Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1347-g9c00782a2a Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 9522808551066907726, deterministic pregen: 1 Command line: /usr/games/crawl-git-9c00782a2a -name ellk -rc /dgldir/rcfiles/crawl-git/ellk.rc -macro /dgldir/rcfiles/crawl-git/ellk.macro -morgue /dgldir/morgue/ellk/ -webtiles-socket /crawl-master/webserver/sockets/ellk:2025-11-25.11:28:58.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /usr/games/crawl-git-9c00782a2a(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x6470c65166fe]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-9c00782a2a(_Z13do_crash_dumpv+0x43a) [0x6470c65248ea]: do_crash_dump() /usr/games/crawl-git-9c00782a2a(_Z20crash_signal_handleri+0x1fa) [0x6470c6516bda]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x42910) [0x7116dd842910]: /usr/games/crawl-git-9c00782a2a(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x6470c64cdbdd]: bolt::affect_player_enchantment(bool) /usr/games/crawl-git-9c00782a2a(_ZN4bolt11affect_cellEv+0x3e1) [0x6470c64c7811]: bolt::affect_cell() /usr/games/crawl-git-9c00782a2a(_ZN4bolt7do_fireEv+0x740) [0x6470c64d0280]: bolt::do_fire() /usr/games/crawl-git-9c00782a2a(_ZN4bolt4fireEv+0x268) [0x6470c64d0e78]: bolt::fire() /usr/games/crawl-git-9c00782a2a(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x6470c68cd02e]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-9c00782a2a(_Z16handle_mon_spellP7monster+0xd7d) [0x6470c68d964d]: handle_mon_spell(monster*) /usr/games/crawl-git-9c00782a2a(+0x86335d) [0x6470c689735d]: /usr/games/crawl-git-9c00782a2a(_Z19handle_monster_moveP7monster+0x5f3) [0x6470c689d7d3]: handle_monster_move(monster*) /usr/games/crawl-git-9c00782a2a(_Z15handle_monstersb+0xc10) [0x6470c68a0830]: handle_monsters(bool) /usr/games/crawl-git-9c00782a2a(_Z12world_reactsv+0x135) [0x6470c6cc5555]: world_reacts() /usr/games/crawl-git-9c00782a2a(+0xc93cc9) [0x6470c6cc7cc9]: /usr/games/crawl-git-9c00782a2a(+0xc947f5) [0x6470c6cc87f5]: /usr/games/crawl-git-9c00782a2a(main+0x1f7) [0x6470c644a837]: /lib/x86_64-linux-gnu/libc.so.6(+0x280d0) [0x7116dd8280d0]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x89) [0x7116dd828189]: /usr/games/crawl-git-9c00782a2a(_start+0x25) [0x6470c644b325]: Trying to run gdb. GNU gdb (Ubuntu 14.0.50.20230907-0ubuntu1) 14.0.50.20230907-git Copyright (C) 2023 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007116dd90fbf7 in __GI___wait4 (pid=3585724, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x00007116dd90fbf7 in __GI___wait4 (pid=3585724, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00006470c6516dac in call_gdb (file=0x7116dd9ff6c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3585185\000\000\000\000\000" #2 0x00006470c6524908 in do_crash_dump () at dbg-asrt.cc:673 t = 1764071022 dir = "/dgldir/morgue/ellk/" name = "/dgldir/morgue/ellk/crash-ellk-20251125-114342.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7116dd9ff6c0 <_IO_2_1_stderr_> #3 0x00006470c6516bda in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 _ench_animation (force=, mon=, flavour=) at beam.cc:227 elem = elem = #6 bolt::affect_player_enchantment (this=0x7ffef419dd30, resistible=) at beam.cc:3655 nasty = nice = blame_player = #7 0x00006470c64c7811 in bolt::affect_cell (this=this@entry=0x7ffef419dd30) at beam.cc:1101 prev_reflections = 0 old_pos = m = 0x0 hit_player = true #8 0x00006470c64d0280 in bolt::do_fire (this=this@entry=0x7ffef419dd30) at beam.cc:1348 feat = mon_at = 0x0 was_seen = coff = {cstate = false} wall_monster_hit = false #9 0x00006470c64d0e78 in bolt::fire (this=0x7ffef419dd30) at beam.cc:1175 No locals. #10 0x00006470c68cd02e in std::function::operator()(monster&, mon_spell_slot, bolt&) const (__args#2=..., __args#1=..., __args#0=..., this=) at /usr/include/c++/13/bits/std_function.h:587 No locals. #11 mons_cast (mons=0x6470c72d3ca8 , pbolt=..., spell_cast=SPELL_SLOW, slot_flags=..., do_noise=) at mon-cast.cc:7435 evoke = false flags = foe = 0x6470c72564c0 logic = slot = {spell = SPELL_SLOW, freq = 0 '\000', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}} sumcount = 0 sumcount2 = duration = 0 god = splpow = #12 0x00006470c68d964d in handle_mon_spell (mons=0x6470c72d3ca8 ) at mon-cast.cc:5192 hspell_pass = std::vector of length 3, capacity 3 = {{spell = SPELL_MAGIC_DART, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_CALL_IMP, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}, {spell = SPELL_SLOW, freq = 13 '\r', flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16}}} beem = {origin_spell = SPELL_SLOW, range = 7, glyph = 0 U'\000', colour = 0 '\000', flavour = BEAM_SLOW, real_flavour = BEAM_MAGIC, drop_item = false, item_mulches = false, item = 0x0, launcher = 0x0, source = {x = 52, y = 37}, target = {x = 52, y = 43}, damage = {num = 0, size = 0}, ench_power = 12, hit = 1500, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 172, source_name = "Natasha", name = "", short_name = "", hit_verb = "", loudness = 0, hit_noise_msg = "", explode_noise_msg = "", pierce = false, is_explosion = false, is_death_effect = false, aimed_at_spot = false, aux_source = "", affects_nothing = false, effect_known = true, effect_wanton = false, no_saving_throw = false, draw_delay = 15, explode_delay = 50, redraw_per_cell = true, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = ac_type::normal, obvious_effect = false, seen = false, heard = false, path_taken = std::vector of length 6, capacity 8 = {{x = 52, y = 38}, {x = 52, y = 39}, {x = 52, y = 40}, {x = 52, y = 41}, {x = 52, y = 42}, {x = 52, y = 43}}, extra_range_used = 0, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = std::map with 1 element = {[4294967295] = 1}, foes_hurt = 0, foes_helped = 0, friends_hurt = 0, friends_helped = 0, tracer = 0x0, chose_ray = false, overshoot_prompt = true, friendly_past_target = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 0, tile_explode = 0, can_see_invis = true, nightvision = false, can_trigger_bullseye = false, message_cache = std::set with 0 elements} ignore_good_idea = spell_slot = spell_cast = SPELL_SLOW flags = {<_enum_bitfield_exponent_base<12, true>> = {static last_exponent = 12}, flags = 16} battlesphere = false #13 0x00006470c689735d in _mons_take_special_action (mons=..., old_energy=) at mon-act.cc:1836 friendly_or_near = #14 0x00006470c689d7d3 in handle_monster_move (mons=) at mon-act.cc:2258 entry = mmov = {x = 0, y = 1} disabled = old_energy = non_move_energy = old_pos = skip_turn = 0 new_pos = {x = 65, y = 43} #15 0x00006470c68a0830 in handle_monsters (with_noise=true) at mon-act.cc:2749 mon = 0x6470c72d3ca8 oldspeed = tries = #16 0x00006470c6cc5555 in world_reacts () at main.cc:2601 No locals. #17 0x00006470c6cc7cc9 in _input () at main.cc:1304 player_disabled = {was_disabled = false} #18 0x00006470c6cc87f5 in _launch_game () at main.cc:493 game_start = ccon = {cstate = false} #19 0x00006470c644a837 in _launch_game_loop () at main.cc:392 game_ended = false game_ended = ge = fe = #20 main (argc=12, argv=0x7ffef419ef78) at main.cc:342 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }}} [Inferior 1 (process 3585185) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-9c00782a2a/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = , level layout type = corridors, absdepth0 = 3 Level vaults: layout_loops_ring gup_sewer_entry_bowl solitary_fountain uniq_natasha uniq_crazy_yiuf_cottage Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Grinder comes into view. Grinder shouts! Grinder is nearby! Okay, then. Unknown command. Unknown command. Okay, then. Unknown command. Grinder says, "Don't move a muscle." Grinder says, "Don't move a muscle." You see here an adder corpse. Grinder blinks! You start waiting. Grinder is nearby! There is a stone staircase leading up here. You start waiting. Grinder is nearby! You climb upwards. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. Unknown command. There is a fountain of clear blue water here. You briefly stop to clean your sling. There is a fountain of clear blue water here. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder Found a stone staircase leading down. There is a stone staircase leading up here. There are monsters nearby! You climb upwards. Level annotation: exclusion: staircase There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel A stone staircase leading down. Placed new exclusion. Reduced exclusion size to a single square. Unknown command. There is a stone staircase leading down here. You climb downwards. Level annotation: Grinder There is a stone staircase leading up here. Found a spear. Found a parchment of Swiftness. You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found a stone staircase leading up. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. The hobgoblin shouts! The hobgoblin is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. The hobgoblin closely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You start resting. HP restored. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet freezes the dart slug. The dart slug is severely wounded. A hobgoblin comes into view. You shoot a sling bullet. The sling bullet barely misses the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet freezes the dart slug. You kill the dart slug! You have reached level 4! You shoot a sling bullet. The sling bullet hits the hobgoblin. The sling bullet freezes the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! There is a stone staircase leading up here. You climb upwards. Level annotation: Grinder There is a stone staircase leading down here. Okay, then. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. Unknown command. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet freezes the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You hear the slow rusting of a very distant drain. You closely miss the orc. You grab the orc. The orc is lightly wounded. You constrict the orc. The orc misses you. You tentacle-slap the orc. You kill the orc! There is a stone staircase leading up here. No target in view! No target in view! Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) Things that are here: a +0 hand axe; a +0 leather armour Okay, then. Found an escape hatch in the ceiling. 2 jackals come into view. Found 4 gold pieces. There is an escape hatch in the ceiling here. You shoot a sling bullet. The sling bullet hits the jackal. The sling bullet freezes the jackal. The jackal barks! The jackal is heavily wounded. You hear a bark! A jackal comes into view. x2 The jackal moves out of view. The jackal barks! You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet barely misses the jackal. The sling bullet misses the jackal. The jackal barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. The jackal stops to sniff the ground. You closely miss the jackal. Your grab misses the jackal. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. The jackal misses you. You tentacle-slap the jackal. You kill the jackal! You tentacle-slap the jackal. You kill the jackal! You closely miss the jackal. Your grab misses the jackal. The jackal is struck by your quills. The jackal closely misses you. The jackal bites you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal misses you. You tentacle-slap the jackal but do no damage. You grab the jackal. Your squeeze misses the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal is struck by your quills. The jackal bites you. You tentacle-slap the jackal. You kill the jackal! No target in view! No target in view! Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You start resting. You hear the slow rusting of a very distant drain. You now have 169 gold pieces (gained 4). Found a leather armour. A scorpion comes into view. Press: ? - help, v - describe, . - travel Here: a scorpion (asleep) The floor. Placed new exclusion. Unknown command. You throw a poisoned dart. The poisoned dart hits the scorpion. You throw a poisoned dart. The poisoned dart hits the scorpion. You throw a poisoned dart. The poisoned dart closely misses the scorpion. You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. The scorpion barely misses you. The scorpion closely misses you. Nothing quivered! You shoot a sling bullet. The sling bullet hits the scorpion. The sling bullet freezes the scorpion. The scorpion is heavily wounded. You hear the slow rusting of a very distant drain. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you! You are poisoned. The scorpion poisons you! The scorpion stings you but does no damage. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You feel sick. You tentacle-slap the scorpion but do no damage. Your grab misses the scorpion. You squeeze the scorpion. You kill the scorpion! You feel sick. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! Your Unarmed Combat skill increases to level 4! You have reached level 5! You feel stronger. Unknown command. You start resting. You feel sick. x5 You are no longer poisoned. d - a poisoned dart d - 2 poisoned darts (gained 1) d - 3 poisoned darts (gained 1) d - 4 poisoned darts (gained 1) A ball python comes into view. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You shoot a sling bullet. The sling bullet hits the ball python! The ball python seems to slow down. The sling bullet freezes the ball python. You kill the ball python! No target in view! A kobold comes into view. It is wielding a +0 short sword and quivering poisoned darts. A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold. The sling bullet freezes the kobold. You kill the kobold! 3 orcs and 3 gnolls come into view. A gnoll is wielding a +2 whip of freezing. Found a stone staircase leading up. The gnoll shouts! You hear an angry hiss. A gnoll comes into view. It is wielding a +0 flail. Natasha, Servant of Life and Death comes into view. You hear the slow rusting of a distant drain. Found a parchment of Borgnjor's Revivification. Natasha casts a spell. Okay, then. Unknown command. Okay, then. Unknown command. Natasha mumbles some strange words. Natasha's front paws start to glow. Natasha casts a spell. Natasha mumbles some strange words. Natasha shimmers violently. Natasha casts a spell at you. The magic dart hits you! There is a stone staircase leading up here. You climb upwards. Level annotation: Grinder There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Level annotation: Natasha You hear the slow rusting of a very distant drain. Natasha barely misses you. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits Natasha. The sling bullet freezes Natasha. Natasha is moderately wounded. Natasha claws you! Natasha completely misses you. You shoot a sling bullet. The sling bullet closely misses Natasha. Natasha is struck by your quills. Natasha claws you. You shoot a sling bullet. The sling bullet hits Natasha. The sling bullet freezes Natasha. You kill Natasha! Natasha yowls pathetically as she dies! There is a stone staircase leading up here. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You start resting. HP restored. You hear the rusting of a very distant drain. There is a stone staircase leading up here. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You pick up a parchment of Borgnjor's Revivification and begin reading... You add the spell Borgnjor's Revivification to your library. A goblin comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the goblin! The sling bullet freezes the goblin. You kill the goblin! An orc comes into view. It is wielding a +0 club. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. The helpless orc fails to defend itself. You tentacle-slap the orc. Your grab misses the orc. You tentacle-slap the orc. You kill the orc! A ribbon worm and 3 orcs come into view. An orc is wielding a +0 whip of electrocution. The orc shouts! x2 The orc is struck by your quills. The orc hits you with a +0 short sword. You see here a +0 club. You hear the rusting of a drain very nearby. You tentacle-slap the orc. You grab the orc. You squeeze the orc. You kill the orc! You tentacle-slap the orc but do no damage. Your grab misses the orc. Your squeeze misses the orc. The orc is moderately wounded. The orc hits you with a +0 short sword. You tentacle-slap the orc. You grab the orc. The orc is almost dead. You constrict the orc. You kill the orc! You tentacle-slap the ribbon worm but do no damage. Your grab misses the ribbon worm. You squeeze the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you. You tentacle-slap the ribbon worm. Your grab misses the ribbon worm. You squeeze the ribbon worm. The ribbon worm is heavily wounded. You tentacle-slap the ribbon worm. You grab the ribbon worm. The ribbon worm is severely wounded. You constrict the ribbon worm. You kill the ribbon worm! No target in view! No target in view! No target in view! You bludgeon the orc! You kill the orc! No target in view! No target in view! No target in view! You start resting. HP restored. Items here: )))) [ †††. A howler monkey comes into view. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You shoot a sling bullet. The sling bullet hits the howler monkey. The sling bullet freezes the howler monkey. The howler monkey howls! The howler monkey is moderately wounded. You shoot a sling bullet. The sling bullet hits the howler monkey. The sling bullet freezes the howler monkey. The howler monkey is heavily wounded. You shoot a sling bullet. The sling bullet hits the howler monkey. The sling bullet freezes the howler monkey. The howler monkey is severely wounded. You shoot a sling bullet. The sling bullet barely misses the howler monkey. You hear the brisk rusting of a drain nearby. The howler monkey misses you. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. The howler monkey hits you. You tentacle-slap the howler monkey. You grab the howler monkey. You tentacle-slap the howler monkey. You kill the howler monkey! Your Unarmed Combat skill increases to level 5! Found a glowing orb. You see here a howler monkey corpse. A quokka comes into view. You see here an orb of stardust. f - an orb of stardust You tentacle-slap the quokka but do no damage. You grab the quokka. You squeeze the quokka. The quokka is heavily wounded. You constrict the quokka. You kill the quokka! No target in view! No target in view! Unknown command. Found a stone staircase leading down. You hear the brisk rusting of a drain nearby. An adder comes into view. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You shoot a sling bullet. The sling bullet closely misses the adder. The adder hisses angrily. You shoot a sling bullet. The sling bullet hits the adder! The adder seems to slow down. The sling bullet freezes the adder. You kill the adder! No target in view! You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) An orc is nearby! You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. The sling bullet freezes the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The sling bullet freezes the orc. You kill the orc! You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You see here an adder corpse. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. The orc shouts! x2 You tentacle-slap the orc. Your grab misses the orc. Your squeeze misses the orc. The orc is severely wounded. The orc barely misses you. You tentacle-slap the orc. You kill the orc! You completely miss the orc. You grab the orc. You squeeze the orc. The orc is severely wounded. You constrict the orc. You kill the orc! Things that are here: a +0 club; a +0 trident Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) A rat, 2 clockroaches and a river rat come into view. There is an open door here. You shoot a sling bullet. The sling bullet closely misses the clockroach. The sling bullet hits the rat. The sling bullet freezes the rat. You kill the rat! The river rat squeaks loudly. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You closely miss the clockroach. Your grab misses the clockroach. You squeeze the clockroach. The clockroach is lightly wounded. The clockroach misses you. The clockroach splashes around in the water. You tentacle-slap the clockroach. You grab the clockroach. The clockroach is moderately wounded. You constrict the clockroach. The clockroach closely misses you. You bludgeon the clockroach! You kill the clockroach! You have reached level 6! You closely miss the river rat. You grab the river rat. You constrict the river rat. You tentacle-slap the river rat. You squeeze the river rat, but do no damage. The river rat is severely wounded. You constrict the river rat. You kill the river rat! You barely miss the clockroach. You grab the clockroach. You hear the brisk rusting of a drain very nearby. You constrict the clockroach. The clockroach closely misses you. The clockroach splashes around in the water. You tentacle-slap the clockroach. You kill the clockroach! There is an open door here. No target in view! No target in view! You enter the shallow water. Found a glowing drain. Things that are here: a clockroach corpse; a clockroach corpse There is a large open door here. There is a glowing drain here. You stop descending the stairs. The world spins around you as you enter the gateway. You enter a sewer! Found a gate leading back out of this place. There is an empty arch of ancient stone here. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You enter the shallow water. You enter the shallow water. You enter the shallow water. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat. The sling bullet freezes the rat. You kill the rat! No target in view! You enter the shallow water. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. The frilled lizard seems to slow down. The sling bullet freezes the frilled lizard. You kill the frilled lizard! A dart slug and an adder come into view. You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. The adder hisses angrily. The adder is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet barely misses the adder. The adder is no longer moving slowly. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. The adder is struck by your quills. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. You kill the adder! You feel sick. The dart slug launches a dart at you. The slug dart misses you. You enter the shallow water. You feel sick. You are no longer poisoned. You enter the shallow water. You start resting. A dart slug is nearby! You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. The dart slug barely misses you. You tentacle-slap the dart slug. You grab the dart slug. The dart slug is moderately wounded. You constrict the dart slug. You completely miss the dart slug. You tentacle-slap the dart slug. You kill the dart slug! No target in view! You start resting. HP restored. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You enter the shallow water. You see here an adder corpse. You enter the shallow water. You enter the shallow water. An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm! The sling bullet freezes the endoplasm. You kill the endoplasm! No target in view! No target in view! You enter the shallow water. A ribbon worm comes into view. A ribbon worm is nearby! You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The sling bullet freezes the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You disentangle yourself. The ribbon worm misses you. You tentacle-slap the ribbon worm but do no damage. Your grab misses the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. You tentacle-slap the ribbon worm. You squeeze the ribbon worm! The ribbon worm is almost dead. You constrict the ribbon worm. You kill the ribbon worm! A dart slug comes into view. You enter the shallow water. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug! The sling bullet freezes the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet barely misses the dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet freezes the dart slug. You kill the dart slug! No target in view! No target in view! You enter the shallow water. You enter the shallow water. A rat comes into view. A rat is nearby! You shoot a sling bullet. The sling bullet hits the rat. The sling bullet freezes the rat. You kill the rat! No target in view! You enter the shallow water. You enter the shallow water. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python seems to slow down. The sling bullet freezes the ball python. You kill the ball python! A river rat and a ball python come into view. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. The river rat squeaks loudly. You hear an angry hiss. You hear a loud squeak. You enter the shallow water. The ball python closely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python seems to slow down. The sling bullet freezes the ball python. You kill the ball python! You hear a splash. You shoot a sling bullet. The sling bullet hits the river rat but does no damage. A rat comes into view. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the river rat! The sling bullet freezes the river rat. The river rat is almost dead. A jelly comes into view. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You tentacle-slap the river rat. You kill the river rat! Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You shoot a sling bullet. The sling bullet closely misses the rat. The sling bullet hits the jelly! The sling bullet freezes the jelly. The jelly is almost dead. An adder comes into view. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the rat! The sling bullet freezes the rat. You kill the rat! A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the jelly. The sling bullet freezes the jelly. You kill the jelly! You hear an angry hiss. A ball python comes into view. An endoplasm comes into view. A frilled lizard comes into view. Your Shapeshifting skill increases to level 4! The adder bites you. x2 You are poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. The adder attacks as it pursues you! The adder barely misses you. The adder is struck by your quills. The adder bites you but does no damage. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You closely miss the adder. You grab the adder. You squeeze the adder. The adder is almost dead. You constrict the adder. You kill the adder! You feel sick. The ball python bites you. You tentacle-slap the ball python. Your grab misses the ball python. You tentacle-slap the ball python, but do no damage. You squeeze the ball python. You kill the ball python! You feel sick. You feel sick. You are no longer poisoned. You see here an adder corpse. You closely miss the frilled lizard. You grab the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! No target in view! You see here an adder corpse. You start resting. HP restored. You see here an adder corpse. You enter the shallow water. You enter the shallow water. You enter the shallow water. A ball python is nearby! Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the ball python. The ball python seems to slow down. The sling bullet freezes the ball python. You kill the ball python! No target in view! A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python. The ball python seems to slow down. The sling bullet freezes the ball python. The ball python is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the ball python! The sling bullet freezes the ball python. You kill the ball python! You shoot a sling bullet. The sling bullet barely misses the endoplasm. You shoot a sling bullet. The sling bullet completely misses the endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. The endoplasm is severely wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! An endoplasm comes into view. You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! No target in view! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. An endoplasm comes into view. The endoplasm moves out of view. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. You enter the shallow water. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. The endoplasm is heavily wounded. You hear an angry hiss. An adder comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the adder. The sling bullet freezes the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You shoot a sling bullet. The sling bullet hits the endoplasm! The sling bullet freezes the endoplasm. You kill the endoplasm! The adder bites you but does no damage. The adder bites you. You shoot a sling bullet. The sling bullet hits the adder. The adder seems to slow down. The sling bullet freezes the adder. You kill the adder! You shoot a sling bullet. The endoplasm quivers. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! No target in view! No target in view! A jelly comes into view. A jelly is nearby! You shoot a sling bullet. The jelly quivers. The sling bullet hits the jelly. The sling bullet freezes the jelly. The jelly is moderately wounded. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You tentacle-slap the jelly. Your tentacles burn! The jelly is heavily wounded. The jelly hits you but does no damage. You tentacle-slap the jelly. Your tentacles burn! The jelly is almost dead. The jelly is struck by your quills. You kill the jelly! You enter the shallow water. You start resting. A jelly comes into view. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You shoot a sling bullet. The jelly quivers. The sling bullet hits the jelly! The sling bullet freezes the jelly. The jelly is severely wounded. You shoot a sling bullet. The sling bullet hits the jelly. The sling bullet freezes the jelly. You kill the jelly! No target in view! HP restored. You enter the shallow water. You enter the shallow water. You enter the shallow water. k - a murky emerald potion You enter the shallow water. You enter the shallow water. Found a gate leading back out of this place. An endoplasm comes into view. An endoplasm is nearby! You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! No target in view! No target in view! You enter the shallow water. A jelly comes into view. A jelly is nearby! A jelly is nearby! You shoot a sling bullet. The sling bullet hits the jelly! The sling bullet freezes the jelly. The jelly quivers. The jelly is heavily wounded. You hear an angry hiss. A jelly comes into view. You shoot a sling bullet. The sling bullet hits the jelly but does no damage. The jelly is heavily wounded. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the jelly. The sling bullet freezes the jelly. The jelly is almost dead. You shoot a sling bullet. The sling bullet hits the jelly. The sling bullet freezes the jelly. You kill the jelly! You have reached level 7! You shoot a sling bullet. The sling bullet hits the jelly! The sling bullet freezes the jelly. The jelly is severely wounded. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You bludgeon the jelly! You kill the jelly! Your Unarmed Combat skill increases to level 6! You barely miss the frilled lizard. You grab the frilled lizard. You squeeze the frilled lizard, but do no damage. You constrict the frilled lizard. You kill the frilled lizard! No target in view! Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You see here a frilled lizard corpse. Found a viscous altar of Jiyva. You enter the shallow water. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The sling bullet freezes the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug! The sling bullet freezes the dart slug. You kill the dart slug! No target in view! No target in view! w - 2 potions of heal wounds (gained 1) You see here a +2 short sword of speed. g - a +2 short sword of speed There is a viscous altar of Jiyva here. l - a viscous inky potion There is a viscous altar of Jiyva here. You enter the shallow water. Found a club. You enter the shallow water. You see here a +0 club. w - 3 potions of heal wounds (gained 1) You enter the shallow water. You enter the shallow water. You enter the shallow water. w - 4 potions of heal wounds (gained 1) You enter the shallow water. You see here a ball python corpse. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. c - a scroll labelled WULLIS QUGOUPUOM You enter the shallow water. k - 2 murky emerald potions (gained 1) Done exploring. Done exploring. Done exploring. Okay, then. Search for what [Enter for "."]? jiyva You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You enter the shallow water. You see here a frilled lizard corpse. You enter the shallow water. You enter the shallow water. There is a viscous altar of Jiyva here. Okay, then. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Unknown command. Press < or > to pray at altars. Search for what [Enter for "jiyva", or ? for help]? Okay, then. Unknown command. Press < or > to pray at altars. You curl up in front of the altar of Jiyva. You curl up in front of the altar of Jiyva. Jiyva welcomes you! You enter the shallow water. You enter the shallow water. You see here a frilled lizard corpse. You enter the shallow water. There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. There is a large open door here. You enter the shallow water. You see here a rat skeleton. There is an open door here. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet hits the gnoll. The sling bullet freezes the gnoll. The gnoll is heavily wounded. You unwield your +2 sling of freezing. Your +2 sling of freezing stops glowing. You tentacle-slap the gnoll. You kill the gnoll! You see here a +2 whip of freezing. You closely miss the gnoll. The gnoll shouts! You grab the gnoll. You constrict the gnoll! The gnoll hits you with a +0 club. You tentacle-slap the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you with a +0 spear. You see here a +0 club. You barely miss the gnoll. Your grab misses the gnoll. Natasha, Servant of Life and Death comes into view. The gnoll is struck by your quills. The gnoll hits you with a +0 spear. Natasha hisses angrily. You tentacle-slap the gnoll. You grab the gnoll. The gnoll is severely wounded. You constrict the gnoll. You bludgeon the gnoll! You kill the gnoll! You bludgeon the gnoll! You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You tentacle-slap the gnoll. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. You tentacle-slap the gnoll but do no damage. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! Natasha growls. You tentacle-slap Natasha. You grab Natasha. Natasha is moderately wounded. You constrict Natasha. Natasha is struck by your quills. Natasha claws you! You barely miss Natasha. Natasha is heavily wounded. You constrict Natasha. Natasha is struck by your quills. Natasha misses you. You tentacle-slap Natasha. You kill Natasha! Natasha screams in pain as she dies! You see here a +0 club. No target in view! You see here a +2 whip of freezing. You start resting. You hear a distant slurping noise. x4 HP restored. Your +2 sling of freezing is covered in frost. b - a +2 sling of freezing (weapon) You see here a +0 club. Items here: )) [ ††. d - 8 poisoned darts (gained 4) You see here a +0 short sword. Found a stone staircase leading down. You hear a distant slurping noise. There is a stone staircase leading down here. Found a stone staircase leading down. Found a hammer. Found a hammer. There is a stone staircase leading down here. Found a hammer. Natasha, Servant of Life and Death comes into view. You shoot a sling bullet. Natasha hisses angrily. The sling bullet hits Natasha. The sling bullet freezes Natasha. Natasha is heavily wounded. Natasha casts a spell at you. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1347-g9c00782a2a Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [ellk] Species: Octopode Job: Shapeshifter HP: 46/46; mods: 0/0 MP: 7/7; mod: 0 Stats: 16 12 11 Position: (52, 43), god: Jiyva (15), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 3 | 300 | 0/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 2 | 151 | 1/150 Stealth | X | 0 | 0 | 3 | 150 | 0/100 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 50 | 6 | 1113 | 63/350 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 1 | 50 | 4 | 829 | 235/297 Spell bugs: Durations: #33: 10 Attributes: #12: 169 #49: 280 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) nimble swimmer: 1 (innate) tentacles: 1 (innate) Inventory bugs: Equipment: eq slot #1, inv slot #1: +2 sling of freezing }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #####.#....#..# #.............#### # #.#h###..###.....# #.#.#.###..# #..##.# # #.#........# #..# ... #..........# #..# ## #######.#.########..### # ###### #.......>...........<.#### .....# #.#####.#@########..#.†... ####.# #.# #.#.............#### #.###.#####.............#.# # #..........##.#########.#.# # #####.##.#..... ..#.# # #.# ## #).# ####.# # #.# ..). #.# # #.. .).. #.# # ### clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>