Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. elfmann the Caller (Merfolk Summoner) Turns: 31, Time: 00:00:44 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. Inventory: Armour a - a +0 robe (worn) c - a +0 robe Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, elfmann the Merfolk Summoner. Are you destined to find the marvelous Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Found a robe. Your legs become a tail as you enter the water. You see here a +0 robe. c - a +0 robe Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. You open the large door. A giant cockroach comes into view. There is a large open door here. There are no items here. ..# ... #.################ #.##.....P.~~P≈P~P #.##...~..P~≈≈≈P~P #..#.P~~~~P~≈≈≈≈P≈ #..'.~..~≈≈≈≈≈≈≈≈~ #@.'.....~~≈~~≈≈≈≈ #.##.♣.~..~~~..≈≈~ #.#.#...###.≈.##.~. .B# ###### ##.####.P ### ### ### You can see a giant cockroach (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elfmann the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes