Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7064544501491120355 26 elijah the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Mar 1, 2025. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:39 (1169 turns). elijah the Conjurer (Draconian Conjurer) Turns: 1169, Time: 00:08:39 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 89% Magic: 0/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . i - +0 short sword (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons d - a +0 club e - a +0 dagger i - a +0 short sword of venom (weapon) p - a +0 war axe s - a +0 short sword Missiles m - 9 stones Armour l - a +0 scale mail n - a +0 ring mail q - a +0 helmet Jewellery j - an amulet of guardian spirit (around neck) Scrolls b - a scroll of vulnerability {unknown} c - 2 scrolls of brand weapon {unknown} g - a scroll of blinking {unknown} h - a scroll of identify {unknown} k - a scroll of fog {unknown} Potions a - a potion of magic f - 2 potions of curing {unknown} o - a potion of degeneration {unknown} r - 2 potions of haste {unknown} Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 36% 2x1d5 8% 1 Slow Hex 8% N/A 17% 1 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Confusing Touch Hex 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Cigotuvi's Putrefaction Necr/Air 2% N/A 86% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 95% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The gnoll shouts! A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You struggle against the net. The gnoll shouts! You struggle against the net. You struggle against the net. You struggle against the net. You struggle against the net. The gnoll barely misses you. You rip the net and break free! The gnoll misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (81% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll completely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll looks as sick as possible! Your tail-slap misses the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You die... # ###.# #.# ##...## ###.## #.#...# #.# ##'## #.# #.#.#####.# #. #.. #.........### #.## #### ###.#######.. ... #.# #.# ... ##.## #.# .. . #...# ####.#g#...# #.#.###...@g)..... #.†....†##.#.##.## ##########.# # #.. ###. ## You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 2 kobolds A quokka (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:2) A goblin (D:1) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | elijah the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 407 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 719 | D:1 | Learned a level 2 spell: Searing Ray 1169 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic D:2: layout_loops_corners Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 19 Dagger || 11 Tailslap || 8 Short sword || 20 Cast: Magic Dart || 1 Searing Ray || 5 Stab: Sleeping || 1 Armour: Skin || 29 Dodge: Dodged || 36