elfmeister Level 1 of the Dungeon (2, 42, D:1) an inkwell talisman (11, -5, D:1) a +0 robe (16, 24, D:1) a +0 club a goblin skeleton (18, 32, D:1) a +0 club (21, 34, D:1) a +0 dagger (22, 1, D:1) a +0 dagger a goblin skeleton (27, 11, D:1) a +0 dagger (31, 48, D:1) a hobgoblin corpse (skeletalised by now) (36, -10, D:1) an inkwell talisman (38, 33, D:1) a +0 whip a stone (41, 9, D:1) a +0 scale mail (48, 15, D:1) a +0 whip a kobold skeleton (57, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 11, D:2) a goblin corpse (skeletalised by now) (10, -12, D:2) an adder corpse (skeletalised by now) (15, 7, D:2) a +0 dagger a goblin skeleton (20, 15, D:2) a +0 short sword a kobold corpse (skeletalised by now) (26, -19, D:2) a +0 falchion a +1 dagger of venom a +2 dagger of speed a +0 sling (38, 18, D:2) a +2 dagger of speed (48, -27, D:2) a hobgoblin corpse (skeletalised by now) (58, 1, D:2) a +0 club a goblin skeleton (59, -23, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (11, 6, D:3) a rat skeleton (12, -2, D:3) a +0 dagger a goblin skeleton an adder skeleton (12, -1, D:3) a +0 quarterstaff (12, 15, D:3) a +0 hand axe (15, 7, D:3) a +0 club a +0 sling (40, -1, D:3) a +0 helmet (47, 2, D:3) an adder corpse (skeletalised by now) (48, 4, D:3) a +0 club (58, -3, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder skeleton (14, 24, D:4) a +0 dagger a kobold corpse (skeletalised by now) (31, 3, D:4) a +0 whip a +0 chain mail an orc skeleton (34, 17, D:4) an adder skeleton (36, -19, D:4) a +0 leather armour (41, -29, D:4) a +0 dagger 5 stones (50, 20, D:4) a +0 short sword (55, 21, D:4) a +0 robe (55, 26, D:4) a hobgoblin skeleton (58, 29, D:4) a +0 dagger Level 5 of the Dungeon (19, -10, D:5) a +0 ring mail (36, -20, D:5) a +0 dagger a +0 leather armour a +0 flail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 2, D:5) a hound corpse (skeletalised by now) (41, -19, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Simn's Armour Shop a +3 scale mail of command (286 gold) +2 storm dragon scales (847 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (383 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +1 kite shield of poison resistance (176 gold) a +2 chain mail of poison resistance (220 gold) a +0 ring mail (44 gold) a +2 robe of willpower (196 gold) a +0 leather armour (22 gold) a +0 ring mail of poison resistance (88 gold) (6, -3, D:6) a +0 ring mail (6, 17, D:6) a +0 quarterstaff (8, 17, D:6) a +0 whip (8, 29, D:6) a +0 falchion a +0 robe (9, 17, D:6) an iguana skeleton (9, 29, D:6) a +0 short sword a +0 robe (11, 30, D:6) a +1 short sword of flaming a +0 orcbow a +4 sling (12, 30, D:6) a +0 robe (13, 0, D:6) an iguana corpse (skeletalised by now) (14, 0, D:6) a hound corpse (skeletalised by now) (15, 34, D:6) a +0 halberd a +0 robe (17, 36, D:6) a +0 falchion a +0 robe (23, 5, D:6) an iguana skeleton (32, 7, D:6) 4 large rocks (40, 32, D:6) a +0 morningstar (42, 32, D:6) a +0 dagger a +0 robe (43, 10, D:6) a +0 club (43, 31, D:6) an iguana corpse (skeletalised by now) (44, 10, D:6) a +0 dagger a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (3, 11, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (4, 18, D:8) a +0 great sword a +0 robe (5, 9, D:8) a +0 battleaxe a +0 robe (5, 19, D:8) a wyvern corpse (skeletalised by now) (6, 10, D:8) a +0 robe (16, 9, D:8) a water moccasin skeleton (19, 23, D:8) a +0 flail a +0 plate armour (21, 13, D:8) a +0 flail a +2 dagger of electrocution a +0 robe (23, 9, D:8) a +0 hand axe (35, -4, D:8) 12 gold pieces the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 club (0, 5, Necropolis) a large rock (2, 0, Necropolis) 6 large rocks (4, 4, Necropolis) a large rock (6, 1, Necropolis) a large rock (40, 11, Necropolis) a +0 dagger (40, 12, Necropolis) the +12 war axe "Hufrug" {drain, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (41, 15, Necropolis) a potion of heal wounds (43, 11, Necropolis) a +0 chain mail (43, 12, Necropolis) 21 gold pieces (44, 12, Necropolis) 20 gold pieces