Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 16633678268740428213 135 edave the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Dec 10, 2025. Slain by a water moccasin (6 damage) ... on level 4 of the Dungeon. The game lasted 00:03:27 (2430 turns). edave the Conjurer (Deep Elf Conjurer) Turns: 2430, Time: 00:03:27 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 97% Magic: 0/12 EV: 12 Int: 25 God: Gold: 141 SH: 0 Dex: 13 Spells: 1/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +2 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Inventory: Armour a - a +2 robe (worn) Wands i - a wand of flame (36) Scrolls d - a scroll of identify g - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant weapon l - 2 scrolls of poison m - a scroll of amnesia {unknown} n - a scroll of enchant armour Potions b - 2 potions of magic c - a potion of resistance {unknown} e - a potion of heal wounds f - 2 potions of moonshine {unknown} k - a potion of curing {unknown} o - a potion of enlightenment {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth * Level 4.5 Spellcasting * Level 5.3 Conjurations + Level 0.6 Translocations + Level 0.5 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 d - Fulminant Prism Conj/Alch 10% 3d8 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 28% 1d1 8% 1 Mercury Arrow Conj/Alch 40% 2d8 3% 2 Volatile Blastmotes Fire/Tloc 14% 2d11 22% 3 Olgreb's Toxic Radiance Alch 8% N/A 56% 4 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the water moccasin but does no damage. The water moccasin is severely wounded. You feel sick. The water moccasin barely misses you. You feel sick. The water moccasin misses you. You feel sick. The water moccasin attacks as it pursues you! The water moccasin bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin misses you. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin completely misses you. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You feel sick. The water moccasin completely misses you. You miss the water moccasin. The water moccasin is severely wounded. You feel sick. You are no longer poisoned. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (severely wounded, 100% to hit) The magic dart hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you. You die... #... #... ... .) ##. #.)########## #.........# #.S.......# #..@.>....# #####...### #.#.# #...# ##..# #..## ..#...# ..#.##..######## .........#.....## You could see a water moccasin. Vanquished Creatures An orc wizard (D:4) An adder (D:3) A shadow imp (D:4) 5 dart slugs 2 ribbon worms 3 orcs (D:4) 7 endoplasms 7 hobgoblins 11 jackals 4 quokkas (D:1) 12 ball pythons 4 bats 6 frilled lizards A giant cockroach (D:1) 7 goblins 8 kobolds 8 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | edave the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 140 | D:1 | Learned a level 2 spell: Searing Ray 775 | D:1 | Found a faded altar of an unknown god. 793 | D:1 | Found Vutreg's Antique Weapon Boutique. 817 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1182 | D:2 | Reached skill level 5 in Conjurations 1325 | D:2 | Identified the +1 leather armour "Bebeam" {rCorr Str+3 | Stlth+} 1554 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1685 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1690 | D:2 | Learned a level 4 spell: Fulminant Prism 1926 | D:3 | Found a hazy altar of Hepliaklqana. 2418 | D:4 | Noticed a water moccasin 2430 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic, shapermc_ecumenical_altar_mp_highgroup, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_figureground_pulse D:2: minmay_chambers_of_twos, layout_basic D:3: layout_loops_ring, nicolae_overflow_crystal_walls D:4: layout_rooms, trog_ov_bears_minmay, serial_demonic, serial_demonic_c, serial_demonic_d, serial_demonic_d, serial_demonic_d, serial_demonic_a, portal_sewer_entry_e, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Conjurations | 5 | 5.3 Spellcasting | 4 | 4.5 Dodging | 3 | 3.2 Translocations | | 0.6 Alchemy | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | 3 || 7 Cast: Magic Dart | 121 | 41 || 162 Searing Ray | | 8 || 8 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Robe | 2 | 18 || 20 Dodge: Dodged | 10 | 16 || 26