Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 3827959396114158584 25 edave the Vexing (level 2, -2/16 HPs) Began as a Deep Elf Hexslinger on Dec 1, 2025. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (936 turns). edave the Vexing (Deep Elf Hexslinger) Turns: 936, Time: 00:02:59 Health: -2/16 AC: 2 Str: 5 XL: 2 Next: 86% Magic: 7/7 EV: 12 Int: 17 God: Gold: 21 SH: 0 Dex: 17 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison d - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} Potions f - a potion of attraction {unknown} g - a potion of magic {unknown} Skills: - Level 1.1 Fighting + Level 3.1 Ranged Weapons + Level 2.6 Dodging + Level 0.3 Stealth + Level 2.0 Spellcasting + Level 4.3 Hexes + Level 1.5 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 32% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 16% N/A 10% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Vampiric Draining Necr 1% 2d6 50% 3 Cause Fear Hex 8% N/A 32% 4 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 88% 4 Nazja's Percussive Temp Frge 0% 4d4 99% 5 Splinterfrost Shell Ice/Frge 0% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. A kobold comes into view. It is wielding a +0 whip. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The kobold shouts! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. You are confused. You shoot a sling bullet. You shoot a sling bullet. You shoot a sling bullet. An adder comes into view. Something hits you! Ouch! That really hurt! You shoot a sling bullet. You feel less confused. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (chance to call a sprite on attack: 67%, 51% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Something barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. Something hits you! Ouch! That really hurt! You die... ....###)###...## #...#.##.###.######## #......# #.>....... #...#.##.###.#######. #.# #<#.....## # #.##...## #.###.## ..# #.# ### #@# #'# .){ ..... ......S .......$. +.......... #........... You could see an adder. Vanquished Creatures 3 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 8 kobolds 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Deep Elf Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 223 | D:1 | Reached skill level 1 in Fighting 230 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 233 | D:1 | Learned a level 2 spell: Jinxbite 927 | D:2 | Noticed Sigmund 936 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic D:2: layout_loops_corners, kennysheep_generic_room_5, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Ranged Weapons | 3 | 3.1 Spellcasting | 2 | 2.0 Dodging | | 2.6 Stealth | | 0.3 Hexes | | 4.3 Fire Magic | | 1.5 Action || total ---------------------------++------- Fire: Sling || 70 Cast: Jinxbite || 2 Armour: Robe || 9 Dodge: Dodged || 8