 6 Reflection | | 2 || 2